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Dexterity: Difference between revisions
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(→Related Items: tidy equipment section, remove property names, missile snaring has nothing to do with dexterity) |
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===+1 to Saving Throws=== | ===+1 to Saving Throws=== | ||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | |||
*{{RarityItem|Frayed Drow Hood|40}} | *{{RarityItem|Frayed Drow Hood|40}} | ||
*{{RarityItem|Leather Helmet|40}} | *{{RarityItem|Leather Helmet|40}} | ||
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*{{RarityItem|Boots of Persistence|40}} | *{{RarityItem|Boots of Persistence|40}} | ||
*{{RarityItem|Boots of Psionic Movement|40}} | *{{RarityItem|Boots of Psionic Movement|40}} | ||
{{div col end}} | |||
===Advantage on Saving Throws=== | ===Advantage on Saving Throws=== | ||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | |||
*{{RarityItem|Elven Chain|40}} | *{{RarityItem|Elven Chain|40}} | ||
*{{RarityItem|Acrobat Shoes|40}} | *{{RarityItem|Acrobat Shoes|40}} | ||
*{{RarityItem|Ketheric's Shield|40}} | *{{RarityItem|Ketheric's Shield|40}} | ||
{{div col end}} | |||
=== Exotic Material === | === Exotic Material === | ||
The following pieces of [[Armour|Medium Armour]] let you add your full [[Ability Score Modifier|Dexterity Modifier]] to your [[Armour Class]]: | The following pieces of [[Armour|Medium Armour]] let you add your full [[Ability Score Modifier|Dexterity Modifier]] to your [[Armour Class]]: | ||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | |||
*{{RarityItem|Sharpened Snare Cuirass|40}} | *{{RarityItem|Sharpened Snare Cuirass|40}} | ||
*{{RarityItem|Yuan-Ti Scale Mail|40}} | *{{RarityItem|Yuan-Ti Scale Mail|40}} | ||
*{{RarityItem|Unwanted Masterwork Scalemail|40}} | *{{RarityItem|Unwanted Masterwork Scalemail|40}} | ||
*{{RarityItem|Armour of Agility|40}} | *{{RarityItem|Armour of Agility|40}} | ||
{{div col end}} | |||
===Other=== | ===Other=== | ||
* +1 to {{ability check|Dexterity}}s | * +1 to {{ability check|Dexterity}}s | ||
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:{{RarityItem|Hedge Wanderer Armour|40}} | |||
:{{RarityItem|Hide Armour +1|40}} | |||
:{{RarityItem|Breastplate +2|40}} | |||
:{{RarityItem|Chain Shirt +2|40}} | |||
:{{RarityItem|Hide Armour +2|40}} | |||
:{{RarityItem|Leather Armour +2|40}} | |||
{{div col end}} | |||
<br> | |||
*{{RarityItem|Reaper's Embrace|40}}: {{Disadvantage}} to {{saving throw|dexterity}}s | *{{RarityItem|Reaper's Embrace|40}}: {{Disadvantage}} to {{saving throw|dexterity}}s | ||
Revision as of 11:07, 4 December 2023
Template:Up to date
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
- Gloves of Dexterity: sets Dexterity to 18
Increases Dexterity "by"
- The Graceful Cloth Increases Dexterity by +2 (up to 20), grants Advantage to Dexterity check.
- Nimblefinger Gloves: +2 Dexterity for gnomes, +1 dexterity for halflings and dwarves. No limit.
+1 to Saving Throws
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class:
Other