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Goblin Boss: Difference between revisions

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| image = Goblin Boss Model.png
| image = Goblin Boss Model.png
| race = [[Goblin]]
| race = [[Goblin]]
| size = Small
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| level = 3
| level = 3
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| t passives = Crude Frenzy, Darkvision, Fury of the Small, Opportunity Attack
| t passives = Crude Frenzy, Darkvision, Fury of the Small, Opportunity Attack
}}
}}
'''Goblin Bosses''' are generic [[Goblin]] NPCs and enemies found throughout the [[High Hall]] in [[Act Three]].
'''Goblin Bosses''' are generic [[Goblin|goblin]] NPCs and enemies found throughout the [[High Hall]] in [[Act Three]].


==Combat==
== Combat ==
===Attacks and abilities===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Goblin Scimitar}}
{{Feature box|Main Hand Attack|item=Goblin Scimitar}}
 
{{Feature box|Reckless Warcry}}
{{Feature box|Throw Stone}}
{{Feature box|Throw Stone}}


{{Feature box|Reckless Warcry}}
== Loot ==
 
==Loot==
* {{MdRarityItem|Goblin Scimitar}}
* {{MdRarityItem|Goblin Scimitar}}
* {{MdRarityItem|Spiked Shield}}
* {{MdRarityItem|Spiked Shield}}
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* {{MdCharLink|Rozzak}}
* {{MdCharLink|Rozzak}}
* {{MdCharLink|Skrut}}
* {{MdCharLink|Skrut}}
* {{MdCharLink|Za'krug}}
* {{MdCharLink|Zurga}}
* {{MdCharLink|Zurga}}



Latest revision as of 23:00, 12 December 2024

Goblin Bosses are generic goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot[edit | edit source]

Known goblin bosses[edit | edit source]