Cleric: Difference between revisions
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* '''Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked:''' You gain two Level 1 Spell Slots. | * '''Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked:''' You gain two Level 1 Spell Slots. | ||
* '''Cantrips (Choose 3):''' | * '''Cantrips (Choose 3):''' | ||
** [[File:Guidance Icon.png | ** [[File:Guidance Icon.png|frameless|35px|link=Guidance]] [[Guidance]] | ||
** [[File:Resistance Icon.png | ** [[File:Resistance Icon.png|frameless|35px|link=Resistance]] [[Resistance]] | ||
** [[File:Sacred Flame Icon.png | ** [[File:Sacred Flame Icon.png|frameless|35px|link=Sacred Flame]] [[Sacred Flame]] | ||
** [[File:Thaumaturgy Icon.png | ** [[File:Thaumaturgy Icon.png|frameless|35px|link=Thaumaturgy]] [[Thaumaturgy]] | ||
* '''Choose a number of Prepared Spells = <code>1 (Cleric's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):''' | * '''Choose a number of Prepared Spells = <code>1 (Cleric's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):''' | ||
** [[File:Bane Icon.png | ** [[File:Bane Icon.png|frameless|35px|link=Bane]] [[Bane]] | ||
** [[File:Bless Icon.png | ** [[File:Bless Icon.png|frameless|35px|link=Bless]] [[Bless]] | ||
** [[File:Command Halt.png | ** [[File:Command Halt.png|frameless|35px|link=Command (Halt)]] [[Command (Halt)]] | ||
** [[File:Create Water.png | ** [[File:Create Water.png|frameless|35px|link=Create or Destroy Water]] [[Create or Destroy Water]] | ||
** [[File:Cure Wounds Icon.png | ** [[File:Cure Wounds Icon.png|frameless|35px|link=Cure Wounds]] [[Cure Wounds]] | ||
** [[File:Guiding Bolt Icon.png | ** [[File:Guiding Bolt Icon.png|frameless|35px|link=Guiding Bolt]] [[Guiding Bolt]] | ||
** [[File:Healing Word Icon.png | ** [[File:Healing Word Icon.png|frameless|35px|link=Healing Word]] [[Healing Word]] | ||
** [[File:Inflict Wounds Icon.png | ** [[File:Inflict Wounds Icon.png|frameless|35px|link=Inflict Wounds]] [[Inflict Wounds]] | ||
** [[File:Protection From Evil And Good.png | ** [[File:Protection From Evil And Good.png|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]] | ||
** [[File:Shield Of Faith Icon.png | ** [[File:Shield Of Faith Icon.png|frameless|35px|link=Shield of Faith]] [[Shield of Faith]] | ||
* '''Choose a subclass:''' | * '''Choose a subclass:''' | ||
{| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
| style="width: 200px;" | [[File:Life Domain Icon.png|frameless| | | style="width: 200px;" | [[File:Life Domain Icon.png|frameless|150px|center|link=Life Domain]] [[Life Domain]] | ||
| style="width: 200px;" | [[File:Light Domain Icon.png|frameless|center| | | style="width: 200px;" | [[File:Light Domain Icon.png|frameless|center|150px|link=Light Domain]] [[Light Domain]] | ||
| style="width: 200px;" | [[File:Trickery Domain Icon.png|frameless|center| | | style="width: 200px;" | [[File:Trickery Domain Icon.png|frameless|center|150px|link=Trickery Domain]] [[Trickery Domain]] | ||
|} | |} | ||
Revision as of 11:03, 27 May 2022
Main Page > Character Creation > Playable Classes > Cleric
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Cleric is one of the Playable Classes of Baldur Gate's 3. BClerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
Class Information
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
- Spellcasting:
- Spellcasting Ability:
Wisdom
- Spellcasting Ability:
- Saving Throws Proficiency:
Wisdom, Charisma
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Simple Weapon
Skills
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills.
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Level Progression
Through experience, you acquire new power. You gain the following trait:
Level 1
Class Features
- Level 1 Spell Slots Unlocked: You gain two Level 1 Spell Slots.
- Cantrips (Choose 3):
- Choose a number of Prepared Spells =
1 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
- Choose a subclass:
Life Domain | Light Domain | Trickery Domain |
Subclass Features
Life Domain | Light Domain | Trickery Domain |
---|---|---|
|