Karad
STR
DEX
CON
INT
WIS
CHA
12 (+1)
16 (+3)
12 (+1)
12 (+1)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+3
+5
+1
+1
+2
0
Athletics
Acrobatics
Perception
1
3
2
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
16 (+3)
12 (+1)
12 (+1)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+5
+7
+1
+1
+2
0
Athletics
Acrobatics
Perception
1
3
2
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
16 (+3)
12 (+1)
12 (+1)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+3
+5
+1
+1
+2
0
Athletics
Acrobatics
Perception
1
3
2
Automatically attack an enemy moving out of your reach.
Karad is a human rogue and an agent of the Zhentarim . He can be found in the Zhentarim Basement in Act One , serving as a guard.
Combat
Attacks and Abilities
Tactician only
Notable loot
Notes
Despite being a ranger , and having 3 spell slots , Karad does not have any ranger abilities or spells to make use of.
External links
Characters
Locations Quests