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Vanessa

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Sister Vanessa is an Undead Nurse in Reithwin during Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

Sister Vanessa is one of the surgical assistants of Malus Thorm Malus Thorm in the House of Healing. She and several other undead nurses are learning to grasp the science provided by Thorm on a struggling Distressed Patient Distressed Patient.

If encountering Vanessa or the other nurses, a dialogue with Malus Thorm is immediately triggered. During the dialogue, the party can convince Thorm to order the nurses to kill each other or to operate on himself. If the party choose the latter, Geanne Sister Geanne remains neutral after the surgeon's demise. She wanders the auditorium, offering philosophical ramblings about patients, healing, and Thorm's fate. If attacked afterwards, the other undead nurses become hostile.

Vanessa is the only undead nurse who cannot be spoken to after Malus Thorm's final death.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Flourish.webp
Flourish Flourish ()   –  Trepan (+1)
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Trepan (+1)
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Generic Control.webp
Mind Screech Mind Screech ()
Damage: 4~24

Wrench at a foe's soul and inflict Confusion Confusion.

WIS Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Cure Wounds.webp
Obliging Assistant Obliging Assistant ()
Healing: 3~18

Heal The Surgeon.

 Melee: 1.5 m / 5  ft
Recharge: Per turn
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Trepan (+1)
Damage:
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Throw.webp
Throw Throw ()   –  Karabasan's Gift
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft
Pierce the Weak.webp
Trephination Trephination ()   –  Trepan (+1)
Damage: 1~6
D6 Necrotic.png
Normal weapon damage
+ 1d6Damage TypesNecrotic

Make a burr hole into an enemy's skull and possibly knock them Prone Prone.

 Range: Normal weapon range
Recharge: Short rest

Allies[edit | edit source]

Loot[edit | edit source]

Related literature[edit | edit source]

External links[edit | edit source]