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"Your skill in a particular craft has earned you membership in a mercantile guild, offering privileges and protection while engaging in your art. Repairing and discovering rare crafts will bring new inspiration."
Background Features
- Insight Proficiency: Gain Proficiency with Wisdom (Insight) Ability Checks.
- Persuasion Proficiency: Gain Proficiency with Charisma (Persuasion) Ability Checks.
Background Goals
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
General
- A Golden Masterpiece: Sell an item worth at least 1000 gold.
- Valued Customer: Trade with someone who has High approval of you.
Act One
- A New Vision: Reforge the broken spear.
- The Spider's Gift: Identify the drow armour near Waukeen's Rest.
- This requires the armour to be picked up with a Drow, Duergar, Deep Gnome, or any character with +5 to History or higher in the party.
- An Artist in Need: Rescue Oskar the painter from the Zhentarim.
- In Working Order: Repair the elevator in the Zhentarim hideout.
- An Acquired Taste: Drink one of Ethel's unique potions.
- Mind Over Mushroom: Gather ingredients for Omeluum's potion.
- Regeneration: Restore power to the elevator in the Arcane Tower.
- The Finest Ingredients: Create a masterwork item from Sussur Tree Bark.
- Trash & Treasure: Observe the effects of the Chest of the Mundane.
- Art Endures: Craft something in the Adamantine Forge.
- Expert Opinion: Evaluate the ruins in Grymforge and share your findings with the duergar mason.
Act Two
- Hellish Armaments: Obtain a piece of infernal equipment from Dammon.
- Trust and a Little Pixie Dust: Investigate the Moonlantern and find its power source.
- Confiscated Works: Acquire a magical item from the toll collector's confiscation chest.
- Inhuman Trials: Witness a horrid operation in the cursed house of healing.
- Special Iced Arsenic... Brew?: Craft some Brewed-Up Bellygummer.
- Ruthless Craftsmanship: Take Shar's ceremonial dagger.
- Tragedy in Masonry: Discover the fate of the mason.
- Blood, Sweat, and the Other Thing: Give your blood to Araj Oblodra.
- Simple Tools, Great Works: Return Wulbren's tools to him.
- Dark Machinations: Fill all sockets with Sharran gems in the Gauntlet of Shar.
- Made of Shadows: Unlock and take the Spear of Rampant Night.
- Mating Season: Discover the source of the displacer beast's infatuation.
- Investigate the spider carcass near Yurgir.
Act Three
- Immoral Ingenuity: Discover the booby-trapped toys.
- Dream Big: Describe your perfect weapon to Gyldro Angleiron.
- Following Instructions: Return the Sentient Amulet to Shirra.
- Alternative Voices: Partake in the lurid services of Sharess' Caress
- Sour taste: Find a bottle of poisoned wine at the wine festival
Cut Content
- The Apprentice Turns Master: Craft Nettie's antidote in the cauldron.
- This source of inspiration was removed by Patch 1 when the quest Get Help from Healer Nettie was changed to use regular potion crafting to make an antidote rather than using the cauldron and Flora of the Dalelands to craft an Elixir of Silvanus.