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Fire set

From bg3.wiki
Revision as of 23:25, 26 October 2024 by Stratact (talk | contribs)

The Fire Set is a set of equipment that deals Damage TypesFire damage and inflicts the Burning Burning condition. Synergizes with items from the Heat Set, which are not duplicated here. It consists of the following pieces:

Fire Set
Name Type Effect
Exterminator's Axe Weapons (Greataxe) Scourge of Pests: Deals an additional 1d6Damage TypesFire damage to Plants, Myconids, and Small creatures.
Everburn Blade Weapons (Greatsword) Deal an additional 1d4Damage TypesFire damage.
Firestoker Weapons (Hand Crossbow) Burned Alive: Deals an additional 1d4Damage TypesSlashing damage to Burning Burning targets.
Hellfire Hand Crossbow Weapons (Hand Crossbow)
Dragon's Grasp Weapons (Handaxe) Burned Alive: Deals an additional 1d4Damage TypesSlashing damage to Burning Burning targets.
Skybreaker Weapons (Light Hammer) Searing Smite Searing Smite: Cast as a level 1 spell ( Recharge: Long rest).
Gold Wyrmling Staff Weapons (Quarterstaff)
  • Deal an additional 1d4Damage TypesFire damage.
  • Gain access to the Fire Bolt Fire Bolt cantrip.
Incandescent Staff Weapons (Quarterstaff)
Staff of a Mumbling Wizard Weapons (Quarterstaff) Gain access to the cantrip Firebolt? Firebolt?.
Rupturing Blade Weapons (Rapier) Searing Blood Searing Blood: Weapon action ( Recharge: Short rest).
Kurwin's Cauteriser Weapons (Scimitar) Cauteriser: Deals an additional 1d4Damage TypesFire damage. On a hit, the target starts Burning Burning unless it succeeds a Constitution Saving throw.
Scimitar of Cinder Weapons (Scimitar)
Azer Warhammer Weapons (Warhammer)
  • Deal an additional 1d6Damage TypesFire damage.
  • Overheat Overheat: Weapon action.
Shield of Scorching Reprisal Shields Blazing Retaliation: Huddle behind your shield to increase your Armour Class Armour Class by 1 and deal 1d6Damage TypesFire when a creature misses you ( Recharge: Short rest).
Helldusk Helmet Headwear (Non-Armour) Immolating Gaze Immolating Gaze: Sear and Frighten Frighten a target with nothing but your glower. You deal an additional 2d8Damage TypesFire damage against Burning Burning creatures.
Circlet of Blasting Headwear (Non-Armour) Cast Scorching Ray Scorching Ray once per long rest.
Hat of Fire Acuity Headwear (Non-Armour) Gain 2 stacks of Arcane Acuity Arcane Acuity each time you deal Fire damage.
Pyroquickness Hat Headwear (Non-Armour) Gain an additional Bonus action when you cast a non-cantrip Fire spell.
Obsidian Laced Robe Clothing
Infernal Robe Clothing
Emblazoned Plate of the Marshal Armour (Heavy Armour)
Flawed Helldusk Armour: Armour (Heavy Armour) When you are hit by a foe within 2 m / 7 ft, it might take 1d4Damage TypesFire damage.
Helldusk Armour Armour (Heavy Armour)
Flame Enamelled Armour Armour (Medium Armour)
Flawed Helldusk Gloves Handwear (Non-Armour) Weapon attacks deal an additional 1d4Damage TypesFire damage
Gloves of Cinder and Sizzle Handwear (Non-Armour)
Gloves of Flint and Steel Handwear (Non-Armour) Hot Little Hands: When the wearer deals Damage TypesFire damage, the target has to succeed a Constitution Saving throw or start Burning Burning.
Helldusk Gloves Handwear (Non-Armour)
Helldusk Boots Footwear (Non-Armour) Hellcrawler: Teleport to an area and deal 2d8Damage TypesFire damage where you land. The impact blast spreads in a 3m / 10ft zone.
Cindermoth Cloak Cloaks Inflicts Burning on any foe within 2m / 7ft that damages the wearer.