Ad placeholder
Frenzy
Frenzy is a Berserker Barbarian Bonus Action that is a superset of Rage. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing Heavy Armour triggers the Rage Impeded Condition, removing some benefits of Frenzy.
Description
Available only in combat.
Your Rage turns into a frenzy! You gain Frenzied Strike and Enraged Throw. You can also make an Improvised Weapon Attack as a bonus action.
You have Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Rage Charge + Bonus action
- Details:
- Range: Self
Condition: Frenzied
Duration: 10 turns
- Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
How to learn
Classes:
- Class level 3: Berserker