Enraged Throw: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(Remove up-to-date template.)
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| type = classaction
| type = classaction
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
Line 8: Line 8:
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.


{{Prereq|Available only when {{Cond|Frenzied}}.}}
You also deal additional damage based on your [[Strength]].
| image = Enraged Throw Icon.png
 
Available only when {{Cond|Frenzied}}.
| image = Enraged Throw.webp
| cost = bonus
| cost = bonus
| concentration =  
| concentration =  
| damage = amounttext:Normal Weapon Damage, type:Physical
| damage = Object (1~8){{note|See details for damage amount}}
| damage2 =  
| damage modifier = Strength
| damage type = Bludgeoning
| attack roll = yes
| attack roll = yes
| recharge =  
| recharge =  
| duration =  
| duration =  
| range =  
| range =  
| range m = 1
| range m = 18
| range ft = 3
| range ft = 60
| save =  
| save =  
| additional = * Range is to pick up an item or creature
| additional =
** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small>
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
| higherlevels =
* Damage:
** Your [[Strength]] [[modifier]] is added to your damage.
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
*** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
* '''Enraged Throw''' always applies prone to the target if it hits.
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}}
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| condition2 =
| condition2 duration = 1
| class learns at level 3 = Berserker
| class learns at level 3 = Berserker
| notes = * For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug.
| notes =  
* For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown:
* A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
**Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
**Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage.
* '''Enraged Throw''' counts as a ranged unarmed attack.
**Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage.
** The {{SAI|Tavern Brawler}} feat improves throwing.
* Throwing [[Boo]] with Enraged Throw does not blind enemies.{{verify}}
* Throwing {{RarityItem|Slinging Shoes}} with Enraged Throw does not deal psychic damage.{{verify}}
}}
}}
== Footnotes ==
{{notelist}}
== References ==
{{reflist}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

Revision as of 16:34, 9 March 2024

Enraged Throw.webp

Enraged Throw is a Berserker Barbarian Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.

Description

Pick up an item or creature and throw it at a target, dealing additional damage and knocking it Prone Prone.

Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

You also deal additional damage based on your Strength.

Available only when Frenzied Frenzied.

Properties

Cost:
Bonus action
Damage:
Details:
Attack roll
 Range: 18 m / 60 ft

Range for picking up objects from the ground is AoE: 1 m / 3 ft (Radius)

  • Damage:
    • Your Strength modifier is added to your damage.
    • For weapons with the Thrown Thrown property, the damage roll and damage type is the same as the weapon's melee damage
    • For other objects and creatures, damage is determined by the targets weight[note 2] of the object being thrown:
      • Light objects: under  Weight: 10 kg / 20 lb:
        1Damage TypesBludgeoning damage.
      • Medium objects:  Weight: 10 kg / 20 lb - 50 kg / 100 lb:
        1d4Damage TypesBludgeoning damage.
      • Heavy objects: over  Weight: 50 kg / 100 lb:
        2d4Damage TypesBludgeoning damage.
  • Enraged Throw always applies prone to the target if it hits.
  • If the thrown object or creature is heavier than half the targets weight the target will be knocked back 2 m / 7 ft.[note 2]
  • If the thrown object or creature is heavier the targets weight the target will become Prone Prone (no saving throw).[note 2]
  • Throwing a creature will apply Prone Prone to that thrown creature (no saving throw).

Condition: Prone

Prone Prone

Duration: 1 turn

How to learn

Classes:

Notes

  • A creature can throw items and other creatures weighing up to  kg[1]. For example, with a Strength score of 18, the weight limit for Throw is  Weight: 64.8 kg / 129.6 lb.
    • It requires a Strength of at least 20 to pick up a normal humanoid ( Weight: 75 kg / 150 lb).
  • Enraged Throw counts as a ranged unarmed attack.
  • Throwing Boo with Enraged Throw does not blind enemies.[Needs Verification]
  • Throwing Slinging Shoes with Enraged Throw does not deal psychic damage.[Needs Verification]

Footnotes

  1. See details for damage amount
  2. 2.0 2.1 2.2 This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking "Examine -> Detailed Info" and looking under "Weight: ".

References

  1. From the definition of CanImprovisedWeaponWeight() in Scripts/thoth/helpers/CommonConditions.khn.