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| image = Gandrel.png
| image = Gandrel.png
}}
}}
{{CharacterInfo
{{SpoilerWarning}}
|name = Gandrel
{{Infobox character
|image=[[File:Gandrel.png|350px]]
| name = Gandrel
|STR=16
| image = Gandrel.png
|DEX=18
| voice = Selva Rasalingam
|CON=16
| faction = The Gur
|INT=12
| race = [[Human]]
|WIS=16
| level = 5
|CHA=10
|level=5
|race=Human
|type=Humanoid
|HP=64; 83{{Tactician}}
|AC=15
|speed=9m / 30ft
|size=Medium
|weight=75kg / 150lbs
|proficiency=3
|initiative=+4
|passive=
{{PAS|Extra Attack}}{{PAS|Feller of Monsters|Gandrel's Aspiration|custom=Heavy Crossbow PlusOne Icon.png}}{{PAS|Opportunity Attack}}{{PAS|Scar of Fury (Passive Feature)|Scar of Fury}}{{PAS|Scar of the Dunes}}
|location = [[Sunlit Wetlands]]
|str save=Proficient|dex save=Proficient|class=Ranger|exp=75}}{{SpoilerWarning}}
'''Gandrel''' is a [[Human]] NPC in [[Baldur's Gate 3]]. He is a monster hunter, who can be found just to the Southwest of the [[Riverside Teahouse]] waypoint. He has come to the [[Sunlit Wetlands]] to ask [[Auntie Ethel]] for help with his current hunt.


==Act One==
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| armour_class = 15
| hit_points = 64
| hit_points_tactician = 83
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 5
| str = 16
| dex = 18
| con = 16
| int = 12
| wis = 16
| cha = 10
| str_save_proficiency = Proficient
| dex_save_proficiency = Proficient


If you pass a dialogue [[Ability Check|Skill Check]] or if [[Astarion]] is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child. You can choose to give Astarion up, or protect him. Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, he will happily trade with you though offer little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]].
| feature1_name = Extra Attack
| feature1_description = Make an additional free attack after making an unarmed or weapon attack.
| feature2_name = Feller of Monsters
| feature2_description = Advantage against Monstrosity type enemies.
| feature2_item = Gandrel's Aspiration
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Scar of Fury
| feature4_description = Score a Critical Hit when you health is lower than 40%.  
| feature5_name = Scar of the Dunes
| feature5_description = Movement speed is doubled, cannot be targeted by attacks of opportunity if HP is less than 90%.  
| feature5_mode = Tactician
}}
}}
'''Gandrel''' is a [[human]] Gur monster hunter who can be found just to the Southwest of the [[Riverside Teahouse]] waypoint. He has come to the [[Sunlit Wetlands]] to ask [[Auntie Ethel]] for help with his current hunt.


== Attacks and Abilities ==
== Involvement ==
===Act One===


=== Ranged Attack - [[Gandrel's Aspiration]] ===
If you pass a dialogue [[Ability Check|Skill Check]] or if [[Astarion]] is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child.
{{Action}}


{{Attack Roll}}: +8
You can choose to give Astarion up, or protect him. Giving up Astarion will, unsurprisingly, earn his [[Approval|disapproval]] and permanently remove him from your party.
{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}


* Can use [[Arrow of Fire]] and [[Arrow of Acid|Acid]]. Both can be bought off him before fighting though.
Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, Gandrel will happily trade with you though offer little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]].
* Can use [[Weapon Actions]].


=== [[Ensnaring Strike (Ranged)]] ===
If you talk with Gandrel, choosing not to betray Astarion, arrange it so Astarion dies, then speak with Gandrel again, you will not have the option to disclose who Astarion was. Should you arrange it such that Astarion is revived, and he is in proximity, you again get the option to betray Astarion.
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.


{{Action}}
=== Act Three ===
{{SpoilerBox|If you did not kill him in Act 1, Gandrel will appear with the Gur caravan in Act 3. <br><br>
If you turned Astarion over to him in Act 1, he will be hostile and the rest of the Gur will be dead, having been slaughtered by [[Cazador]] when the vampire lord reclaimed Astarion for his diabolic ritual.


{{Attack Roll}}: +8
During the quest [[The Pale Elf]], he will be at the elevator up from [[Cazador's Dungeon]] alongside the other Gur once the fight with Cazador has been concluded.
{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}
{{Concentration}}


{{SavingThrow|STR|dc=14}} to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}
After this, if Astarion chose to free the thralls, he can be found in the [[Lower City Sewers]] with his children, Kass and Chessa. You can speak to him regarding his children's hunger.|act=3}}  


=== [[Hail of Thorns]] ===
== Combat ==
Casts the [[Hail of Thorns]] spell.
=== Attacks and abilities ===


{{Action}} + {{Action|Bonus}}
* {{SAI|Ranged Attack}} - {{RarityItem|Gandrel's Aspiration}}
** {{Attack Roll}}: +8
** Can use [[Arrow of Fire]] and [[Arrow of Acid|Acid]]. Both can be bought off him before fighting
** Can use [[Weapon Actions]].
* {{SAI|Ensnaring Strike (Ranged)}}
* {{SAI|Hail of Thorns}}


{{SavingThrow|DEX|dc=14}} to halve damage.
* {{SAI|Hunter's Mark}}
{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}{{DamageInfo|count=1|die=10|type=Piercing}}
* {{SAI|Misty Step}}
{{Range|m=18|ft=60}}
* {{SAI|Boar Companion}}


{{AOE|Circle|m=2|ft=7}}
=== Tactics ===
 
Despite fighting alone, Gandrel is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an [[Extra Attack]]. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant [[Critical Hit]]s through his [[Scar of Fury]] passive. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage.
=== [[Hunter's Mark]] ===
Casts the [[Hunter's Mark]] spell.
 
{{Action|Bonus}}
 
{{Range|m=18|ft=60}}
 
{{Concentration}}
 
* Deal an additional {{DamageInfo|count=1|die=6|type=Physical}} to the target.
 
=== [[Misty Step]] ===
Casts the [[Misty Step]] spell.


{{Action|Bonus}}
Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly [[Threatened (Condition)|threatened]] will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If [[Astarion]] is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, [[Ensnared (Condition)|ensnaring]] him, or knocking him [[Prone (Condition)|prone]] are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you.
 
{{Range|m=18|ft=60}}
 
=== [[Summon Companion|Boar Companion]] ===
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 
{{Action}}
 
{{Range|m=18|ft=60}}
 
{{Duration|Long Rest}}
 
{{Recharge|Per Combat}}
 
=== Tactics ===
Despite fighting alone, '''Gandrel''' is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an [[Extra Attack]]. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant [[Critical Hit|Critical Hits]] through his [[Scar of Fury (Passive Feature)|Scar of Fury]] passive.. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage. Regardless of the above, his pure damage potential and rate of attacks alone, make him a significant threat in combat.


Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly [[Threatened (Condition)|Threatened]] will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If [[Astarion]] is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, [[Ensnared (Condition)|Ensnaring]] him, or knocking him [[Prone (Condition)|Prone]] are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you.
=== Notable loot ===
* {{MdRarityItem|Gandrel's Aspiration}}


== Notable Loot ==
== Notes ==
* {{SmallIcon|Heavy Crossbow PlusOne Icon.png}} [[Gandrel's Aspiration]]
{{notebegin}}
*If Astarion is in your party when meeting Gandrel, but he has not yet confessed to you that he is a vampire spawn, you may follow a dialogue tree to have Astarion kill Gandrel within a cutscene.
*If you admit you know Astarion, but refuse to reveal his location, Gandrel remarks, good naturedly, that "Astarion has quite the friend in you."
{{noteend}}


== Trivia and Notes ==
== External links ==
*If you admit you know Astarion, but refuse to reveal his location, Gandrel remarks, good naturedly, that "Astrarion has quite the friend in you".
{{FRWiki|Gandrel|long}}


{{NavForest}}
{{Sunlit Wetlands}}
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters in Act 1]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Rangers]]
[[Category:Rangers]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]
[[Category:Gur]]
[[Category:Gur]]

Latest revision as of 04:03, 7 April 2024

Gandrel is a human Gur monster hunter who can be found just to the Southwest of the Riverside Teahouse waypoint. He has come to the Sunlit Wetlands to ask Auntie Ethel for help with his current hunt.

Involvement[edit | edit source]

Act One[edit | edit source]

If you pass a dialogue Skill Check or if Astarion is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child.

You can choose to give Astarion up, or protect him. Giving up Astarion will, unsurprisingly, earn his disapproval and permanently remove him from your party.

Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, Gandrel will happily trade with you though offer little besides some Arrows, Torches, Potions of Healing and a Supply Pack.

If you talk with Gandrel, choosing not to betray Astarion, arrange it so Astarion dies, then speak with Gandrel again, you will not have the option to disclose who Astarion was. Should you arrange it such that Astarion is revived, and he is in proximity, you again get the option to betray Astarion.

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

If you did not kill him in Act 1, Gandrel will appear with the Gur caravan in Act 3.

If you turned Astarion over to him in Act 1, he will be hostile and the rest of the Gur will be dead, having been slaughtered by Cazador when the vampire lord reclaimed Astarion for his diabolic ritual.

During the quest The Pale Elf, he will be at the elevator up from Cazador's Dungeon alongside the other Gur once the fight with Cazador has been concluded.

After this, if Astarion chose to free the thralls, he can be found in the Lower City Sewers with his children, Kass and Chessa. You can speak to him regarding his children's hunger.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Tactics[edit | edit source]

Despite fighting alone, Gandrel is a capable combatant thanks to his high Strength, Dexterity, Hit Points, and his ability to use an Extra Attack. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant Critical Hits through his Scar of Fury passive. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage.

Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly threatened will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If Astarion is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, ensnaring him, or knocking him prone are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you.

Notable loot[edit | edit source]

Notes[edit | edit source]

  • If Astarion is in your party when meeting Gandrel, but he has not yet confessed to you that he is a vampire spawn, you may follow a dialogue tree to have Astarion kill Gandrel within a cutscene.
  • If you admit you know Astarion, but refuse to reveal his location, Gandrel remarks, good naturedly, that "Astarion has quite the friend in you."

External links[edit | edit source]

Gandrel on the Forgotten Realms Wiki