Karlach: Difference between revisions

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|alt-name = In-game
|alt-name = In-game
|alt-image = [[File:Karlach_headshot_1.0.png|Karlach in Early Access|350px]]
|alt-image = [[File:Karlach_headshot_1.0.png|Karlach in Early Access|350px]]
}}'''Karlach''' is an [[Origins|Origin]] character and [[Companion]] in [[Baldur's Gate 3]]. She is a [[Tiefling]] [[Barbarian]] with the Outlander background.
}}'''Karlach''' is an [[Origins|Origin]] character and [[Companion]] in [[Baldur's Gate 3]]. She is a [[Tiefling]] [[Barbarian]] with the [[Outlander]] background.


Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.
Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

Revision as of 21:20, 15 August 2023

Fury of Avernus
Karlach
Karlach.png
Stats
Level 1

STR

17
(+3)

DEX

13
(+1)

CON

15
(+2)

INT

8
(-1)

WIS

12
(+1)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Zariel Tiefling
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 14
Creature AC Icon.png  AC TBC
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 90kg / 120lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Resistances
Resistant to non-magical Fire
Character information
Class Barbarian
Background Outlander
Location The Risen Road
Enemies Zariel, Enver Gortash
In-game
Karlach in Early Access
Karlach is an Origin character and Companion in Baldur's Gate 3. She is a Tiefling Barbarian with the Outlander background.

Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

Gameplay

In Early Access Patch 9, Karlach's class is stated to be Fighter; however, her actual class upon full release will be Barbarian.

Passive Features

Martial Prodigy

A lifetime of relentless training gave you Armour Proficiency with Light and Medium Armour, as well as Proficiency with Shortswords Shortswords, Longswords Longswords, and Greatswords Greatswords.

Proficiencies

Equipment
Saving Throws
Skills
  • Currently unknown in Early Access

Spells Known

Cantrips Known

Background

Karlach was a citizen of Elturel before being taken prisoner and forced to fight in the Blood War, the eternal conflict between demons and devils. She was a prisoner and champion of Zariel, Archdevil and ruler of Avernus, the first layer of the Nine Hells. Taking a risky chance on escape, Karlach boarded a hostile Mind Flayer ship when it appeared in the sky of Avernus. Using it, she made her escape from the Hells but was infected with a Mind Flayer Tadpole in the process. Now hunted, Karlach is a fugitive on the run from Zariel's forces, who seeks to have her warrior returned to her, and punished.


Personality

Karlach is a foul-mouthed and brusque warrior. She's independent, but not afraid to accept outside help when necessary.


Interactions

  • To be added.

Approval

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Act 1

  • Give Ethel's Bitter Divorce wand to Mayrina
  • Deceive the goblins, say 'you can't be serious', then fling poo at them
  • Tell Gandrel that Astarion is under your protection
  • Convince Nadira to give you her Soul Coin after saving her from the bugbear
  • Allow Lae'zel to speak with the Gith patrol
  • Persuade Kagha to fight against the Shadow Druids
  • Agree with Zevlor to kill the goblin horde's leaders
  • Successfully deceive the ogres in the Blighted Village to get their horn
  • If you refuse to kill Rugan in the Zhentarim Hideout, available if you try to do a side deal with the missing shipment
  • If you purchase the artist in the Zhent hideout
  • If you agree to pay the extra 200 gold to the artist after you free him
  • If you give an antidote to Thulla in the Myconid Colony
  • When entering the Sunlit Wetlands, pass the check to break the illusion, then BAA at the redcaps when you speak to them (max. 3 times)

Grymforge

  • Standing up for the deep gnome slaves when their threatened by Nere once he's freed.
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere.

Camp/Conversation

Act 2

  • Invite Jaheira to your party

Disapproval

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Act 1

  • Swear to Nettie you will take the Wyvern poison.
  • Choose to attack the owlbear in dialog.
  • Tell Gandrel where you can find Astarion (Hag hut)
  • Convince Flind to attack the other Gnolls
  • Yell "boo, get off the stage!" at Volo in the goblin camp
  • Agree to Vlaakith's request to kill the person inside the Astral Prism
  • Disapproves of persuading/intimidating/deceiving Gimblebock and friends into leaving.
  • Letting Volo follow through with his attempt to remove the parasite

Grymforge

Act 2

  • Tell Shadowheart you will support her becoming a Dark Justiciar when in the Gauntlet of Shar
  • Agree to help Balthazar in the Gauntlet of Shar

Romance

Trivia

Gallery

External Links

Karlach on the Forgotten Realms Wiki Template:CharactersNavbox