Wildheart: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
Line 12: Line 12:
=== Level 3 ===
=== Level 3 ===


* [[File:Speak With Animals.png|frameless|upright=0.1]] '''[[Speak with Animals]]:''' Once per [[Long Rest]], You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots.
==== {{IconLink|Speak with Animals Icon.webp|Speak with Animals}} ====
* Once per [[Long Rest]], You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots.


* '''Bestial Heart''' ''(Choose 1)'': Choose a Bestial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Bestial Heart with a different one as an optional choice.
==== Bestial Heart ====
* Choose a Bestial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Bestial Heart with a different one as an optional choice.


{| class=wikitable
{| class=wikitable
Line 22: Line 24:
|-
|-
| '''Bear Heart''' || While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage. ||  
| '''Bear Heart''' || While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage. ||  
* [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart]]
* {{IconLink|Rage Bear Heart Icon.webp|Rage: Bear Heart}}
* [[File:Action Barbarian UnrelentingFerocity.png|frameless|upright=0.1]] [[Unrelenting Ferocity]]
* {{IconLink|Unrelenting Ferocity Icon.webp|Unrelenting Ferocity}}
|-
|-
| '''Eagle Heart''' || While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. ||  
| '''Eagle Heart''' || While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. ||  
* [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart]]
* {{IconLink|Rage Eagle Heart Icon.webp|Rage: Eagle Heart}}
* [[File:Action Barbarian DivingStrike.png|frameless|upright=0.1]] [[Diving Strike]]
* {{IconLink|Diving Strike Icon.webp|Diving Strike}}
|-
|-
| '''Elk Heart''' || While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||  
| '''Elk Heart''' || While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||  
* [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart]]
* {{IconLink|Rage Elk Heart Icon.webp|Rage: Elk Heart}}
* [[File:Action Barbarian PrimalStampede.png|frameless|upright=0.1]] [[Primal Stampede]]
* {{IconLink|Primal Stampede Icon.webp|Primal Stampede}}
|-
|-
| '''Tiger Heart''' || While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>. ||  
| '''Tiger Heart''' || While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>. ||  
* [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart]]
* {{IconLink|Rage Tiger Heart Icon.webp|Rage: Tiger Heart}}
* [[File:Action Barbarian TigersBloodlust.png|frameless|upright=0.1]] [[Tiger's Bloodlust]]
* {{IconLink|Tigers Bloodlust Icon.webp|Tiger's Bloodlust}}
|-
|-
| '''Wolf Heart''' || While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you. ||  
| '''Wolf Heart''' || While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you. ||  
* [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart]]
* {{IconLink|Rage Wolf Heart Icon.webp|Rage: Wolf Heart}}
* [[File:Inciting Howl Icon 64px.png|frameless|upright=0.1]] [[Inciting Howl]]
* {{IconLink|Inciting Howl Icon.webp|Inciting Howl}}
|-
|-
|}
|}
Line 55: Line 57:
===Level 6===
===Level 6===


* '''Animal Aspect''' ''(Choose 1)'' Choose an Aspect of the Beast from the table below.
==== Animal Aspect ====
* Choose an Aspect of the Beast from the table below:


{| class=wikitable
{| class=wikitable
! style="width:120px;" | Aspects of the Beast
! style="width:160px;" | Aspects of the Beast
! style="width:750px;" | Description
! style="width:750px;" | Description
|-
|-
| '''Bear''' || Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
| {{IconLink|Aspect Bear Icon.webp|Aspect of the Beast (Bear)|Bear}} || Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|-
|-
| '''Chimpanzee''' || You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
| {{IconLink|Aspect Chimpanzee Icon.webp|Aspect of the Beast (Chimpanzee)|Chimpanzee}} || You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
|-
|-
| '''Crocodile''' || Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
| {{IconLink|Aspect Crocodile Icon.webp|Aspect of the Beast (Crocodile)|Crocodile}} || Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|-
|-
| '''Eagle''' || You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
| {{IconLink|Aspect Eagle Icon.webp|Aspect of the Beast (Eagle)|Eagle}} || You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|-
|-
| '''Elk''' || Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
| {{IconLink|Aspect Elk Icon.webp|Aspect of the Beast (Elk)|Elk}} || Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|-
|-
| '''Honey Badger''' || If you're [[Conditions#Poisoned|Poisoned]], [[Conditions#Frightened|Frightened]] or [[Conditions#Charmed|Charmed]] at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
| {{IconLink|Aspect Honey Badger Icon.webp|Aspect of the Beast (Honey Badger)|Honey Badger}} || If you're [[Conditions#Poisoned|Poisoned]], [[Conditions#Frightened|Frightened]] or [[Conditions#Charmed|Charmed]] at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
|-
|-
| '''Stallion''' || [[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your level.
| {{IconLink|Aspect Stallion Icon.webp|Aspect of the Beast (Stallion)|Stallion|}} || [[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your level.
|-
|-
| '''Tiger''' || You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] targets, and gain [[proficiency]] in [[Survival]].
| {{IconLink|Aspect Tiger Icon.webp|Aspect of the Beast (Tiger)|Tiger}} || You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] targets, and gain [[proficiency]] in [[Survival]].
|-
|-
| '''Wolf''' || You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
| {{IconLink|Aspect Wolf Icon.webp|Aspect of the Beast (Wolf)|Wolf}} || You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|-
|-
| '''Wolverine''' || When you attack a [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] target, you inflict [[Conditions#Maimed|Maim]] on them.
| {{IconLink|Aspect Wolverine Icon.webp|Wolverine}} || When you attack a [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] target, you inflict [[Conditions#Maimed|Maim]] on them.
|-
|-
|-
|-
Line 86: Line 89:
=== Level 8 ===
=== Level 8 ===


* [[File:PassiveFeature LandsStride DifficultTerrain.png|frameless|upright=0.1|link=Land's Stride]] '''[[Land's Stride]]:''' You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.
==== {{IconLink|Lands Stride Icon.webp|Land's Stride}} ====
* You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.


=== Level 10 ===
=== Level 10 ===


* '''Additional Animal Aspect''' ''(Choose 1)'': You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.
==== Additional Animal Aspect ====
* You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.
 
{{BarbarianNavbox}}
{{BarbarianNavbox}}

Revision as of 03:26, 22 September 2023

Template:Up to date

Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might.
Class Barbarian Wildheart Badge Icon.png
Class Barbarian Wildheart Badge Icon.png
Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might.

Wildheart is one of the Subclasses of Barbarian. These Barbarians are attuned with nature and the beasts that live in it. Their rages resemble the animals that inspired them.

Subclass Features

This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.

Level 3

Speak with Animals Speak with Animals

  • Once per Long Rest, You can use the 1st Level Spell Speak with Animals without expending spell slots.

Bestial Heart

  • Choose a Bestial Heart from the table below. From here on out, every time you gain a level in Barbarian, you may replace your current Bestial Heart with a different one as an optional choice.
Bestial Hearts Description Grants
Bear Heart While Raging, you can use Unrelenting Ferocity, and have Resistance to all damage except psychic damage.
Eagle Heart While Raging, you can use Diving Strike. Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.
Elk Heart While Raging, you can use Primal Stampede, and your Movement Speed increases by 4.5m / 15ft.
Tiger Heart While Raging, you can use Tiger's Bloodlust, and your jump distance increases by 4.5m / 15ft.
Wolf Heart While Raging, you can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 7ft of you.
  • Appearance (Choose 1; Optional)

Level 6

Animal Aspect

  • Choose an Aspect of the Beast from the table below:
Aspects of the Beast Description
File:Aspect Bear Icon.webp Bear Your carrying capacity is doubled, and you have Advantage on strength checks.
File:Aspect Chimpanzee Icon.webp Chimpanzee You gain Resistance to fall damage, and throwing Camp Supplies Blinds targets.
File:Aspect Crocodile Icon.webp Crocodile Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have Advantage on Saving Throws against being knocked prone.
File:Aspect Eagle Icon.webp Eagle You see in the dark up to 12m / 40 ft, and gain advantage on Perception checks.
File:Aspect Elk Icon.webp Elk Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
File:Aspect Honey Badger Icon.webp Honey Badger If you're Poisoned, Frightened or Charmed at the start of your turn, you have a 50% chance to begin Raging without expending a Rage Charge.
File:Aspect Stallion Icon.webp Stallion Dashing grants you temporary hit points equal to twice your level.
File:Aspect Tiger Icon.webp Tiger You add an additional Strength modifier to Attack Rolls against Bleeding or Poisoned targets, and gain proficiency in Survival.
File:Aspect Wolf Icon.webp Wolf You and nearby allies (18 m / 60 ft) add your Dexterity modifier as a bonus to your Stealth checks.
File:Aspect Wolverine Icon.webp Wolverine When you attack a Bleeding or Poisoned target, you inflict Maim on them.

Level 8

File:Lands Stride Icon.webp Land's Stride

  • You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.

Level 10

Additional Animal Aspect

  • You may select an additional Aspect of the Beast to benefit from, in addition to your current Animal Aspect.