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Folk Hero: Difference between revisions
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=== Act One === | === Act One === | ||
* ''' | [[Druid Grove]] | ||
* '''Soul Warden:''' Save [[Nadira]] from the bugbear assassin.<sup>Early Access Only</sup> | |||
* '''Protector of the Small:''' Save [[Mirkon]] from the harpies. | |||
* '''Snake Whisperer:''' Save [[Arabella]] from [[Kagha]] and her serpent. | |||
** ''Must complete the quest by speaking to Arabella and her parents to get the Inspiration'' | |||
* '''A Timely Rescue:''' Save [[Findal]] from the goblins who kidnapped him. | * '''A Timely Rescue:''' Save [[Findal]] from the goblins who kidnapped him. | ||
* '''Guardian of the Forgotten:''' Save the tieflings from the goblin assault. | * '''Guardian of the Forgotten:''' Save the tieflings from the goblin assault. | ||
* ''' | ** ''Defend the grove if Minthara's assault the grove'' | ||
[[Blighted Village]] | |||
* '''The Most Unfortunate Gnome:''' Rescue [[Barcus Wroot|the gnome]] from his fate at the windmill. | |||
[[Waukeen's Rest]] | |||
* '''Rescued From the Flames:''' Save whoever you can from [[Waukeen's Rest]]. | * '''Rescued From the Flames:''' Save whoever you can from [[Waukeen's Rest]]. | ||
[[Riverside Teahouse]] | |||
* '''Unmasking the Truth:''' Free one of the Hag's masked thralls. | |||
[[Goblin Camp]] | |||
* '''The Bard With Nine Lives:''' Rescue [[Volo]] from the [[Goblin Camp]]. | |||
* '''Fate Worse Than Death:''' Save [[Liam]] from his goblin torturers. | |||
* '''Saved By A Thread:''' Save [[Smythin]] from his lethal fall. | * '''Saved By A Thread:''' Save [[Smythin]] from his lethal fall. | ||
* '' | ** ''Very tight timing as he is pushed shortly after entering the area.'' | ||
* ''' | |||
[[Underdark]] | |||
* ''' | * '''A Lethal Endeavor:''' Escort [[Baelen]] out of the field of bibberbangs. | ||
[[Grimforge]] | |||
* '''Breaker of Chains:''' Save the deep gnomes from [[Nere]] and the duergar. | |||
=== Act Two === | === Act Two === | ||
[[Shadow-Cursed Lands]] | |||
* '''Not Another Soul:''' Keep all Harpers alive during the ambush with the Shadows. | |||
* '''Greatness Thrust Upon Them:''' Find, save & bring [[Arabella]] to your camp. | |||
[[Last Light Inn]] | |||
* '''A Smile Better Suits...:''' Offer a hopeful response to [[Alfira]]'s inquiry. | * '''A Smile Better Suits...:''' Offer a hopeful response to [[Alfira]]'s inquiry. | ||
* '''From One Hero To Another:''' Meet [[Jaheira]] and stay in her good books. | * '''From One Hero To Another:''' Meet [[Jaheira]] and stay in her good books. | ||
* '''Helping The Little Guy:''' Help [[Mol]] win the game of lanceboard. | * '''Helping The Little Guy:''' Help [[Mol]] win the game of lanceboard. | ||
* '''Meeting of Fates:''' Side with either [[Isobel]] or [[Marcus]] during the confrontation in Last Light. | * '''Meeting of Fates:''' Side with either [[Isobel]] or [[Marcus]] during the confrontation in Last Light. | ||
[[Reithwin Town]] | |||
* '''Saving the Prodigious:''' Save [[Rolan]] from the Shadow-Cursed Lands. | |||
* '''Power Corrupts:''' Defeat a major figure in the corrupted town. | |||
[[Moonrise Towers]] | |||
* '''No Strings to Hold Them Back:''' Release the gnolls from their enslavement. | * '''No Strings to Hold Them Back:''' Release the gnolls from their enslavement. | ||
* ''' | * '''Breakout!:''' Break out and save all of the [[Moonrise Towers|Moonrise]] prisoners. | ||
* '''Uncommon Recognition:''' Relate your feats to the [[Lann Tarv|bugbear merchant]]. | * '''Uncommon Recognition:''' Relate your feats to the [[Lann Tarv|bugbear merchant]]. | ||
=== Act Three === | === Act Three === | ||
[[Rivington]] | |||
* '''Securing Hospitalities:''' Save the squatters from being kicked out. | |||
* '''Innocence Lost:''' Expose the toy-maker's mischief. | |||
[[Open Hand Temple]] | |||
* '''Trusting Your Instincts:''' Take up [[Valeria]]'s shoddily concluded investigation. | |||
[[Wyrm's Rock Prison]] | |||
* '''Diplomatic Rescue:''' [[Free Counsellor Florrick|Save Counsellor Florrick]] from Wyrm's Rock. | |||
[[Lower City]] | |||
* '''Truth Shines Through:''' Find the true culprit behind the serial murders. | |||
** ''Part of [[Investigate the Murders]]'' | |||
[[Lady Jannath's Estate]] | |||
* '''Painted Hero:''' Obtain your portrait from Oskar. | |||
** ''Received if Oskar lives and the curse is ended in [[Free the Artist]].'' | |||
[[Elfsong Tavern]] | |||
* '''A Bet Is a Bet:''' Meet with [[Lakrissa]] in [[Baldur's Gate]]. | * '''A Bet Is a Bet:''' Meet with [[Lakrissa]] in [[Baldur's Gate]]. | ||
* '''Safeguarding the Songbird:''' Meet the unflappable Alfira in Baldur's Gate. | |||
[[Graveyard (Lower City)]] | |||
* '''Empathy for the Fallen:''' Convince the coffin-maker to make an exception. | |||
[[Sorcerous Sundries]] | |||
* '''Never To Be Chained Again:''' Defeat [[Lorroakan]] and let [[Aylin|Nightsong]] execute her vengeance. | |||
[[Cazador's Dungeon]] | |||
* '''Chained, Unfortunate Souls:''' Rescue the vampire spawns from [[Cazador]]'s lair. | * '''Chained, Unfortunate Souls:''' Rescue the vampire spawns from [[Cazador]]'s lair. | ||
* ''' | |||
* ''' | [[Steel Watch Foundry]] | ||
* '''In Need of a Hero:''' Successfully rescue all of the Gondians from the Steel Watch Foundry. | |||
** ''Easiest way to save Gondians in the inner foundry is casting [[Knock]] on the locked large metal door, this causes all enemies to bug and teleport next to the door. Then kill them with AOE abilities or stack explosives beforehand and blow them up.'' | |||
* '''Keeping Your Hands Clean:''' Refuse to cause collateral damage with [[Avenge the Ironhands|Wulbren's]] plan. | |||
[[House of Hope]] | |||
* '''Freeing the Preyed:''' Free [[Hope]] from captivity. | |||
[[Murder Tribunal]] | |||
* '''End of the Tribunal:''' Save [[Valeria]] and end the Murder Tribunal. | * '''End of the Tribunal:''' Save [[Valeria]] and end the Murder Tribunal. | ||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 20:58, 25 November 2023
"You’re the champion of the common people, challenging tyrants and monsters to protect the helpless. Saving innocents in imminent danger will make your legend grow."
Background Features
- Animal Handling: Gain Proficiency with Wisdom (Animal Handling) Ability Checks.
- Survival Proficiency: Gain Proficiency with Wisdom (Survival) Ability Checks.
Background Goals
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
- Soul Warden: Save Nadira from the bugbear assassin.Early Access Only
- Protector of the Small: Save Mirkon from the harpies.
- Snake Whisperer: Save Arabella from Kagha and her serpent.
- Must complete the quest by speaking to Arabella and her parents to get the Inspiration
- A Timely Rescue: Save Findal from the goblins who kidnapped him.
- Guardian of the Forgotten: Save the tieflings from the goblin assault.
- Defend the grove if Minthara's assault the grove
- The Most Unfortunate Gnome: Rescue the gnome from his fate at the windmill.
- Rescued From the Flames: Save whoever you can from Waukeen's Rest.
- Unmasking the Truth: Free one of the Hag's masked thralls.
- The Bard With Nine Lives: Rescue Volo from the Goblin Camp.
- Fate Worse Than Death: Save Liam from his goblin torturers.
- Saved By A Thread: Save Smythin from his lethal fall.
- Very tight timing as he is pushed shortly after entering the area.
- A Lethal Endeavor: Escort Baelen out of the field of bibberbangs.
- Breaker of Chains: Save the deep gnomes from Nere and the duergar.
Act Two
- Not Another Soul: Keep all Harpers alive during the ambush with the Shadows.
- Greatness Thrust Upon Them: Find, save & bring Arabella to your camp.
- A Smile Better Suits...: Offer a hopeful response to Alfira's inquiry.
- From One Hero To Another: Meet Jaheira and stay in her good books.
- Helping The Little Guy: Help Mol win the game of lanceboard.
- Meeting of Fates: Side with either Isobel or Marcus during the confrontation in Last Light.
- Saving the Prodigious: Save Rolan from the Shadow-Cursed Lands.
- Power Corrupts: Defeat a major figure in the corrupted town.
- No Strings to Hold Them Back: Release the gnolls from their enslavement.
- Breakout!: Break out and save all of the Moonrise prisoners.
- Uncommon Recognition: Relate your feats to the bugbear merchant.
Act Three
- Securing Hospitalities: Save the squatters from being kicked out.
- Innocence Lost: Expose the toy-maker's mischief.
- Trusting Your Instincts: Take up Valeria's shoddily concluded investigation.
- Diplomatic Rescue: Save Counsellor Florrick from Wyrm's Rock.
- Truth Shines Through: Find the true culprit behind the serial murders.
- Part of Investigate the Murders
- Painted Hero: Obtain your portrait from Oskar.
- Received if Oskar lives and the curse is ended in Free the Artist.
- A Bet Is a Bet: Meet with Lakrissa in Baldur's Gate.
- Safeguarding the Songbird: Meet the unflappable Alfira in Baldur's Gate.
- Empathy for the Fallen: Convince the coffin-maker to make an exception.
- Chained, Unfortunate Souls: Rescue the vampire spawns from Cazador's lair.
- In Need of a Hero: Successfully rescue all of the Gondians from the Steel Watch Foundry.
- Easiest way to save Gondians in the inner foundry is casting Knock on the locked large metal door, this causes all enemies to bug and teleport next to the door. Then kill them with AOE abilities or stack explosives beforehand and blow them up.
- Keeping Your Hands Clean: Refuse to cause collateral damage with Wulbren's plan.
- Freeing the Preyed: Free Hope from captivity.
- End of the Tribunal: Save Valeria and end the Murder Tribunal.