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Francis: Difference between revisions
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|image=Abducted Nobleman - Speak With Dead.jpg | |image=Abducted Nobleman - Speak With Dead.jpg | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
| name = Abducted Nobleman | | name = Abducted Nobleman | ||
| | | va = Adam Rhys Dee | ||
| image = Abducted Nobleman - Speak With Dead.jpg | | image = | ||
<gallery> | |||
Abducted Nobleman - Speak With Dead.jpg|In-game | |||
Portrait Abducted Nobleman.png|Portrait | |||
</gallery> | |||
| race = [[Human]] | | race = [[Human]] | ||
| role = Merchant | | role = Merchant | ||
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| size = Medium | | size = Medium | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| conditions = Dead | |||
}} | }} | ||
'''Francis''' was a human merchant who is found dead on the [[Ravaged Beach]]. His corpse can be found near the [[Intellect Devourer]]s. {{Coords|230|271}} | '''Francis''' was a human merchant who is found dead on the [[Ravaged Beach]]. His corpse can be found near the [[Intellect Devourer]]s. {{Coords|230|271}} | ||
Using {{SAI|Speak with Dead}} can reveal that he was a pottery merchant from Baldur's Gate and that he was abducted like the player character. | |||
==Speak with Dead== | ==Speak with Dead== | ||
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'''Party member:''' Who are you? | '''Party member:''' Who are you? | ||
* '''Abducted Nobleman:''' Francis... merchant... selling pottery... | * '''Abducted Nobleman:''' Francis... merchant... selling pottery... | ||
'''Party member | '''Party member:''' How did you die? | ||
* '''Abducted Nobleman:''' | * '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing... | ||
'''Party member:''' What happened to you? | '''Party member:''' What happened to you? | ||
* '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | * '''Abducted Nobleman:''' Guiding my cart... shadow fell... tentacle grabbed me... | ||
* '''Abducted Nobleman:''' Took me here.. put something in my eye... | * '''Abducted Nobleman:''' Took me here... put something in my eye... | ||
** '''Party member:''' Do you know why any of us were taken? | ** '''Party member:''' Do you know why any of us were taken? | ||
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | *** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | ||
** '''Party member:''' They put something in my eye too. Can we get rid of it? <small>''(Only after asking "What happened to you?")''</small> | |||
*** '''Abducted Nobleman:''' Find healer... | |||
*** '''Abducted Nobleman:''' ...or die... it'll leave... | |||
'''Party member:''' Do you have anything valuable? | '''Party member:''' Do you have anything valuable? | ||
* '''Abducted Nobleman:''' They took me... took everything... | * '''Abducted Nobleman:''' They took me... took everything... | ||
==== (Only after asking at least one other question.) ==== | |||
'''Party member:''' ''([[Cleric]] or [[Paladin]])'' Are there any rites you'd like performed over your body? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | |||
* '''Abducted Nobleman:''' Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity) | |||
'''Party member:''' ''([[Bard]])'' Would you like me to craft you a stunning tale? Lock your memory in legend forever? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | |||
* '''Abducted Nobleman:''' Doesn't matter... nothing matters... | |||
'''Party member:''' ''([[Ranger]] or [[Druid]])'' Your body will attract scavengers. Should I bury you? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | |||
* '''Abducted Nobleman:''' Let them come... | |||
{{Dialogue end}} | {{Dialogue end}} | ||
==Loot== | |||
* {{MdRarityItem|Gold}} | |||
* {{MdRarityItem|Rapier}} | |||
* {{MdRarityItem|Silver Locket}} | |||
* Random food items | |||
<!-- NAV --> | <!-- NAV --> | ||
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[[Category:Available to Speak with Dead]] | [[Category:Available to Speak with Dead]] | ||
[[Category:Humans]] | [[Category:Humans]] | ||
[[Category:Corpses]] |
Latest revision as of 18:51, 19 September 2024
Francis was a human merchant who is found dead on the Ravaged Beach. His corpse can be found near the Intellect Devourers. X: 230 Y: 271
Using can reveal that he was a pottery merchant from Baldur's Gate and that he was abducted like the player character.
Speak with Dead[edit | edit source]
Party member: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Party member: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Party member: What happened to you?
- Abducted Nobleman: Guiding my cart... shadow fell... tentacle grabbed me...
- Abducted Nobleman: Took me here... put something in my eye...
- Party member: Do you know why any of us were taken?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Party member: They put something in my eye too. Can we get rid of it? (Only after asking "What happened to you?")
- Abducted Nobleman: Find healer...
- Abducted Nobleman: ...or die... it'll leave...
- Party member: Do you know why any of us were taken?
Party member: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...
(Only after asking at least one other question.)[edit | edit source]
Party member: (Cleric or Paladin) Are there any rites you'd like performed over your body? +1 +1
- Abducted Nobleman: Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity)
Party member: (Bard) Would you like me to craft you a stunning tale? Lock your memory in legend forever? +1 +1
- Abducted Nobleman: Doesn't matter... nothing matters...
Party member: (Ranger or Druid) Your body will attract scavengers. Should I bury you? +1 +1
- Abducted Nobleman: Let them come...
Loot[edit | edit source]
- Gold
- Rapier
- Silver Locket
- Random food items