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Sphere of Elemental Balance: Cold: Difference between revisions
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Ice
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{{Hatnote|For the spell version, see {{SAI|Chromatic Orb: Cold}}}} | |||
{{ActionPage | {{ActionPage | ||
| image = Chromatic Orb Cold.webp | | image = Chromatic Orb Cold.webp | ||
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| icon = Chromatic Orb Cold Unfaded Icon.webp | | icon = Chromatic Orb Cold Unfaded Icon.webp | ||
| summary = This action is a variant of {{SAI|Sphere of Elemental Balance}}. This variant allows Monks to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface. | | summary = This action is a variant of {{SAI|Sphere of Elemental Balance}}. This variant allows Monks to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface. | ||
| description = Hurl a sphere of energy that deals {{DamageText|2d8|Cold}} damage and creates an | | description = Hurl a sphere of energy that deals {{DamageText|2d8|Cold}} damage and creates an {{Area|Ice}} surface. | ||
| cost = action, ki:2 | | cost = action, ki:2 | ||
| damage = 2d8 | | damage = 2d8 | ||
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| attack roll = yes | | attack roll = yes | ||
| area = Ice | | area = Ice | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 | ||
| area range ft = 7 | | area range ft = 7 | ||
| area duration = 2 | | area duration = 2 | ||
| variant of = Sphere of Elemental Balance | | variant of = Sphere of Elemental Balance | ||
}} | }} | ||
{{MonkNavbox}} | {{MonkNavbox}} |
Latest revision as of 21:44, 24 October 2024
For the spell version, see
This action is a variant of . This variant allows Monks to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.
Description
Hurl a sphere of energy that deals 2d8Cold damage and creates an
Ice surface.
Properties
- Cost:
-
Action + 2
Ki Points
- Damage:
-
2d8 (2~16)
Cold
- Details:
-
Attack roll
-
Range: 18 m / 60 ft
-
Creates Area: Ice
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
Type: Surface
Condition: Prone
Spell save DC Dexterity saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This action is a variation of: