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Grukkoh: Difference between revisions

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| cha = 9
| cha = 9


| passives = Darkvision, Opportunity Attack, Tenacity (passive feature)
| passives = Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| t passives = Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature)
| t passives = Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature) @ Morningstar
| athletics = 2
| acrobatics = 2
| perception = 0
}}
}}
'''Grukkoh''' is an [[Bugbear]] NPC in [[Act One]] of ''[[Baldur's Gate 3]]''. He can be found in the [[Forest]], north of the [[Blighted Village]] with his companion [[Buthir]].
'''Grukkoh''' is an [[Bugbear]] NPC in [[Act One]] of ''[[Baldur's Gate 3]]''. He can be found in the [[Forest]], north of the [[Blighted Village]] with his companion [[Buthir]].
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== Involvement ==
== Involvement ==
Grukkoh is found in a barn just outside the [[Blighted Village]], where he and [[Buthir]] are enjoying a private moment. Should the player interrupt, a cut scene will trigger, after which they will both become hostile.
Grukkoh is found in a barn just outside the [[Blighted Village]], where he and {{CharLink|Buthir}} are enjoying a private moment. Should the party interrupt, a cut scene will trigger, after which they will both become hostile.


The player can avoid combat with the pair if they are either a [[Barbarian]] or a [[Bard]], and pass a [[Skill Check]], with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting."
The party can avoid combat with the pair if they are either a [[Barbarian]] or a [[Bard]], and pass a [[Skill Check]], with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting."


== Combat ==
== Combat ==
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'''Party member:''' Where did you come from?
'''Party member:''' Where did you come from?
*'''Grukkoh:''' Hills... then... Moonrise...
*'''Grukkoh:''' Hills... then... Moonrise...
'''Party member:''' What were you donig in the village?
'''Party member:''' What were you doing in the village?
*'''Grukkoh:''' Weapon... search... take break... Butters...
*'''Grukkoh:''' Weapon... search... take break... Butters...
'''Party member:''' Who do you report to?
'''Party member:''' Who do you report to?
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* Prior to Hotfix #16 it was possible to [[Trade]] with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors.
* Prior to Hotfix #16 it was possible to [[Trade]] with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors.
* Killing Grukkoh grants 20 experience which are not granted through dialogue.
* Killing Grukkoh grants 20 experience which are not granted through dialogue.
== External links ==
* {{FRWiki|Grukkoh|long}}


{{Forest}}
{{Forest}}
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[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Characters in the Forest]]
[[Category:Characters in the Forest]]
[[Category:Available to Speak with Dead]]
[[Category:Bugbears]]
[[Category:Bugbears]]
[[Category:Humanoids]]
[[Category:Humanoids]]

Revision as of 07:18, 11 November 2024

Grukkoh is an Bugbear NPC in Act One of Baldur's Gate 3. He can be found in the Forest, north of the Blighted Village with his companion Buthir.

Portrait Grukkoh.png
Puny?! I am strong! I am virile! I am -

Involvement

Grukkoh is found in a barn just outside the Blighted Village, where he and Buthir Buthir are enjoying a private moment. Should the party interrupt, a cut scene will trigger, after which they will both become hostile.

The party can avoid combat with the pair if they are either a Barbarian or a Bard, and pass a Skill Check, with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting."

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Speak with Dead

Party member: Who are you?

  • Grukkoh: Name... Grukkoh...

Party member: What happened to you?

  • Grukkoh: Intruders... me and... Butters... ruined.

Party member: Were you alone when you died?

  • Grukkoh: Butters... Buthir... love...

Party member: Who killed you?

  • Grukkoh: Dog... split us up... ran us through...

Party member: Where did you come from?

  • Grukkoh: Hills... then... Moonrise...

Party member: What were you doing in the village?

  • Grukkoh: Weapon... search... take break... Butters...

Party member: Who do you report to?

  • Grukkoh: Absolute... only goddess... Moonrise...

Notes

  • Prior to Hotfix #16 it was possible to Trade with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors.
  • Killing Grukkoh grants 20 experience which are not granted through dialogue.

External links