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{{Infobox creature|movement m=9|weight kg=75|level=4|str=12|dex=16|con=12|int=12|wis=14|cha=10|str save prof=yes|dex save prof=yes|hp=28|ac=14|t hp=36|passives=Opportunity Attack|e hp=19|name=Karad|faction=[[Zhentarim]]|size=Medium|type=[[Humanoid]]|race=[[Human]]|class=[[Rogue]]}}
{{PageSeo
| description = Karad is a human rogue and an agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.
| image = Karad.png
}}
{{Infobox creature
| name = Karad
| image = <gallery>
Karad.png|In-game
Portrait Karad.png|Portrait
</gallery>
| faction = [[Zhentarim]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Ranger]], [[Rogue]]
| level = 4
| e hp = 19
| hp = 28
| t hp = 36
| ac = 14
| movement m = 9
| xp = 40
| weight kg = 75
| str = 12
| dex = 16
| con = 12
| int = 12
| wis = 14
| cha = 10
| str save prof = yes
| dex save prof = yes
| passives = Opportunity Attack
| athletics = 1
| acrobatics = 3
| perception = 2
}}


'''Karad''' is a [[Human]] [[Rogue]] and an agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Karad''' is one of the human guards patrolling the [[Zhentarim Basement]] in [[Act One]].
{{DiQ|Wouldn't linger down here, I were you - see all that smokepowder? The Flaming Fist won't find nothing here but rubble.|Karad}}


==Combat==
== Involvement ==
=== Act One ===
Karad tells the party to make haste from the area because the hideout will be destroyed soon, despite the Zhentarim's generous payout to the [[Flaming Fist]] to overlook their business.


===Attacks and Abilities===
== Combat ==
{{Feature box|ranged attack|item=Shortbow}}
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Shortbow}}


==== Tactician Only: ====
==== Tactician only ====
{{Feature box|sneak attack (ranged)}}
{{Feature box|sneak attack (ranged)}}


===Items===
=== Notable loot ===
* {{MdRarityItem|Mechanical Key}}


*{{Rarity item|Basic Poison}}
== Notes ==
{{NavRisenRoad}}
{{notebegin}}
[[Category:Zhentarim]]
* Despite being a [[ranger]], and having 3 [[Spell Slot|spell slots]], Karad does not have any ranger abilities or spells to make use of.
[[Category:Characters in Act 1]]
** Nevertheless, Karad has access to {{Sai|Sneak Attack}}.
{{noteend}}
 
== External links ==
* {{FRWiki|Karad|long}}
 
{{The Risen Road}}
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Risen Road]]
[[Category:Characters in Act Three]]
[[Category:Members of the Zhentarim]]
[[Category:Rangers]]
[[Category:Rogues]]
[[Category:Rogues]]
[[Category:Humanoids]]
[[Category:Humans]]

Latest revision as of 00:42, 23 November 2024

Karad is one of the human guards patrolling the Zhentarim Basement in Act One.

Portrait Karad.png
Wouldn't linger down here, I were you - see all that smokepowder? The Flaming Fist won't find nothing here but rubble.
Karad

Involvement[edit | edit source]

Act One[edit | edit source]

Karad tells the party to make haste from the area because the hideout will be destroyed soon, despite the Zhentarim's generous payout to the Flaming Fist to overlook their business.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Tactician only[edit | edit source]

Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Notable loot[edit | edit source]

Notes[edit | edit source]

  • Despite being a ranger, and having 3 spell slots, Karad does not have any ranger abilities or spells to make use of.

External links[edit | edit source]