Light Domain: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(Added concentration icons to applicable spells.)
Line 19: Line 19:
** {{IconLink|Light Cantrip Icon.webp|Light}}
** {{IconLink|Light Cantrip Icon.webp|Light}}
** {{IconLink|Burning Hands Icon.webp|Burning Hands}}
** {{IconLink|Burning Hands Icon.webp|Burning Hands}}
** {{IconLink|Faerie Fire Icon.webp|Faerie Fire}}
** {{IconLink|Faerie Fire Icon.webp|Faerie Fire}} {{Icon|Concentration Icon.png|16px}}


=== Level 2 ===
=== Level 2 ===
Line 30: Line 30:
==== Domain Spells ====
==== Domain Spells ====
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Flaming Sphere Icon.webp|Flaming Sphere}}
** {{IconLink|Flaming Sphere Icon.webp|Flaming Sphere}} {{Icon|Concentration Icon.png|16px}}
** {{IconLink|Scorching Ray Icon.webp|Scorching Ray}}
** {{IconLink|Scorching Ray Icon.webp|Scorching Ray}}


Line 50: Line 50:
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
*You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Guardian of Faith Icon.webp|Guardian of Faith}}
** {{IconLink|Guardian of Faith Icon.webp|Guardian of Faith}}
** {{IconLink|Wall of Fire Icon.webp|Wall of Fire}}
** {{IconLink|Wall of Fire Icon.webp|Wall of Fire}} {{Icon|Concentration Icon.png|16px}}


=== Level 8 ===
=== Level 8 ===

Revision as of 23:39, 28 September 2023

Template:Up to date

The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead.
Light Domain Subclass 300px.png
Light Domain Subclass 300px.png
The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead.

Light Domain is one of the Subclasses of Cleric. These Clerics are charged with chasing away lies and burning away darkness.

Subclass Features

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Warding Flare Warding Flare

  • Shield yourself with divine light. Use your Reaction to impose Disadvantage Icon.png Disadvantage on an attacker, potentially causing their attack to miss. An attacker that can’t be Blinded is immune to this effect.

Domain Spells

Level 2

Radiance of the Dawn Radiance of the Dawn

  • Channel Divinity Action: Harness the sun's divine power to dispel any magical darkness and deal 2d10 + Character LevelDamage TypesRadiant damage to hostile creatures. On a successful save, targets still take half damage. Doesn't affect creatures that have total cover from you.

Level 3

Domain Spells

Level 5

Domain Spells

Level 6

Improved Warding Flare Improved Warding Flare

Level 7

Domain Spells

Level 8

Potent Spellcasting Potent Spellcasting

  • You can add your Wisdom Modifier to the damage you deal with cantrips.

Level 9

Domain Spells

External Links