Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fighter: Difference between revisions

From bg3.wiki
 
(14 intermediate revisions by 7 users not shown)
Line 3: Line 3:
| image = Class Fighter Badge Icon.png
| image = Class Fighter Badge Icon.png
}}
}}
'''Fighter''' is a character [[Class]] in [[Baldur's Gate 3]]. Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use [[Strength]] or [[Dexterity]] as their primary ability score.  
'''Fighter''' is a character [[Class]] in [[Baldur's Gate 3]].  
{{Quote class|{{PAGENAME}}}}
{{Quote class|{{PAGENAME}}}}
 
__NoToc__
== Overview ==
Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use [[Strength]] or [[Dexterity]] as their primary ability score.
== Subclasses ==
The Fighter subclasses are:
The Fighter subclasses are:
{{hlist|
{{hlist|
Line 11: Line 14:
* {{IconLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight}}
* {{IconLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight}}
* {{IconLink|Class Fighter Champion Badge Icon.png|Champion}}
* {{IconLink|Class Fighter Champion Badge Icon.png|Champion}}
* {{IconLink|Class Fighter Arcane Archer Badge Icon.png|Arcane Archer}}
}}
}}
__NOTOC__
 
== Class Progression ==
{| class="wikitable" style="max-width: 30em;"
{| class="wikitable" style="max-width: 30em;"
|+ Fighter Class Progression
|+ Fighter Class Progression
Line 59: Line 64:
|}
|}


'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.


== Class information ==
== Class information ==
 
===Attributes===
[[File:Default Fighter Armor.png|230px|right|Fighter's default armour]]
[[File:Default Fighter Armor.png|230px|right|Fighter's default armour]]
; Hit points  
; Hit points  
: At Level 1: {{InfoBlob|10 + {{Ability|Constitution}} Modifier}}
: At Level 1: {{InfoBlob|10 + {{Ability|Constitution}} Modifier}}
: On level up: {{InfoBlob|6 + {{Ability|Constitution}} Modifier}}
: On level up: {{InfoBlob|6 + {{Ability|Constitution}} Modifier}}
; Key Ability Scores
; Key Ability Scores
: {{Ability|Strength}} for physical attacks.
: {{Ability|Strength}} for physical attacks.
: {{Ability|Dexterity}} for physical attacks with [[Finesse]] weapons, [[Armour Class]] (non-{{HeavyArmour}}), and [[Initiative]].
: {{Ability|Dexterity}} for physical attacks with [[Finesse]] and [[Ranged Attack|Ranged]] weapons, [[Armour Class]] (non-{{HeavyArmour}}), and [[Initiative]].
: {{Ability|Constitution}} for Hit Points (and {{Concentration}} Checks for [[Eldritch Knight]]s).
: {{Ability|Constitution}} for Hit Points (and {{Concentration}} Checks for [[Eldritch Knight]]s).
: {{Ability|Intelligence}} for Spells (Eldritch Knight only).
: {{Ability|Intelligence}} for Spells (Eldritch Knight only).
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
: {{Ability|Strength}}, {{Ability|Constitution}}
Line 84: Line 90:
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Longsword}}, {{RarityItem|Scale Mail}}, {{RarityItem|Leather Boots}}
; Starting Equipment : {{RarityItem|Longsword}}, {{RarityItem|Scale Mail}}, {{RarityItem|Leather Boots}}
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
 
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment Proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}


== Level progression ==
== Level progression ==
Line 92: Line 103:
{{Level header|1}}
{{Level header|1}}


; {{SAI|Second Wind|w=40}}
{{Spell action|Second Wind}}  
: Draw on your stamina to protect yourself. Once per short rest, you can regain {{DamageText|1d10 + Fighter Level|Healing}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; [[Fighting Style]]
<dl>
:; {{Pass|Archery}} : You gain a +2 bonus to Ranged Weapon [[attack roll]]s.
<dt>[[Fighting Style]]</dt>
:; {{Pass|Defence}} : You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
<dd>Choose a fighting style:</dd>
:; {{Pass|Duelling}} : When you are wielding a melee weapon that is not [[Two-Handed]] or [[Versatile]] in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
<dd><dl>
:; {{Pass|Great Weapon Fighting}} : When you roll a 1 or 2 on a damage die for an attack with a '''Two-Handed''' melee weapon, that die is rerolled once.
{{Passive|Archery|w=30|nolist=y}}
:; {{Pass|Protection}} : When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. ''(This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)''
{{Passive|Defence|w=30|nolist=y}}
:; {{Pass|Two-Weapon Fighting}} : When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack.
{{Passive|Duelling|w=30|nolist=y}}
{{Passive|Great Weapon Fighting|w=30|nolist=y}}
{{Passive|Protection|w=30|nolist=y}}
{{Passive|Two-Weapon Fighting|w=30|nolist=y}}
</dl></dd>
</dl>


{{Level header|2}}
{{Level header|2}}


; {{SAI|Action Surge|w=40}}
{{Spell action|Action Surge}}
: Immediately gain an extra [[Action]] to use this turn. Recharges on a [[Short Rest]].


{{Level header|3}}
{{Level header|3}}
Line 118: Line 132:
! style="width: 250px;" | {{ImageLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Fighter Champion Badge Icon.png|Champion|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Fighter Champion Badge Icon.png|Champion|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Fighter Arcane Archer Badge Icon.png|Arcane Archer|w=150|h=150}}
|-
|-
| style="vertical-align:left;"|
| style="vertical-align:top;"|
* Gain 4 x [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]]
* Gain 4 x [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]]
* Choose 3 [[Battle Master#Level 3|Battle Manoeuvres]]
* Choose 3 [[Battle Master#Level 3|Battle Manoeuvres]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* {{SAI|Weapon Bond|w=40}}
* {{LgSAI|Weapon Bond}}
* {{SpellSlot|1|2|w=24}} Gain two Level 1 Spell Slots
* {{SpellSlot|1|2|w=24}} Gain two Level 1 Spell Slots
* Learn new [[Eldritch Knight#Level 3|Cantrips]]
* Learn new [[Eldritch Knight#Level 3|Cantrips]]
* Learn new [[Eldritch Knight#Level 3|Spells]]
* Learn new [[Eldritch Knight#Level 3|Spells]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* {{Pass|Improved Critical Hit|w=40}}
* {{LgPass|Improved Critical Hit}}
| style="vertical-align:top;"|
* Gain {{Skill|Arcana}} proficiency.
* Gain {{Skill|Nature}} proficiency.
Gain one of the following cantrips:
* {{SAI|Guidance|c=16}}
* {{SAI|Light}}
* {{SAI|True Strike}}
|}
|}


Line 140: Line 162:
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! style="width: 250px;" | [[Battle Master]]
! style="width: 25%;" | [[Battle Master]]
! style="width: 250px;" | [[Eldritch Knight]]
! style="width: 25%;" | [[Eldritch Knight]]
! style="width: 250px;" | [[Champion]]
! style="width: 25%;" | [[Champion]]
! style="width: 25%;" | [[Arcane Archer]]
|-
|-
| style="text-align:center;"| (none)
| style="text-align:center;"| (none)
Line 148: Line 171:
* {{SpellSlot|1|3|w=24}} Gain an additional Level 1 Spell Slot
* {{SpellSlot|1|3|w=24}} Gain an additional Level 1 Spell Slot
* Learn a new [[Eldritch Knight#Level 4|Spell]]
* Learn a new [[Eldritch Knight#Level 4|Spell]]
| style="text-align:center;"| (none)
| style="text-align:center;"| (none)
| style="text-align:center;"| (none)
|}
|}
Line 153: Line 177:
{{Level header|5}}
{{Level header|5}}


; {{Pass|Extra Attack|w=40}}
{{Passive|Extra Attack}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


{{Level header|6}}
{{Level header|6}}
Line 165: Line 188:
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! style="width: 250px;" | [[Battle Master]]
! style="width: 25%;" | [[Battle Master]]
! style="width: 250px;" | [[Eldritch Knight]]
! style="width: 25%;" | [[Eldritch Knight]]
! style="width: 250px;" | [[Champion]]
! style="width: 25%;" | [[Champion]]
! style="width: 25%;" | [[Arcane Archer]]
|-
|-
| style="text-align:left;"|  
| style="vertical-align:top;"|  
* Choose 2 additional [[Battle_Master#Level_3|Manoeuvres]]
* Choose 2 additional [[Battle_Master#Level_3|Manoeuvres]]
* Gain +1 [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]]
* Gain +1 [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* {{Pass|War Magic|w=40}}
* {{LgPass|War Magic}}
* {{SpellSlot|1|4|w=24}} Gain an additional Level 1 Spell Slot
* {{SpellSlot|1|4|w=24}} Gain an additional Level 1 Spell Slot
* {{SpellSlot|2|2|w=24}} Gain two Level 2 Spell Slots
* {{SpellSlot|2|2|w=24}} Gain two Level 2 Spell Slots
* Learn a new [[Eldritch Knight#Level 4|Spell]]
* Learn a new [[Eldritch Knight#Level 4|Spell]]
| style="text-align:left;"|
| style="vertical-align:top;"|
* {{Pass|Remarkable Athlete: Jump|w=40}}
* {{LgPass|Remarkable Athlete: Jump}}
* {{Pass|Remarkable Athlete: Proficiency|w=40}}
* {{LgPass|Remarkable Athlete: Proficiency}}
| style="vertical-align:top;"|
* {{LgPass|Curving Shot}}
* {{LgPass|Magic Arrow}}
* Choose 1 additional Arcane Shot.
|}
|}


Line 188: Line 216:
{{Level header|9}}
{{Level header|9}}


; {{SAI|Indomitable|w=40}}
{{Spell action|Indomitable}}
: You have become as durable as an iron golem. Whenever you fail a [[Saving Throw]], you can roll again, using the new result instead {{Recharge|Long Rest}}.


{{Level header|10}}
{{Level header|10}}
Line 196: Line 223:
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! style="width: 250px;" | [[Battle Master]]
! style="width: 25%;" | [[Battle Master]]
! style="width: 250px;" | [[Eldritch Knight]]
! style="width: 25%;" | [[Eldritch Knight]]
! style="width: 250px;" | [[Champion]]
! style="width: 25%;" | [[Champion]]
! style="width: 25%;" | [[Arcane Archer]]
|-
|-
| style="text-align:left;"|  
| style="vertical-align:top;"|  
* {{Pass|Improved Combat Superiority|w=40}}
* {{LgPass|Improved Combat Superiority}}
* Choose 2 additional [[Battle_Master#Level_3|Manouevers]]
* Choose 2 additional [[Battle_Master#Level_3|Manouevers]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* {{Pass|Eldritch Strike|w=40}}
* {{LgPass|Eldritch Strike}}
* Learn a new [[Eldritch Knight#Level 4|Spell]]
* Learn a new [[Eldritch Knight#Level 4|Spell]]
| style="text-align:left;"|  
| style="vertical-align:top;"|  
* Choose a [[Fighting Style]]
* Choose a [[Fighting Style]]
| style="vertical-align:top;"|
* Choose 1 additional Arcane Shot.
|}
|}


{{Level header|11}}
{{Level header|11}}


; {{Pass|Improved Extra Attack|w=40}}
{{Passive|Improved Extra Attack}}
: You can make two additional attacks (instead of one) after using the Attack action.


{{Level header|12}}
{{Level header|12}}

Latest revision as of 11:18, 20 February 2025

Fighter is a character Class in Baldur's Gate 3.

Overview[edit | edit source]

Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength or Dexterity as their primary ability score.

Subclasses[edit | edit source]

The Fighter subclasses are:

Class Progression[edit | edit source]

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Fighter's default armour
Hit points
At Level 1: 10 + Constitution Constitution Modifier
On level up: 6 + Constitution Constitution Modifier
Key Ability Scores
Strength Strength for physical attacks.
Dexterity Dexterity for physical attacks with Finesse and Ranged weapons, Armour Class (non-Heavy armour Heavy armour), and Initiative.
Constitution Constitution for Hit Points (and Concentration Concentration Checks for Eldritch Knights).
Intelligence Intelligence for Spells (Eldritch Knight only).
Spellcasting Ability
Intelligence Intelligence for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment Proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour, Heavy armour Heavy armour
Shields Shields
Skills proficiencies (Choose 2)
Acrobatics Acrobatics, Animal Handling Animal Handling, Athletics Athletics, History History, Insight Insight, Intimidation Intimidation, Perception Perception, Survival Survival
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Longsword, Scale Mail, Leather Boots

Multiclass Proficiencies[edit | edit source]

Equipment Proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Second Wind Second Wind ()
Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points. ( Recharge: Short rest.)
Fighting Style
Choose a fighting style:
Archery Archery
You gain a +2 bonus to Attack rolls you make with ranged Weapons.
Defence Defence
You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
Duelling Duelling
When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Great Weapon Fighting Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Protection Protection
When you have a Shield, impose Disadvantage Icon.png Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.
Two-Weapon Fighting Two-Weapon Fighting
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.

Level 2

Action Surge Action Surge
Immediately gain an extra Action to use this turn. ( Recharge: Short rest.)

Level 3

Choose a subclass:[edit | edit source]

Gain one of the following cantrips:

Level 4

Subclass features:[edit | edit source]

Battle Master Eldritch Knight Champion Arcane Archer
(none)
  • alt= 3 Level 1 Spell Slots.png class=bg3wiki-icon Gain an additional Level 1 Spell Slot
  • Learn a new Spell
(none) (none)

Level 5

Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.

Level 6

Level 7

  • Subclass features:
Battle Master Eldritch Knight Champion Arcane Archer
  • War Magic War Magic
  • alt= 4 Level 1 Spell Slots.png class=bg3wiki-icon Gain an additional Level 1 Spell Slot
  • alt= 2 Level 2 Spell Slots.png class=bg3wiki-icon Gain two Level 2 Spell Slots
  • Learn a new Spell

Level 8

Level 9

Indomitable Indomitable
Whenever you fail a Saving Throw, you can roll again, using the new result instead. ( Recharge: Long rest.)

Level 10

Subclass features:[edit | edit source]

Battle Master Eldritch Knight Champion Arcane Archer
  • Choose 1 additional Arcane Shot.

Level 11

Improved Extra Attack Improved Extra Attack
You can make two additional attacks after attacking with your main-hand weapon.

Level 12

Notable fighters[edit | edit source]

See also[edit | edit source]

Ads provided by: publift