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Francis: Difference between revisions

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(reorganized sections to align w organization of other char pages; added {dialogue option} template in 'speak with dead' to hopefully improve readability)
 
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{{PageSeo
{{PageSeo
|title= Francis
|title = Francis
|description= Francis was a human merchant who is found dead on the Ravaged Beach. His corpse can be found near the Intellect Devourers.
|description = Francis was a human merchant who is found dead on the Ravaged Beach. His corpse can be found near the Intellect Devourers.
|image=Abducted Nobleman - Speak With Dead.jpg
|image = Abducted Nobleman - Speak With Dead.jpg
}}
}}
{{Infobox creature
{{Infobox creature
| name = Abducted Nobleman
| name = Abducted Nobleman
| va = Adam Rhys Dee
| image = <gallery>
| image =  
<gallery>
Abducted Nobleman - Speak With Dead.jpg|In-game
Abducted Nobleman - Speak With Dead.jpg|In-game
Portrait Abducted Nobleman.png|Portrait
Portrait Abducted Nobleman.png|Portrait
</gallery>
</gallery>
| race = [[Human]]
| identity = Male
| role = Merchant
| va = Adam Rhys Dee
| family =
| occupation = Merchant
| faction =  
| size = [[Medium]]
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Human]]
| level = 1
| level = 1
| e hp = 4
| e hp = 4
| hp = 6
| t hp = 7
| ac = 10
| ac = 10
| weight kg = 75
| weight kg = 75
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| conditions = Dead
| conditions = Dead
| passives = Opportunity Attack
| passives = Opportunity Attack
| uuid = f35c29c6-d643-8423-1c50-577ac06ee5de
| uid = S_CRA_DeadPrisoner_EncounterLoot
| stats = Human_Commoner
}}
}}
'''Francis''' was a [[Human]] merchant who died in the [[Nautiloid Wreck]]. His corpse can be found at {{Coords|230|271}}.
'''Francis''' can be found in the [[Nautiloid Wreck]] during [[Act One]].
 
== Involvement ==
=== Act One ===
Before his abduction by [[Mind flayer|mind flayers]], Francis was a wealthy pottery merchant. His corpse is strewn among the Nautiloid debris at {{coords|230|271}}.


Casting {{SAI|Speak with Dead}} reveals that he was a pottery merchant from [[Baldur's Gate]] who was abducted by [[Illithid]]s.
== Loot ==
* {{MdRarityItem|Silver Locket}}


==Speak with Dead==
== Speak with Dead ==
Francis can be spoken to with {{SAI|Speak with Dead}}.
{{Dialogue start}}
{{Dialogue start}}
'''Party member:''' Who are you?
'''Party member:''' Who are you?
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* '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing...
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing...
'''Party member:''' What happened to you?
'''Party member:''' What happened to you?
* '''Abducted Nobleman:''' Guiding my cart... shadow fell... tentacle grabbed me...
* '''Abducted Nobleman:''' Guiding my cart... shadow fell... tentacle grabbed me... Took me here... put something in my eye...
* '''Abducted Nobleman:''' Took me here... put something in my eye...
** '''Party member:''' Do you know why any of us were taken?
** '''Party member:''' Do you know why any of us were taken?
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all...
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all...
** '''Party member:''' They put something in my eye too. Can we get rid of it? <small>''(Only after asking "What happened to you?")''</small>
** '''Party member:''' They put something in my eye too. Can we get rid of it?
*** '''Abducted Nobleman:''' Find healer...
*** '''Abducted Nobleman:''' Find healer...or die... it'll leave...
*** '''Abducted Nobleman:''' ...or die... it'll leave...
 
'''Party member:''' Do you have anything valuable?
'''Party member:''' Do you have anything valuable?
* '''Abducted Nobleman:''' They took me... took everything...
* '''Abducted Nobleman:''' They took me... took everything...
 
''Ony after asking at least one other question:''<br>
==== (Only after asking at least one other question.) ====
{{Dialogue option|'''Party member:''' Are there any rites you'd like performed over your body?|tags=Cleric, Paladin}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
'''Party member:''' ''([[Cleric]] or [[Paladin]])'' Are there any rites you'd like performed over your body? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* '''Abducted Nobleman:''' Too late now...
* '''Abducted Nobleman:''' Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity)
* {{Dialogue option|'''Abducted Nobleman:''' Not from your cursed god...|tags=Evil-aligned Cleric}}
'''Party member:''' ''([[Bard]])'' Would you like me to craft you a stunning tale? Lock your memory in legend forever? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
{{Dialogue option|'''Party member:''' Would you like me to craft you a stunning tale? Lock your memory in legend forever?|tags=Bard}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* '''Abducted Nobleman:''' Doesn't matter... nothing matters...
* '''Abducted Nobleman:''' Doesn't matter... nothing matters...
'''Party member:''' ''([[Ranger]] or [[Druid]])'' Your body will attract scavengers. Should I bury you? {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
{{Dialogue option|'''Party member:''' Your body will attract scavengers. Should I bury you?|tags=Druid, Ranger}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* '''Abducted Nobleman:''' Let them come...
* '''Abducted Nobleman:''' Let them come...
{{Dialogue end}}
{{Dialogue end}}


==Loot==
* {{MdRarityItem|Gold}}
* {{MdRarityItem|Rapier}}
* {{MdRarityItem|Silver Locket}}
* Random food items
<!-- NAV -->
{{Ravaged Beach}}
{{Ravaged Beach}}
[[Category:Humanoids]]
[[Category:Humanoids]]

Latest revision as of 02:06, 14 February 2025

Francis can be found in the Nautiloid Wreck during Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Before his abduction by mind flayers, Francis was a wealthy pottery merchant. His corpse is strewn among the Nautiloid debris at X: 230 Y: 271.

Loot[edit | edit source]

Speak with Dead[edit | edit source]

Francis can be spoken to with Speak with Dead Speak with Dead.

Party member: Who are you?

  • Abducted Nobleman: Francis... merchant... selling pottery...

Party member: How did you die?

  • Abducted Nobleman: Fire... screaming... then crunch. Nothing...

Party member: What happened to you?

  • Abducted Nobleman: Guiding my cart... shadow fell... tentacle grabbed me... Took me here... put something in my eye...
    • Party member: Do you know why any of us were taken?
      • Abducted Nobleman: No... took everyone... peasants... lords... took them all...
    • Party member: They put something in my eye too. Can we get rid of it?
      • Abducted Nobleman: Find healer...or die... it'll leave...

Party member: Do you have anything valuable?

  • Abducted Nobleman: They took me... took everything...

Ony after asking at least one other question:
[CLERIC] [PALADIN] Party member: Are there any rites you'd like performed over your body? Karlach approves +1 Wyll approves +1

  • Abducted Nobleman: Too late now...
  • [EVIL-ALIGNED CLERIC] Abducted Nobleman: Not from your cursed god...

[BARD] Party member: Would you like me to craft you a stunning tale? Lock your memory in legend forever? Karlach approves +1 Wyll approves +1

  • Abducted Nobleman: Doesn't matter... nothing matters...

[DRUID] [RANGER] Party member: Your body will attract scavengers. Should I bury you? Karlach approves +1 Wyll approves +1

  • Abducted Nobleman: Let them come...