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Francis: Difference between revisions
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(reorganized sections to align w organization of other char pages; added {dialogue option} template in 'speak with dead' to hopefully improve readability) |
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{{PageSeo | {{PageSeo | ||
|title= Francis | |title = Francis | ||
|description= Francis was a human merchant who is found dead on the Ravaged Beach. His corpse can be found near the Intellect Devourers. | |description = Francis was a human merchant who is found dead on the Ravaged Beach. His corpse can be found near the Intellect Devourers. | ||
|image=Abducted Nobleman - Speak With Dead.jpg | |image = Abducted Nobleman - Speak With Dead.jpg | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
| name = Abducted Nobleman | | name = Abducted Nobleman | ||
| image = <gallery> | |||
| image = | |||
<gallery> | |||
Abducted Nobleman - Speak With Dead.jpg|In-game | Abducted Nobleman - Speak With Dead.jpg|In-game | ||
Portrait Abducted Nobleman.png|Portrait | Portrait Abducted Nobleman.png|Portrait | ||
</gallery> | </gallery> | ||
| | | identity = Male | ||
| | | va = Adam Rhys Dee | ||
| | | occupation = Merchant | ||
| size = [[Medium]] | | size = [[Medium]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| race = [[Human]] | |||
| level = 1 | | level = 1 | ||
| e hp = 4 | | e hp = 4 | ||
| hp = 6 | |||
| t hp = 7 | |||
| ac = 10 | | ac = 10 | ||
| weight kg = 75 | | weight kg = 75 | ||
Line 30: | Line 30: | ||
| conditions = Dead | | conditions = Dead | ||
| passives = Opportunity Attack | | passives = Opportunity Attack | ||
| uuid = f35c29c6-d643-8423-1c50-577ac06ee5de | |||
| uid = S_CRA_DeadPrisoner_EncounterLoot | |||
| stats = Human_Commoner | |||
}} | }} | ||
'''Francis''' | '''Francis''' can be found in the [[Nautiloid Wreck]] during [[Act One]]. | ||
== Involvement == | |||
=== Act One === | |||
Before his abduction by [[Mind flayer|mind flayers]], Francis was a wealthy pottery merchant. His corpse is strewn among the Nautiloid debris at {{coords|230|271}}. | |||
== Loot == | |||
* {{MdRarityItem|Silver Locket}} | |||
==Speak with Dead== | == Speak with Dead == | ||
Francis can be spoken to with {{SAI|Speak with Dead}}. | |||
{{Dialogue start}} | {{Dialogue start}} | ||
'''Party member:''' Who are you? | '''Party member:''' Who are you? | ||
Line 42: | Line 51: | ||
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing... | * '''Abducted Nobleman:''' Fire... screaming... then ''crunch''. Nothing... | ||
'''Party member:''' What happened to you? | '''Party member:''' What happened to you? | ||
* '''Abducted Nobleman:''' Guiding my cart... shadow fell... tentacle grabbed me... | * '''Abducted Nobleman:''' Guiding my cart... shadow fell... tentacle grabbed me... Took me here... put something in my eye... | ||
** '''Party member:''' Do you know why any of us were taken? | ** '''Party member:''' Do you know why any of us were taken? | ||
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | *** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | ||
** '''Party member:''' They put something in my eye too. Can we get rid of it? | ** '''Party member:''' They put something in my eye too. Can we get rid of it? | ||
*** '''Abducted Nobleman:''' Find healer | *** '''Abducted Nobleman:''' Find healer...or die... it'll leave... | ||
'''Party member:''' Do you have anything valuable? | '''Party member:''' Do you have anything valuable? | ||
* '''Abducted Nobleman:''' They took me... took everything... | * '''Abducted Nobleman:''' They took me... took everything... | ||
''Ony after asking at least one other question:''<br> | |||
{{Dialogue option|'''Party member:''' Are there any rites you'd like performed over your body?|tags=Cleric, Paladin}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | |||
'''Party member:' | * '''Abducted Nobleman:''' Too late now... | ||
* '''Abducted Nobleman:''' Too late now... | * {{Dialogue option|'''Abducted Nobleman:''' Not from your cursed god...|tags=Evil-aligned Cleric}} | ||
'''Party member:' | {{Dialogue option|'''Party member:''' Would you like me to craft you a stunning tale? Lock your memory in legend forever?|tags=Bard}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | ||
* '''Abducted Nobleman:''' Doesn't matter... nothing matters... | * '''Abducted Nobleman:''' Doesn't matter... nothing matters... | ||
'''Party member:' | {{Dialogue option|'''Party member:''' Your body will attract scavengers. Should I bury you?|tags=Druid, Ranger}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} | ||
* '''Abducted Nobleman:''' Let them come... | * '''Abducted Nobleman:''' Let them come... | ||
{{Dialogue end}} | {{Dialogue end}} | ||
{{Ravaged Beach}} | {{Ravaged Beach}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |
Latest revision as of 02:06, 14 February 2025
Francis can be found in the Nautiloid Wreck during Act One.
Involvement[edit | edit source]
Act One[edit | edit source]
Before his abduction by mind flayers, Francis was a wealthy pottery merchant. His corpse is strewn among the Nautiloid debris at X: 230 Y: 271.
Loot[edit | edit source]
Speak with Dead[edit | edit source]
Francis can be spoken to with .
Party member: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Party member: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Party member: What happened to you?
- Abducted Nobleman: Guiding my cart... shadow fell... tentacle grabbed me... Took me here... put something in my eye...
- Party member: Do you know why any of us were taken?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Party member: They put something in my eye too. Can we get rid of it?
- Abducted Nobleman: Find healer...or die... it'll leave...
- Party member: Do you know why any of us were taken?
Party member: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...
Ony after asking at least one other question:
[CLERIC] [PALADIN] Party member: Are there any rites you'd like performed over your body? +1
+1
- Abducted Nobleman: Too late now...
- [EVIL-ALIGNED CLERIC] Abducted Nobleman: Not from your cursed god...
[BARD] Party member: Would you like me to craft you a stunning tale? Lock your memory in legend forever? +1
+1
- Abducted Nobleman: Doesn't matter... nothing matters...
[DRUID] [RANGER] Party member: Your body will attract scavengers. Should I bury you? +1
+1
- Abducted Nobleman: Let them come...