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Elemental set: Difference between revisions
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The '''Elemental Set''' confers bonuses when dealing elemental ({{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}}) damage or adds additional elemental damage. Many items benefit from using a mix of spell and weapon attacks. | The '''Elemental Set''' confers bonuses when dealing elemental ({{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}}) damage or adds additional elemental damage. As such, this set synergizes with items from the [[Acid set]], [[Cold set]], [[Fire set]], [[Lightning set]], and [[Thunder set]], which are not duplicated here. Many items benefit from using a mix of spell and weapon attacks. | ||
It consists of the following pieces: | It consists of the following pieces: | ||
{| class="wikitable" style=" | {{Table alignment}} | ||
| | {| class="wikitable defaultleft col1center sortable" | ||
!style="width:230px"|Name | |||
! | !style="width:170px"|Slot | ||
!Effect | !Effect | ||
|- | |- | ||
|{{ | |{{Image rarity item|Amulet of Elemental Torment}} | ||
| | |{{Equipment slot|Amulet}} | ||
|{{Passive|Elements of | |{{Passive|Nature's Vengeance}} | ||
{{SpellAction| | |- | ||
|{{Image rarity item|Boots of Elemental Momentum}} | |||
|{{Equipment slot|Footwear}} ([[Footwear#Medium Armour|Medium Armour]]) | |||
| | |||
* {{Skill|Athletics}} +1 | |||
{{Passive|Elemental Momentum}} | |||
|- | |||
|{{Image rarity item|Cloak of Elemental Absorption}} | |||
|{{Equipment slot|Cloak}} | |||
|{{SpellAction|Absorb Elements}} | |||
|- | |||
|{{Image rarity item|Cloak of the Weave}} | |||
|{{Equipment slot|Cloak}} | |||
|{{SpellAction|Absorb Elements}} | |||
{{Passive|Arcane Enchantment (+1)}} | |||
|- | |||
|{{Image rarity item|Creation's Echo}} | |||
|{{Equipment slot|Main Hand Melee}} ([[Quarterstaves|Quarterstaff]]) | |||
|{{Passive|Elemental Resonance}} | |||
|- | |- | ||
|{{ | |{{Image rarity item|Drakethroat Glaive}} | ||
| | |{{Equipment slot|Main Hand Melee}} ([[Glaives|Glaive]]) | ||
|{{Passive|Vicious Dragon Breath}} | |{{Passive|Vicious Dragon Breath}} | ||
{{SpellAction|Draconic Elemental Weapon|level = 3|recharge = long rest}} | {{SpellAction|Draconic Elemental Weapon|level = 3|recharge = long rest}} | ||
|- | |- | ||
|{{ | |{{Image rarity item|Flail of Ages}} | ||
| | |{{Equipment slot|Main Hand Melee}} ([[Flails|Flail]]) | ||
|{{Passive|Elemental | |{{Passive|Elements of an Epoch}} | ||
{{SpellAction|Elemental Age|level = 3|recharge = long rest}} | |||
|- | |- | ||
|{{Image rarity item|Markoheshkir}} | |{{Image rarity item|Markoheshkir}} | ||
| | |{{Equipment slot|Main Hand Melee}} ([[Quarterstaves|Quarterstaff]]) | ||
|{{Passive|Arcane Enchantment (+1)}} | |{{Passive|Arcane Enchantment (+1)}} | ||
{{Passive|Arcane Battery}} | {{Passive|Arcane Battery}} | ||
{{SpellAction|Kereska's Favour|level = 4|recharge = short rest}} | {{SpellAction|Kereska's Favour|level = 4|recharge = short rest}} | ||
|- | |- | ||
|{{ | |{{Image rarity item|Necklace of Elemental Augmentation}} | ||
|{{Equipment slot|Amulet}} | |||
|{{ | |||
|{{Passive|Elemental Augmentation}} | |{{Passive|Elemental Augmentation}} | ||
|- | |- | ||
|{{ | |{{Image rarity item|Ring of Elemental Infusion}} | ||
| | |{{Equipment slot|Ring}} | ||
|style="text-align:left;"|{{Passive|Elemental Infusion}} | |||
{{Passive|Elemental | |||
|} | |} | ||
[[Category:Equipment sets]] | [[Category:Equipment sets]] |
Latest revision as of 17:17, 15 December 2024
The Elemental Set confers bonuses when dealing elemental (Acid, Cold, Fire, Lightning, or Thunder) damage or adds additional elemental damage. As such, this set synergizes with items from the Acid set, Cold set, Fire set, Lightning set, and Thunder set, which are not duplicated here. Many items benefit from using a mix of spell and weapon attacks.
It consists of the following pieces:
Name | Slot | Effect |
---|---|---|
| ||
( Medium Armour) |
| |
| ||
| ||
( Quarterstaff) | ||
( Glaive) |
| |
( Flail) |
| |
( Quarterstaff) |
| |
| ||
Until the end of your next turn, you deal an additional 1d4 damage of that element on your first successful weapon attack. |