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War Domain: Difference between revisions
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HiddenDragon (talk | contribs) (Updated formatting) |
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{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} | ||
{{ | {{Level header|1}} | ||
* Gain {{HeavyArmour}} Proficiency | * Gain {{HeavyArmour}} Proficiency | ||
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:* {{SAI|Shield of Faith|c=16}} | :* {{SAI|Shield of Faith|c=16}} | ||
{{ | {{Level header|2}} | ||
; {{SAI|Guided Strike|w=40}} | ; {{SAI|Guided Strike|w=40}} | ||
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:: Gain a +10 bonus to your {{Attack Roll}}. | :: Gain a +10 bonus to your {{Attack Roll}}. | ||
{{ | {{Level header|3}} | ||
; Domain Spells | ; Domain Spells | ||
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:* {{SAI|Spiritual Weapon}} | :* {{SAI|Spiritual Weapon}} | ||
{{ | {{Level header|5}} | ||
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | ; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | ||
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:* {{SAI|Crusader's Mantle|c=16}} | :* {{SAI|Crusader's Mantle|c=16}} | ||
{{ | {{Level header|6}} | ||
; {{SAI|War God's Blessing|w=40}} | ; {{SAI|War God's Blessing|w=40}} | ||
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:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]] | :: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]] | ||
{{ | {{Level header|7}} | ||
; Domain Spells | ; Domain Spells | ||
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:* {{SAI|Stoneskin|c=16}} | :* {{SAI|Stoneskin|c=16}} | ||
{{ | {{Level header|8}} | ||
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | ; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | ||
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: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage. | : Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage. | ||
{{ | {{Level header|9}} | ||
; Domain Spells | ; Domain Spells | ||
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:* {{SAI|Hold Monster|c=16}} | :* {{SAI|Hold Monster|c=16}} | ||
{{ | {{Level header|11}} | ||
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | ; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge |
Revision as of 16:37, 21 March 2024
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
- Gain three War Priest Extra Attack Charges
- Recharge: Long rest.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 2
-
- Channel Divinity Action
- Gain a +10 bonus to your Attack roll.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- War Priest Extra Attack Charge
- Gain an additional charge (4 total)
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
-
- Channel Divinity Action
- When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
- War Priest Extra Attack Charge
- Gain an additional charge (5 total)
- Once per turn, deal 1d8 damage in addition to your weapon damage.
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 11
- War Priest Extra Attack Charge
- Gain an additional charge (6 total)
External Links
War domain on the Forgotten Realms Wiki