War Domain: Difference between revisions

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(Updated formatting)
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{{SubclassNote|Cleric}}
{{SubclassNote|Cleric}}


{{H3|Level 1}}
{{Level header|1}}


* Gain {{HeavyArmour}} Proficiency
* Gain {{HeavyArmour}} Proficiency
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:* {{SAI|Shield of Faith|c=16}}
:* {{SAI|Shield of Faith|c=16}}


{{H3|Level 2}}
{{Level header|2}}


; {{SAI|Guided Strike|w=40}}
; {{SAI|Guided Strike|w=40}}
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:: Gain a +10 bonus to your {{Attack Roll}}.
:: Gain a +10 bonus to your {{Attack Roll}}.


{{H3|Level 3}}
{{Level header|3}}


; Domain Spells
; Domain Spells
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:* {{SAI|Spiritual Weapon}}
:* {{SAI|Spiritual Weapon}}


{{H3|Level 5}}
{{Level header|5}}


; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
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:* {{SAI|Crusader's Mantle|c=16}}
:* {{SAI|Crusader's Mantle|c=16}}


{{H3|Level 6}}
{{Level header|6}}


; {{SAI|War God's Blessing|w=40}}
; {{SAI|War God's Blessing|w=40}}
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:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]  
:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]  


{{H3|Level 7}}
{{Level header|7}}


; Domain Spells
; Domain Spells
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:* {{SAI|Stoneskin|c=16}}
:* {{SAI|Stoneskin|c=16}}


{{H3|Level 8}}
{{Level header|8}}


; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
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: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.
: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.


{{H3|Level 9}}
{{Level header|9}}


; Domain Spells
; Domain Spells
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:* {{SAI|Hold Monster|c=16}}
:* {{SAI|Hold Monster|c=16}}


{{H3|Level 11}}
{{Level header|11}}


; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge

Revision as of 17:37, 21 March 2024

Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
War Domain Icon.png
War Domain Icon.png
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.

War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.

Subclass Features

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Bg3 content hr.png
War Priest War Priest
When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
Gain three War Priest Extra Attack Charges
Recharge: Long rest.
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 2

Guided Strike Guided Strike
Channel Divinity Action
Gain a +10 bonus to your Attack roll.

Level 3

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 5

War Priest Extra Attack Charge
Gain an additional charge (4 total)
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 6

War God's Blessing War God's Blessing
Channel Divinity Action
When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll

Level 7

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 8

War Priest Extra Attack Charge
Gain an additional charge (5 total)
Bg3 content hr.png
Divine Strike: Weapon Divine Strike: Weapon
Once per turn, deal D8 Physical.png 1d8 damage in addition to your weapon damage.

Level 9

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 11

War Priest Extra Attack Charge
Gain an additional charge (6 total)

External Links

War domain on the Forgotten Realms Wiki