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Wisdom: Difference between revisions

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* {{RarityItem|Cerebral Citadel Armour|40}} ''(if infected with a tadpole; i.e., the player character and most companions)''
* {{RarityItem|Circlet of Psionic Revenge|40}} ''(if [[githyanki]] or [[Disguise Self|disguised]] as one)''
* {{RarityItem|Circlet of Psionic Revenge|40}} ''(if [[githyanki]] or [[Disguise Self|disguised]] as one)''
* {{RarityItem|Cerebral Citadel Armour|40}} ''(if infected with a tadpole; i.e., the player character and most companions)''
}}
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* {{RarityItem|Amulet of the Harpers|40}}
* {{RarityItem|Amulet of the Harpers|40}}
* {{RarityItem|Blackguard's Plate|40}}
* {{RarityItem|Fey Semblance Amulet|40}}
* {{RarityItem|Fey Semblance Amulet|40}}
* {{RarityItem|Blackguard's Plate|40}}
* {{RarityItem|Selune's Spear of Night|40}}
* {{RarityItem|Selune's Spear of Night|40}}
* {{RarityItem|Silver Sword of the Astral Plane|40}} ''(if [[githyanki]] or [[Disguise Self|disguised]] as one)''
* {{RarityItem|Silver Sword of the Astral Plane|40}} ''(if [[githyanki]] or [[Disguise Self|disguised]] as one)''
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* {{RarityItem|Helmet of Autonomy|40}} grants [[Proficiency]] in Wisdom saving throws
* {{RarityItem|Helmet of Autonomy|40}} grants [[Proficiency]] in Wisdom saving throws
* {{RarityItem|Ring of Mind-Shielding|40}} grants advantage on saving throws against being charmed}}
* {{RarityItem|Seemingly Gleaming Ring|40}} incurs a -1 penalty to Wisdom saving throws
* {{RarityItem|Seemingly Gleaming Ring|40}} incurs a -1 penalty to Wisdom saving throws
* {{RarityItem|Ring of Mind-Shielding|40}} grants advantage on saving throws against being charmed}}


Conditions:
Conditions:

Revision as of 08:31, 2 September 2024

Wisdom is an ability score, and the primary ability of Clerics and Druids.

Wisdom affects your Animal Handling, Insight, Medicine, Perception, and Survival skills and improves spellcasting for Clerics, Druids, Monks and Rangers (better chance to hit enemies with spell attack rolls; increases the Difficulty Class of spells with Saving Throws).

Wisdom modifier chart

Baldur's Gate 3 uses the Point Buy ruleset.

Ability score modifier chart
Ability score Modifier value Ability score Modifier value
1 -5 16-17 +3
2-3 -4 18-19 +4
4-5 -3 20-21 +5
6-7 -2 22-23 +6
8-9 -1 24-25 +7
10-11 +0 26-27 +8
12-13 +1 28-29 +9
14-15 +2 30 +10

Ways to increase

The following sources can permanently increase a character's Wisdom score:

Related items

Affecting Wisdom

The following items increase Wisdom while equipped:

The following items reduce Wisdom while equipped:

Affecting saving throws

The following items grant a +1 bonus to Wisdom saving throws:

The following items grant advantage on Wisdom saving throws:

Other effects:

  • Seemingly Gleaming Ring incurs a -1 penalty to Wisdom saving throws
  • Conditions:

    • Affected entity has a -1 penalty to Wisdom, Intelligence and Charisma saving throws for every turn remaining.
    • When it fails a Wisdom, Intelligence, or Charisma saving throw while having 5 or more turns of this condition remaining, the entity takes 1d4Damage TypesPsychic damage and is no longer mentally fatigued.
    • Mental Fatigue has a maximum Duration: 7 turns.

    Benefiting from Wisdom