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* Gain {{HeavyArmour}} Proficiency | * Gain {{HeavyArmour}} Proficiency | ||
* Gain {{MartialWeaponsProf}} Proficiency | * Gain {{MartialWeaponsProf}} Proficiency | ||
* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Divine Favour|c=16}} | |||
** {{SAI|Shield of Faith|c=16}} | |||
==== {{ | ==== {{SAI|War Priest|w=40}} ==== | ||
* When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]]. | * When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]]. | ||
* Gain three '''{{ | * Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges''' | ||
** {{Recharge|Long Rest}}. | ** {{Recharge|Long Rest}}. | ||
===Level 2=== | ===Level 2=== | ||
==== {{ | ==== {{SAI|Guided Strike|w=40}} ==== | ||
* {{ | * {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' Gain a +10 bonus to your {{Attack Roll}}. | ||
===Level 3=== | ===Level 3=== | ||
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | *You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
** {{ | ** {{SAI|Magic Weapon|c=16}} | ||
** {{ | ** {{SAI|Spiritual Weapon}} | ||
===Level 5=== | ===Level 5=== | ||
* Gain an additional '''{{ | * Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (4 total) | ||
* '''Domain Spells: '''You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Spirit Guardians|c=16}} | |||
** {{ | ** {{SAI|Crusader's Mantle|c=16}} | ||
** {{ | |||
=== Level 6 === | === Level 6 === | ||
==== {{ | ==== {{SAI|War God's Blessing|w=40}} ==== | ||
* {{ | * {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]] | ||
=== Level 7 === | === Level 7 === | ||
* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Freedom of Movement}} | |||
** {{ | ** {{SAI|Stoneskin|c=16}} | ||
** {{ | |||
=== Level 8 === | === Level 8 === | ||
* Gain an additional '''{{ | * Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (5 total) | ||
==== {{ | ==== {{SAI|Divine Strike: Weapon|w=40}} ==== | ||
* Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage. | * Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage. | ||
=== Level 9 === | === Level 9 === | ||
* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
** {{SAI|Flame Strike}} | |||
** {{ | ** {{SAI|Hold Monster|c=16}} | ||
** {{ | |||
=== Level 11 === | === Level 11 === | ||
* Gain an additional '''{{ | * Gain an additional '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charge''' (6 total) | ||
== External Links == | == External Links == |
Revision as of 20:28, 31 October 2023
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
- When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
- Gain three War Priest Extra Attack Charges
- Recharge: Long rest.
Level 2
- Channel Divinity Action: Gain a +10 bonus to your Attack roll.
Level 3
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- Gain an additional War Priest Extra Attack Charge (4 total)
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 6
- Channel Divinity Action: When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll
Level 7
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 8
- Gain an additional War Priest Extra Attack Charge (5 total)
- Once per turn, deal 1d8 damage in addition to your weapon damage.
Level 9
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 11
- Gain an additional War Priest Extra Attack Charge (6 total)
External Links
War domain on the Forgotten Realms Wiki