Ad placeholder
War Domain: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) (Updated formatting) |
||
Line 9: | Line 9: | ||
{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} | ||
{{H3|Level 1}} | |||
* Gain {{HeavyArmour}} Proficiency | * Gain {{HeavyArmour}} Proficiency | ||
* Gain {{MartialWeaponsProf}} Proficiency | * Gain {{MartialWeaponsProf}} Proficiency | ||
{{HorizontalRuleImage}} | |||
; {{SAI|War Priest|w=40}} | |||
: When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]]. | |||
:; Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges''' | |||
:: {{Recharge|Long Rest}}. | |||
{{HorizontalRuleImage}} | |||
== | ; Domain Spells | ||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Divine Favour|c=16}} | |||
:* {{SAI|Shield of Faith|c=16}} | |||
{{H3|Level 2}} | |||
== | ; {{SAI|Guided Strike|w=40}} | ||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: Gain a +10 bonus to your {{Attack Roll}}. | |||
{{H3|Level 3}} | |||
= | ; Domain Spells | ||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Magic Weapon|c=16}} | |||
:* {{SAI|Spiritual Weapon}} | |||
{{H3|Level 5}} | |||
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | |||
: Gain an additional charge ''(4 total)'' | |||
{{HorizontalRuleImage}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Spirit Guardians|c=16}} | |||
:* {{SAI|Crusader's Mantle|c=16}} | |||
{{H3|Level 6}} | |||
; {{SAI|War God's Blessing|w=40}} | |||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]] | |||
{{H3|Level 7}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Freedom of Movement}} | |||
:* {{SAI|Stoneskin|c=16}} | |||
{{H3|Level 8}} | |||
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | |||
: Gain an additional charge ''(5 total)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Divine Strike: Weapon|w=40}} | |||
: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage. | |||
{{H3|Level 9}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Flame Strike}} | |||
:* {{SAI|Hold Monster|c=16}} | |||
{{H3|Level 11}} | |||
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge | |||
: Gain an additional charge ''(6 total)'' | |||
== External Links == | == External Links == |
Revision as of 20:13, 18 December 2023
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
- Gain three War Priest Extra Attack Charges
- Recharge: Long rest.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
-
- Channel Divinity Action
- Gain a +10 bonus to your Attack roll.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
- War Priest Extra Attack Charge
- Gain an additional charge (4 total)
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
-
- Channel Divinity Action
- When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
- War Priest Extra Attack Charge
- Gain an additional charge (5 total)
- Once per turn, deal 1d8 damage in addition to your weapon damage.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
- War Priest Extra Attack Charge
- Gain an additional charge (6 total)
External Links
War domain on the Forgotten Realms Wiki