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Salazon: Difference between revisions

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(Undo revision 131116 by 82.6.135.118 (talk))
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(infobox)
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{{PageSeo
{{PageSeo
| title = Salazon
| title = Salazon
| description = Salazon is a Human NPC in Baldur's Gate 3. He is guards the entrance to the Zhentarim Hideout basement at Waukeen's Rest in Chapter One.  
| description = Salazon is a Human NPC in Baldur's Gate 3. He is guards the entrance to the Zhentarim Hideout basement at Waukeen's Rest in Act One.  
| image = Salazon.webp
| image = Salazon.webp
}}
}}
{{CharacterInfo
{{Infobox character
|name = Salazon
| name = Salazon
|image=[[File:Salazon.webp|350px]]
| class = [[Wizard]]
|STR=12
| image = Salazon.webp
|DEX=10
| faction = [[Zhentarim]]
|CON=10
| race = [[Human]]
|INT=16
| level = 4
|WIS=12
 
|CHA=10
| modules =
|wis save=yes
{{Infobox statistics
|int save=yes
| child = yes
|level=4
| size = Medium
|class = Wizard
| type = Humanoid
|race=Human
| armour_class = 10
|type=Humanoid
| hit_points = 26
|HP=26
| movement_speed_meters =  
|AC=10
| movement_speed_feet =  
|speed=0m / 0ft
| weight_kg = 75
|size=Medium
| weight_lb = 165
|weight=75kg / 165lbs
| hiddenlevel = 4
|proficiency=0
| initiative = +0
|initiative=0
| str = 12
|passive={{PAS|Opportunity Attack}}
| dex = 10
|location = [[Waukeen's Rest]]
| con = 10
|alt-name=3D Model
| int = 16
|alt-image=[[File:Salazon_Model.webp|250px]]
| wis = 12
|exp=1
| cha = 10
| wis_save_proficiency = yes
| int_save_proficiency = yes
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
}}
}}
}}
'''Salazon''' is a [[human]] that guards the entrance to the [[Zhentarim Basement]] at [[Waukeen's Rest]]. He will be ready to attack the Player, unless [[Rugan]]'s passphrase is recited or pass an [[Ability Check]].


'''Salazon''' is a [[Human]] NPC that guards the entrance to the [[Zhentarim Basement]] at [[Waukeen's Rest]]. He will be ready to attack the Player, unless [[Rugan]]'s passphrase is recited or pass an [[Ability Check]].
== Involvement ==
 
==Act One ==
Salazon can be found at the entrance to the [[Zhentarim Basement]] at [[Waukeen's Rest]]. When the player approaches, he will automatically engage them in conversation. If the Player has saved [[Rugan]] at the [[The Risen Road#Cave|Cave]] during [[Find the Missing Shipment]], the option to recite the passphrase will enable a peaceful entry to the hideout. Although Salazon is aligned with the Zhentarim, he will not become hostile even if the Player decides to fight the members in the basement.
Salazon can be found at the entrance to the [[Zhentarim Basement]] at [[Waukeen's Rest]]. When the player approaches, he will automatically engage them in conversation. If the Player has saved [[Rugan]] at the [[The Risen Road#Cave|Cave]] during [[Find the Missing Shipment]], the option to recite the passphrase will enable a peaceful entry to the hideout. Although Salazon is aligned with the Zhentarim, he will not become hostile even if the Player decides to fight the members in the basement.


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* [[File:Shocking Grasp Icon.png|frameless|upright=0.1|link=Shocking Grasp]] [[Shocking Grasp]]
* [[File:Shocking Grasp Icon.png|frameless|upright=0.1|link=Shocking Grasp]] [[Shocking Grasp]]
{{div col end}}
{{div col end}}
== Gallery ==
<gallery heights="250px" mode="packed">
Salazon_Model.webp|Salazon's model.
</gallery>


{{NavRisenRoad}}
{{NavRisenRoad}}
[[Category: Humans]]
[[Category: Humans]]

Revision as of 10:54, 14 February 2024

Template:Up to date

Salazon is a human that guards the entrance to the Zhentarim Basement at Waukeen's Rest. He will be ready to attack the Player, unless Rugan's passphrase is recited or pass an Ability Check.

Involvement

Salazon can be found at the entrance to the Zhentarim Basement at Waukeen's Rest. When the player approaches, he will automatically engage them in conversation. If the Player has saved Rugan at the Cave during Find the Missing Shipment, the option to recite the passphrase will enable a peaceful entry to the hideout. Although Salazon is aligned with the Zhentarim, he will not become hostile even if the Player decides to fight the members in the basement.

Gameplay

Proficiencies

Equipment
Saving throws

Spells known

Gallery