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Goblin Boss

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Revision as of 19:10, 23 January 2025 by NtCarlson (talk | contribs) (Stat block for archetype)
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Goblin Bosses are generic goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Damage: 3~8
D6 Slashing.png
1d6 + 2Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)
Generic Damage.webp
Throw Stone Throw Stone ()
Damage: 2~5

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot

Known goblin bosses