Cleric: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
Line 87: Line 87:
|-
|-
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* [[File:Disciple Of Life Icon 2.png|frameless|upright=0.1|link=Life Domain#Level 1]] [[Life Domain#Level 1|Disciple of Life]]
* [[File:Disciple Of Life Icon 2.png|frameless|35px|link=Life Domain#Level 1]] [[Life Domain#Level 1|Disciple of Life]]
* Gain [[Life Domain#Level 1|Domain Spells]]:
* Gain [[Life Domain#Level 1|Domain Spells]]:
** [[File:Bless Icon.png|frameless|upright=0.1|link=Bless]] [[Bless]]
** [[File:Bless Icon.png|frameless|35px|link=Bless]] [[Bless]]
** [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
** [[File:Cure Wounds Icon.png|frameless|35px|link=Cure Wounds]] [[Cure Wounds]]
* [[Armor#Heavy Armor|Heavy Armour]] Proficiency
* [[Armor#Heavy Armor|Heavy Armour]] Proficiency
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* [[File:Warding Flare Icon 2.png|frameless|upright=0.1|link=Light Domain#Level 1]] [[Light Domain#Level 1|Warding Flare]]
* [[File:Warding Flare Icon 2.png|frameless|35px|link=Light Domain#Level 1]] [[Light Domain#Level 1|Warding Flare]]
* Gain [[Light Domain#Level 1|Domain Spells]]:
* Gain [[Light Domain#Level 1|Domain Spells]]:
** [[File:Light Spell Icon.png|frameless|upright=0.1|link=Light]] [[Light]]
** [[File:Light Spell Icon.png|frameless|35px|link=Light]] [[Light]]
** [[File:Burning Hand Icon.png|frameless|upright=0.1|link=Burning Hands]] [[Burning Hands]]
** [[File:Burning Hand Icon.png|frameless|35px|link=Burning Hands]] [[Burning Hands]]
** [[File:Faerie Fire Icon.png|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]]
** [[File:Faerie Fire Icon.png|frameless|35px|link=Faerie Fire]] [[Faerie Fire]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* [[File:Blessing Of The Trickster Icon.png|frameless|upright=0.1|link=Blessing Of The Trickster]] [[Blessing Of The Trickster]]
* [[File:Blessing Of The Trickster Icon.png|frameless|35px|link=Blessing Of The Trickster]] [[Blessing Of The Trickster]]
* Gain [[Trickery Domain#Level 1|Domain Spells]]:
* Gain [[Trickery Domain#Level 1|Domain Spells]]:
** [[File:Charm Person Icon.png|frameless|upright=0.1|link=Charm Person]] [[Charm Person]]
** [[File:Charm Person Icon.png|frameless|35px|link=Charm Person]] [[Charm Person]]
** [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]]
** [[File:Disguise Self Icon.png|frameless|35px|link=Disguise Self]] [[Disguise Self]]
|}
|}


=== <b>Level 2</b> ===
=== <b>Level 2</b> ===
----
----
* [[File:Channel_Divinity_Charges_Icons.png|frameless|35px]] '''Channel Divinity Charges: 1''' (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by [[Short Rest|Short]] or [[Long Rest]]).

Revision as of 11:07, 27 May 2022

Main Page > Character Creation > Playable Classes > Cleric


Cleric Class 300px.png
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.

Cleric is one of the Playable Classes of Baldur Gate's 3. BClerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

Class Information

Cleric's default armor

Skills

You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills.

Level 1 Proficiency Bonus: +2

Level Progression

Through experience, you acquire new power. You gain the following trait:

Level 1


  • Choose a subclass:
Life Domain Icon.png
Life Domain
Light Domain Icon.png
Light Domain
Trickery Domain Icon.png
Trickery Domain
  • Subclass Feature:
Life Domain Light Domain Trickery Domain

Level 2


  • Channel Divinity Charges Icons.png Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest).