Gandrel

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Revision as of 06:35, 29 December 2023 by Emersonrp (talk | contribs) (→‎Notes: Fix misspelled "Astarion")
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Gandrel
Gandrel.png
Stats
Level 5

STR

16
(+3)

DEX

18
(+4)

CON

16
(+3)

INT

12
(+1)

WIS

16
(+3)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Human
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 64; 83TTactician
Creature AC Icon.png  AC 15
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +4
Passive features
Character information
Location Sunlit Wetlands
Experience on kill 75

Gandrel is a Human NPC in Baldur's Gate 3. He is a monster hunter who can be found just to the Southwest of the Riverside Teahouse waypoint. He has come to the Sunlit Wetlands to ask Auntie Ethel for help with his current hunt.

Act One

If you pass a dialogue Skill Check or if Astarion is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child.

You can choose to give Astarion up, or protect him. Giving up Astarion will, unsurprisingly, earn his disapproval and permanently remove him from your party.

Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, Gandrel will happily trade with you though offer little besides some Arrows, Torches, Potions of Healing and a Supply Pack.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

If you did not kill him in Act 1, Gandrel will appear with the Gur caravan in Act 3.

If you turned Astarion over to him in Act 1, he will be hostile and the rest of the Gur will be dead, having been slaughtered by Cazador when the vampire lord reclaimed Astarion for his diabolic ritual.

Attacks and Actions

Tactics

Despite fighting alone, Gandrel is a capable combatant thanks to his high Strength, Dexterity, Hit Points, and his ability to use an Extra Attack. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant Critical Hits through his Scar of Fury passive. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage.

Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly Threatened will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If Astarion is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, Ensnaring him, or knocking him Prone are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you.

Notable Loot

Notes

  • If Astarion is in your party when meeting Gandrel, but he has not yet confessed to you that he is a vampire spawn, you may follow a dialogue tree to have Astarion kill Gandrel within a cutscene.
  • If you admit you know Astarion, but refuse to reveal his location, Gandrel remarks, good naturedly, that "Astarion has quite the friend in you."