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Enchantment School

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Enchantment School is one of the subclasses of Wizard. These Wizards specialize in controlling and befuddling others.

Subclass features[edit section | visual editor]

This subclass obtains all the features from its base class, Wizard, in addition to its unique features outlined below.

Level 2[edit section | visual editor]

Enchantment Savant
Halves the cost to learn Enchantment spells from Scrolls. Learning these spells will only cost  25 gp per spell level.
Hypnotic GazeHypnotic Gaze (Action)
Charm Charm and Incapacitates Incapacitates a creature. It cannot attack you. It cannot act. (Recharge: Long rest Recharge: Long rest.)
You can Maintain Hypnotic Gaze Maintain Hypnotic Gaze your Hypnotic Gaze each turn to extend its duration.

Level 6[edit section | visual editor]

Instinctive CharmInstinctive Charm (Reaction)
Charm Charm an enemy attacking you. They will attack a new target if possible as a reaction.[See Notes]

Level 10[edit section | visual editor]

Split EnchantmentSplit Enchantment
You know your enchantments inside and out. You can target 2 creatures with Enchantment spells that would normally only target 1 creature.