Drilldown: spells
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- spells (1641)
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- weapons (417)
spells > is ritual:
None
& can upcast:
None
& spell range:
None
& save
:
Wisdom
or
None
& recharge:
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2d6 (2) ·
2d8 (1) ·
3d6 (7) ·
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weapon (6)
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Psychic (2) ·
Slashing (2)
Showing below up to 131 results in range #1 to #131.
A
B
C
D
- Dash
- Dash (Bonus Action)
- Death Shriek
- Deflect Missiles
- Destructive Wrath
- Detonate
- Digestive Sap
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Distracting Strike (Melee)
- Divine Intervention: Arm Thy Servant
- Divine Retaliation
E
F
G
H
I
- Improved Warding Flare
- Inciting Howl
- Inspect Moonlantern
- Instinctive Charm
- Invigorating Flame
- Invisibility (Imp)
- Invisibility (Quasit)
K
L
- Leave Ethereal Plane
- Left Coin Whip
- Lucky: Reroll Attacker's Die
- Lucky: Reroll with Advantage
- Luring Song
M
- Meow
- Mind-Claw of Tu'narath (Class Action)
- Mist Stance
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Moan
- Mortal Uncoiling
N
O
P
- Pearlspore Outbreak
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Polymorph: Dire Raven
- Potent Misty Escape
- Prowl
R
S
- Sanctuary of Loss
- Scorching Strike
- Shadow Arts: Hide
- Shapechanger
- Shatter Visage
- Shocking Overflow
- Signalling Cry
- Soul Catching Prowess
- Sudden Rush
T
U
V
W
- War God's Blessing
- Wasting Overflow
- Whirlwind Attack
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Wild Shape: Air Myrmidon
- Wild Shape: Boar
- Wild Shape: Cat
- Wild Shape: Earth Myrmidon
- Wild Shape: Fire Myrmidon
- Wild Shape: Water Myrmidon