User:NtCarlson/Sandbox3: Difference between revisions

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=== Melee Weapons ===
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{| class="wikitable" style="width: 100%;"
!Weapon Action
!Associated Weapons
!Cost
!Effect
!Damage
|-
| {{SAI|Backbreaker|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|STR}}
* Manouevre DC
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Bludgeoning}}
|-
| {{SAI|Brace (Melee)|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Pikes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| {{Advantage}} on melee damage rolls for this turn
| -
|-
| {{SAI|Cleave|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action}}
| Strike up to 3 targets <br> {{AOE | cone | m = 1.5 | ft = 5 }}
| Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]])
|-
| {{SAI|Concussive Smash|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Clubs}}
<li> {{WeaponType|Light Hammers}}
<li> {{WeaponType|Maces}}
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Hybrid DC
* {{duration|2}}
| Weapon damage
|-
| {{SAI|Crippling Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Battleaxes}}
</ul>
| {{Action}}
| Inflict {{Cond|Maimed}}
* {{Saving throw|CON}}
* Manouevre DC + 2
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}}
|-
| {{SAI|Disarming Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Tridents}}
</ul>
| {{Action}}
| Target drops weapon
* {{Saving throw|STR}}
* Manuoevre DC + 2
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Piercing}}
|-
| {{SAI|Flourish|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Rapiers}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Off Balance}}
* {{Saving throw|DEX}}
* Manuoevre DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
|-
| {{SAI|Heartstopper|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
</ul>
| {{Action}}
| Inflict {{Cond|Chest Trauma}}
* {{Saving throw|CON}}
* Manuoevre DC + 2
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Piercing}}
|-
| {{SAI|Lacerate|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Handaxes}}
<li> {{WeaponType|Sickles}}
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Greatswords}}
<li> {{WeaponType|Halberds}}
</ul>
| {{Action}}
| Inflict {{Cond|Bleeding}}
* {{Saving throw|CON}}
* Manuoevre DC + 2
* {{duration|2}}
| Weapon damage
|-
| {{SAI|Piercing Strike|w=40}}
|<ul style="list-style: none;">
<li> {{WeaponType|Daggers}}
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Pikes}}
<li> {{WeaponType|Javelins}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Manuoevre DC + 2
* {{duration|2}}
| Weapon damage
|-
| {{SAI|Pommel Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Manuovre DC + 2
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}}
|-
| {{SAI|Prepare|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Greataxes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Slashing}}
|-
| {{SAI|Rush Attack|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Spears}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Pikes}}
</ul>
| {{Action}}
| Charge 9 m / 30 ft <br> Inflict {{Cond|Off Balance}}
* {{Saving throw|STR}}
* Manuoevre DC
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type
|-
| {{SAI|Tenacity|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action|Reaction}}
| Inflict damage on a miss
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Bludgeoning}}
|-
| {{SAI|Topple|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Quarterstaves}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|Dex}}
* Manuoevre DC + 2
* {{duration|1}}
| {{DamageText|1d4|Bludgeoning}}
|-
| {{SAI|Weakening Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Warhammers}}
</ul>
| {{Action}}
| Inflict {{Cond|Weak Grip}}
* {{Saving throw|STR}}
* Manuoevre DC + 2
* {{duration|2}}
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type
|}
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Revision as of 18:44, 13 November 2023

Melee Weapons

Weapon Action Associated Weapons Cost Effect Damage
Backbreaker Backbreaker Action Inflict Prone Prone 1d4 + Strength modifier
Damage TypesBludgeoning
Brace (Melee) Brace (Melee)  6 m / 20 ft movement Advantage Icon.png Advantage on melee damage rolls for this turn -
Cleave Cleave Action Strike up to 3 targets
AoE: 1.5 m / 5 ft (Cone)
Halved weapon damage
(added damage is not halved e.g. from Divine Smite, Great Weapon Master)
Concussive Smash Concussive Smash Action Inflict Dazed Dazed Weapon damage
Crippling Strike Crippling Strike Action Inflict Maimed Maimed 1d4 + Strength modifier
Damage TypesSlashing
Disarming Strike Disarming Strike Action Target drops weapon 1d4 + Strength modifier
Damage TypesPiercing
Flourish Flourish Bonus action Inflict Off Balance Off Balance 1d4Damage TypesBludgeoning
Heartstopper Heartstopper Action Inflict Chest Trauma Chest Trauma 1d4 + Strength modifier
Damage TypesPiercing
Lacerate Lacerate Action Inflict Bleeding Bleeding Weapon damage
Piercing Strike Piercing Strike Action Inflict Gaping Wounds Gaping Wounds Weapon damage
Pommel Strike Pommel Strike Bonus action Inflict Dazed Dazed 1d4 + Strength modifier
Damage TypesSlashing
Prepare Prepare  6 m / 20 ft movement Extra damage on melee attacks this turn Strength Modifier
Damage TypesSlashing
Rush Attack Rush Attack Action Charge 9 m / 30 ft
Inflict Off Balance Off Balance
1d4 + Strength modifier
Inherits weapon damage type
Tenacity Tenacity Reaction Inflict damage on a miss Strength Modifier
Damage TypesBludgeoning
Topple Topple Action Inflict Prone Prone 1d4Damage TypesBludgeoning
Weakening Strike Weakening Strike Action Inflict Weak Grip Weak Grip 1d4 + Strength modifier
Inherits weapon damage type


Adamantine Splint Mail Icon.png

Adamantine Splint Armour is a very rare Heavy Armour that sends attackers Reeling.

Description Icon.png

The adamantine plates lock and slide together perfectly - offering protection against even the deadliest of blades.

Properties