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Mari: Difference between revisions

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(Added attacks, loot, and corrected stats)
(infobox)
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| image = Mari.png
| image = Mari.png
}}
}}
{{CharacterInfo
{{Infobox character
|name = Mari
| name = Mari
|image=[[File:Mari.png|350px]]
| class = [[Rogue]]
|STR=10
| image = Mari.png
|DEX=15
| faction = [[Overgrown Ruin Looters]]
|CON=10
| race = [[Human]]
|INT=11
| level = 2
|WIS=10
 
|CHA=10
| modules =
|dex save = yes
{{Infobox statistics
|int save = yes
| child = yes
|level=2
| size = Medium
|race=[[Human]]
| type = Humanoid
|type=Humanoid
| armour_class = 13
|HP=15
| hit_points = 15
|AC=13
 
|speed=9m / 30ft
| movement_speed_meters = 9
|size=Medium
| movement_speed_feet = 30
|weight=60kg / 120lbs
| weight_kg = 60
|proficiency=2
| weight_lb = 120
|initiative=+2
| hiddenlevel = 2
|class =Rogue
| str = 10
|location = [[Refectory]]
| dex = 15
|allies =[[Overgrown Ruin Looters]]
| con = 10
|exp=15}}
| int = 11
| wis = 10
| cha = 10
| dex_save_proficiency = yes
| int_save_proficiency = yes
}}
}}
'''Mari''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Act One]]. She is instantly hostile to the player as she spots them and will try to alert the other bandits immediately.
'''Mari''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Act One]]. She is instantly hostile to the player as she spots them and will try to alert the other bandits immediately.


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{{NavWilderness}}
{{Overgrown Ruins}}
[[Category: Humans]]
[[Category: Humans]]
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Characters in Act 1]]

Revision as of 13:33, 14 February 2024

Mari is one of the bandits raiding the Overgrown Ruins dungeon in Act One. She is instantly hostile to the player as she spots them and will try to alert the other bandits immediately.

Attacks

Ranged Attack.webp
Ranged Attack Ranged Attack ()
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Loot