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Dexterity

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Revision as of 18:10, 15 February 2024 by 81.82.46.46 (talk) (expanded list, made pages consistent with each other)
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Agility, reflexes, and balance.
Dexterity Score Icon.png
Dexterity is an ability score and a key ability of Rogues, Rangers, Monks, and other wielders of finesse weapons.

Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your attack rolls for ranged weapons and finesse weapons. It also affects your Initiative and Armour Class.

Dexterity modifier chart

Baldur's Gate 3 uses the Point Buy ruleset.

Ability score modifier chart
Ability score Modifier value Ability score Modifier value
1 -5 16-17 +3
2-3 -4 18-19 +4
4-5 -3 20-21 +5
6-7 -2 22-23 +6
8-9 -1 24-25 +7
10-11 +0 26-27 +8
12-13 +1 28-29 +9
14-15 +2 30 +10

Related items

Change Dexterity score

Sets Dexterity

The following item set the user's Dexterity score to the specified value. It will have no effect if the user's Dexterity score is higher without it:

Increases Dexterity

The following items increase Dexterity while equipped:

The following sources permanently increase a character's Dexterity score:

Saving throws

+1 to saving throws

The following items add a +1 to Dexterity saving throws:

Advantage

The following items give advantage on Dexterity saving throws:

Disadvantage

The following item gives disadvantage on Dexterity saving throws:

Ability checks

+1 to ability checks

The following items grant the passive feature Balance, which gives a +1 to Dexterity ability checks:

Advantage

The following item grants advantage on Dexterity ability checks:

Exotic Material

The following pieces of medium armour let you add your full Dexterity modifier to your Armour Class through the passive Exotic Material: