The Blighted Village, formerly known as Moonhaven, is a location within the Wilderness in Act One. The village is situated roughly midway between the Druid Grove and the Goblin Camp.
This location is also called Moonhaven or Bogrot by a goblin guard.
Wilderness | ||||
Risen Road | ||||
↑ | ||||
Goblin Camp | ← | Blighted Village | → | Forest |
↓ | ||||
Sunlit Wetlands |
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview
Waypoints
This location contains the following
:- Blighted Village X: 34 Y: 393
Connected locations
Entrance interactions
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Windmill
At the northern side of the village is a windmill surrounded by goblins and worgs, who have tied Barcus Wroot to a windmill blade. The windmill can be stopped or sped up by interacting with a lever inside the windmill.
Behind the windmill is a small shrine to Selûne, which will have a unique interaction for Shadowheart, unless the one with the diary at the Schoolhouse is activated first.
Windmill Cellar
Accessed through a Wooden Hatch X: -11 Y: 436 behind the windmill, the cellar served as a hideout for Barcus Wroot. Here you can find his heavy backpack containing various camp supplies and a Smokepowder Satchel. His more valuable belongings can be found in a heavy chest nearby, most notably The Speedy Lightfeet.
Blacksmith's Forge
Behind the locked Shabby Wooden Doors of one of the buildings in the Blighted Village is the Blacksmith's Forge. This is a long-abandoned forge that can be used to create one of the sussur weapons to complete the quest Finish the Masterwork Weapon. The doors are locked and cannot be picked or destroyed, but they can be opened from the inside, or from the outside with the Old Key, which is found inside the blacksmith building, sitting on top of a crate (in the same room as the Calcified Web). There are two other ways to gain entry into the forge:
- Destroy the Calcified Web X: 46 Y: 426 covering a hole in the floor, found inside the same building with the Shabby Wooden Doors. Jumping into the hole takes the player into the forge.
- Descend into the Whispering Depths and destroy the Cracked Wall X: -447 Y: -367. This reveals an entrance into the Forge.
Sussur Tree Bark can be combined with Greatsword, Sickle, or Dagger at the forge to create one of the following weapons to complete the quest Finish the Masterwork Weapon:
Apothecary
At the south-eastern corner of the village is an Apothecary. Many alchemical ingredients can be found here, as well as a hatch leading to the Apothecary's Cellar.
Schoolhouse
A trio of ogres, Lump the Enlightened, Chock, and Fank, can be found here. Lump can be persuaded into parting with Lump's War Horn, which allows the player to call on Lump and the ogres for aid during combat in Act One. On a shelf in the Schoolhouse is an Old Schoolbook: reading it initiates a unique interaction with Shadowheart, unless the interaction behind the Windmill was activated first.
Well and Town Center
Near the town center is a Mossy Chest, the Mossy Key for which is held by the Goblin Booyahg that starts atop the Aopthecary building. Just west of the center of town is an old Well. Interacting with it allows the party to discover one of the entrances to the Whispering Depths (the other two entrances being inside the Blacksmith's Forge).
Barn
In the north-eastern corner of the village is a barn with strange noises coming from it. Opening the doors initiates a conversation and likely fight with the occupants, Grukkoh and Buthir.
Beside the barn and up a small incline is a piece of meat with a Dagger +1 lodged in it. The dagger can be removed with a Strength, Dexterity or Intelligence check.
Notable characters
Related quests
Hidden treasure
A buried chest behind the schoolhouse where Lump the Enlightened and his ogres lurk. X: -4 Y: 371 DC 15 Survival check locate dig spot.
Notable loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Haste Helm (Found inside the locked chest near the Ancient Sigil Circle waypoint X: 32 Y: 403.)
Highcliff's Journal (Starts Finish the Masterwork Weapon quest when read.)
Smokepowder Satchel
The Speedy Lightfeet (Found inside the heavy chest in the Windmill Cellar.)
Sussur Greatsword
Sussur Sickle
Sussur Dagger
Dagger +1 lodged in a piece of meat near the barn
Very Heavy Greataxe - dropped by Fezzerk
Lump's War Horn (Given or dropped by Lump the Enlightened.)
Warped Headband of Intellect - dropped by Lump the Enlightened
Portrait of Ifan ben-Mezd - in the schoolhouse above the ogres at X: 16 Y: 363 (Only available if the Digital Deluxe Upgrade was purchased)
External links
Moonhaven on the Forgotten Realms Wiki