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Latest comment: 14 October by Capranaut in topic Moonbeam and other bugs

Throwing Potion also end Sanctuary since you technically "damage" the potion bottle edit

As the subject description

Spells effective against Sanctuary edit

I just tried using Blight against an enemy under Sanctuary and it worked, note that Sanctuary was still active after the attack. Thorn Whip and Phantasmal Killer were also verified HotGithGF (talk) 00:53, 21 April 2025 (CEST)Reply

Yep! It looks like those three spells you mentioned are missing the IsHarmful spell flag so Sanctuary does not stop them from being targeted.
The reverse is not true though. A creature protected by sanctuary will still break the effect when casting these spells (since dealing damage is another criteria for breaking sanctuary). NtCarlson (talk) 01:06, 21 April 2025 (CEST)Reply
After looking into this a little more, I produced a list of these sorts of damaging, single target spells which can bypass sanctuary. NtCarlson (talk) 01:22, 21 April 2025 (CEST)Reply
Good one, now the "needs verification" not only can be removed and the number of spells that bypass Sanctuary can be updated. HotGithGF (talk) 02:30, 21 April 2025 (CEST)Reply
Harmful single-target actions missing the IsHarmful flag
NameTypeRange/AreaRollEffect

Alchemist's Fire (action)Alchemist's Fire (action)

Action

30 m / 100 ft
-
1d4FireFire
Applies BurningBurning

Banishing SmiteBanishing Smite

Level 5 spell

Weapon
Normal weapon damage
+ 5d10ForceForce
Applies BanishedBanished

Beckoning DarknessBeckoning Darkness

Level 4 spell

4 m / 13 ft
2d8NecroticNecrotic (Per turn)
Applies Beckoning DarknessBeckoning Darkness

Black Hand StrikeBlack Hand Strike

Action

1.5 m / 5 ft
Melee unarmed attack roll Melee unarmed attack roll

Blade BarrierBlade Barrier

Level 6 spell

18 m / 60 ft
6d10SlashingSlashing

BlightBlight

Level 4 spell

9 m / 30 ft
8d8NecroticNecrotic (64NecroticNecrotic against plants)

Chain LightningChain Lightning

Level 6 spell

18 m / 60 ft
10d8LightningLightning

ConstrictConstrict

Action

14 m / 47 ft
2d6 + 4BludgeoningBludgeoning
+ 1d4NecroticNecrotic
Applies ConstrictedConstricted and ConstrictingConstricting

Corrosive SpitCorrosive Spit

Action

18 m / 60 ft
2d8AcidAcid
Applies Corrosive Spit: DissolvingCorrosive Spit: Dissolving and Corrosive Spit: DissolvedCorrosive Spit: Dissolved

Divine RetaliationDivine Retaliation

Action

3 m / 10 ft
20RadiantRadiant (To target)
+ 20RadiantRadiant (To self)

Fire Shield: ChillFire Shield: Chill

Level 4 spell

1.5 m / 5 ft
-
2d8ColdCold (Against melee attackers)
Applies Fire Shield: ChillFire Shield: Chill

Fire Shield: WarmFire Shield: Warm

Level 4 spell

1.5 m / 5 ft
-
2d8FireFire (Against melee attackers)
Applies Fire Shield: WarmFire Shield: Warm

Gossamer TombGossamer Tomb

Action

30 m / 100 ft
8d10PoisonPoison
Applies Gossamer TombGossamer Tomb and InfestedInfested

Gushing AirGushing Air

Action

18 m / 60 ft
2d6 + 1ThunderThunder
+ 2d6 + 1ThunderThunder

Holy RebukeHoly Rebuke

Action

18 m / 60 ft
-
1d4RadiantRadiant (When hit by a melee attack)
Applies Holy RebukeHoly Rebuke

Hurl GreaseHurl Grease

Action

14 m / 47 ft
Ranged unarmed attack roll Ranged unarmed attack roll

Incubate DeathIncubate Death

Action

24 m / 80 ft
3d8 + 3NecroticNecrotic
Applies IncubatingIncubatingSummons NecromiteNecromite

Karsite GripKarsite Grip

Level 6 spell

60 m / 200 ft
8d8ForceForce
Applies DazedDazed and Weak GripWeak Grip

Kith'raki InfernoKith'raki Inferno

Action

30 m / 100 ft
12d6FireFire

Leaping StaticLeaping Static

Action

18 m / 60 ft
3d8LightningLightning

Mammon's TaxMammon's Tax

Action

18 m / 60 ft
6d6SlashingSlashing (Per 500 gold)

Mind TaxMind Tax

Action

18 m / 60 ft
-
1d10PsychicPsychic
Applies Temporary Hit PointsTemporary Hit Points

Mud FlingMud Fling

Action

14 m / 47 ft
Ranged unarmed attack roll Ranged unarmed attack roll

Mystic Carrion's Vile CurseMystic Carrion's Vile Curse

Level 6 spell

18 m / 60 ft
2d10NecroticNecrotic (Conditional)
Applies Mystic Carrion's Poisoned CurseMystic Carrion's Poisoned Curse

Ochre Sputum (acid)Ochre Sputum (acid)

Action

12 m / 40 ft
Ranged unarmed attack roll Ranged unarmed attack roll
2d6AcidAcid

Ochre Sputum (grease)Ochre Sputum (grease)

Action

18 m / 60 ft
2d6AcidAcid

Open WoundsOpen Wounds

Action

18 m / 60 ft
2d6PiercingPiercing
Applies BleedingBleeding

Otiluke's Conveniently Portable Freezing SphereOtiluke's Conveniently Portable Freezing Sphere

Level 6 spell

1.5 m / 5 ft
10d6ColdCold
Applies Explosion Imminent!Explosion Imminent!

Otiluke's Freezing SphereOtiluke's Freezing Sphere

Level 6 spell

1.5 m / 5 ft
10d6ColdCold

Petrifying StingPetrifying Sting

Action

1.5 m / 5 ft
10d6PoisonPoison
Applies Mammon's HoldMammon's Hold

PouncePounce

Action

JumpJump
Applies ProneProne

Psionic BacklashPsionic Backlash

Action

9 m / 30 ft
-
1d4PsychicPsychic (Per spell level)

Pulling WebPulling Web

Cantrip

9 m / 30 ft
-
1d6PiercingPiercing

Raging VortexRaging Vortex

Action

18 m / 60 ft
-

Heat Metal: Reapply DamageHeat Metal: Reapply Damage

Level 2 spell

18 m / 60 ft
2d8FireFire
Applies Weapon Dropped!Weapon Dropped! and Heat Metal: DisadvantageHeat Metal: Disadvantage

Sethan: Spiritual GreataxeSethan: Spiritual Greataxe

Level 6 spell

18 m / 60 ft
-
Summons Spiritual Weapon (greataxe)Spiritual Weapon (greataxe)

Shadow PullShadow Pull

Action

6 m / 20 ft
Melee spell attack roll Melee spell attack roll
1d6PiercingPiercing

Sharp RockSharp Rock

Action

18 m / 60 ft
Ranged weapon attack roll Ranged weapon attack roll

Shield of ScreamsShield of Screams

Level 3 spell

18 m / 60 ft
-
2d6PsychicPsychic (Conditional)
Applies Shield of ScreamsShield of Screams

Sorrowful LashSorrowful Lash

Cantrip

9 m / 30 ft
Melee spell attack roll Melee spell attack roll

Soul AscensionSoul Ascension

Level 6 spell

18 m / 60 ft
6d10NecroticNecrotic

Spiritual WeaponSpiritual Weapon

Level 2 spell

18 m / 60 ft
-

Spiritual Weapon: GreataxeSpiritual Weapon: Greataxe

Level 2 spell

18 m / 60 ft
-
Applies BleedingBleedingSummons Spiritual Weapon (greataxe)Spiritual Weapon (greataxe)

Spiritual Weapon: GreatswordSpiritual Weapon: Greatsword

Level 2 spell

18 m / 60 ft
-
Applies BleedingBleedingSummons Spiritual Weapon (greatsword)Spiritual Weapon (greatsword)

Spiritual Weapon: HalberdSpiritual Weapon: Halberd

Level 2 spell

18 m / 60 ft
-
Applies BleedingBleedingSummons Spiritual Weapon (halberd)Spiritual Weapon (halberd)

Spiritual Weapon: MaulSpiritual Weapon: Maul

Level 2 spell

18 m / 60 ft
-
Applies DazedDazedSummons Spiritual Weapon (maul)Spiritual Weapon (maul)

Spiritual Weapon: SpearSpiritual Weapon: Spear

Level 2 spell

18 m / 60 ft
-
Applies Gaping WoundsGaping WoundsSummons Spiritual Weapon (spear)Spiritual Weapon (spear)

Spiritual Weapon: TridentSpiritual Weapon: Trident

Level 2 spell

18 m / 60 ft
-
Applies Gaping WoundsGaping WoundsSummons Spiritual Weapon (trident)Spiritual Weapon (trident)

Sting (Cursed Imp)Sting (Cursed Imp)

Action

1.5 m / 5 ft
Melee unarmed attack roll Melee unarmed attack roll
+ 4d6PoisonPoison (On a failed Constitution saving throw)

Sting (Imp)Sting (Imp)

Action

1.5 m / 5 ft
Melee unarmed attack roll Melee unarmed attack roll
+ 1d6PoisonPoison (On a failed Constitution saving throw)
View all

Moonbeam and other bugs edit

Should the fact that moonbeam does not break sanctuary go in bugs? Is it worth listing additional enemy attacks that can bypass it? Capranaut (talk) 18:25, 14 October 2025 (CEST)Reply