List of sources of advantage and disadvantage on attack rolls
Jump to navigation
Jump to search
This is a list of sources of advantage and disadvantage on attack rolls.
General Information
- This is a list of sources of
Advantage and
Disadvantage on attack rolls only. Other things that affect attack rolls and saving throws can be found in the links below.
Advantage on attack rolls
Actions
- Making an attack roll while hiding
Class Features
- Barbarian
- - Advantage on all of your melee attack rolls, but all attack rolls made against you also have advantage
2 m / 7 ft of you
- Allies have advantage on melee attack rolls against enemies within
- Cleric
3 m / 10 ft of illusion and attacker
- You and your allies have advantage on attack rolls against enemies within
- Fighter
- - Allies have advantage on next attack roll against the target
- - Advantage on attack roll against the target
- Monk
- - Advantage on your next melee attack roll
- Paladin
- Celestials, Fiends, and Undead - Advantage on attack rolls against
- - Advantage on attack rolls against restrained enemies
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target
- Rogue
- - Advantage on attack rolls against enemies that haven't taken a turn yet
- Sorcerer
- - Advantage on your next attack roll
- Warlock
- - Impose disadvantage on an attack roll and if attack misses you gain advantage on your next attack roll
Conditions
- - Attack rolls against the target have advantage
- - Attack rolls against the target have advantage
- - Attack rolls against the target have advantage
- - Advantage on attack rolls
- - Attack rolls against the target have advantage
- - Attack rolls against the target have advantage and an attack made within
3 m / 10 ft of the target is an automatic critical hit
- - Attack rolls against the target have advantage when made within
3 m / 10 ft
- - Attack rolls against the target have advantage
- - Attack rolls against the target have advantage and any attack that hits is a critical hit if made within
1.5 m / 5 ft of the target
Spells
- - Next attack roll against the target has advantage
- - Attack rolls against a target wearing metal armour have advantage
- - Attack rolls against the target have advantage
- - Next attack roll against the target has advantage
- - Attack rolls against the target have advantage
- - Target has advantage on attack rolls
- - Target has advantage on attack rolls
- - Attack rolls against the target have advantage
Items
Gandrel's Aspiration - Advantage on attack rolls against Monstrosities
Hunting Shortbow - Advantage on attack rolls against Monstrosities
Gloves of the Growling Underdog - Advantage on melee attack rolls when surrounded by two or more enemies
The Sparkle Hands - Advantage on attack rolls against metal Constructs and enemies wearing metal armour while imbued with Lightning Charges
Aberration Hunters' Amulet - Advantage on attack rolls against Abberations
Knife of the Undermountain King - Advantage on attack rolls against lightly or heavily obscured targets
Unseen Menace - Advantage on attack rolls while weapon is invisible
Witchbreaker - Advantage on attack rolls against concentrating targets
Halberd of Vigilance - Advantage on attack rolls made as a reaction
Sickle of BOOOAL - Advantage on attack rolls against creatures
Gloves of the Automaton - Advantage on weapon attack rolls while you are considered a Construct
Rat Bat - Advantage on attack rolls against Beasts
Garb of the Land and Sky - When you use , your next attack roll has advantage
Balduran's Giantslayer - Advantage on attack rolls against Large, Huge, or Gargantuan creatures
Spellseeking Gloves - Spend a sorcery point to gain advantage on a spell attack roll
Gloves of Soul Catching - Once per turn, on an unarmed hit, gain advantage on attack rolls until the end of your turn
Pelorsun Blade - Advantage on attack rolls against Undead
Wavemother's Sickle - Advantage on attack rolls against creatures
Chancer's Carcanet - Use a reaction to gain advantage on an attack roll
Disadvantage on attack rolls
Actions
- Making a ranged attack while threatened
- Using a heavy weapon as a small race (halfling, gnome)
Class Features
- Cleric
- - Impose disadvantage on an attack roll
- Fighter
- - Impose disadvantage on melee attack rolls against you for one round
- - Target has disadvantage on attack rolls against any creature other than you
- Monk
- - Impose disadvantage on attack rolls against you
- Warlock
- - Impose disadvantage on an attack roll and if attack misses you gain advantage on your next attack roll
Conditions
- - Disadvantage on attack rolls, and ranged attacks and spells have a range of
3 m / 10 ft
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls while the source of target's fear is within line of sight
- - Attack rolls against the target have disadvantage
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
Spells
- Undead target has disadvantage on attack rolls -
- - Target has disadvantage on its next attack roll
- Aberrations, Celestials, Elementals, Fey, Fiends, and Undead have disadvantage on attack rolls against the target -
3 m / 10 ft
- Target has disadvantage on attack rolls, and ranged attacks and spells have a range of - - Attack rolls against the target have disadvantage
- - Target has disadvantage on attack rolls if touching metal weapons or armour
- - Attack rolls against the target have disadvantage
- - Target has disadvantage on attack rolls
- - Attack rolls against the target have disadvantage
- - Target has disadvantage on attack rolls
- - Target has disadvantage on attack rolls
Items
Doom Hammer - Undead targets that are hit have disadvantage on attack rolls for two turns
Worgfang - Goblins have disadvantage on attack rolls against the wielder
Aberration Hunters' Amulet - Aberrations have disadvantage on attack rolls against the wielder if they are Githyanki
Cloak of Displacement - At the beginning of your turn, enemies have disadvantage on attack rolls against you until you take damage
Veil of the Morning - Undead have disadvantage on attack rolls against you
Viconia's Walking Fortress - Spell attack rolls against you have disadvantage