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Mari
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Mari | |||||||||||||
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Level 2 | |||||||||||||
Information | |||||||||||||
Race | Human | ||||||||||||
Class | Rogue | ||||||||||||
Faction | Overgrown Ruin Looters | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 13 | ||||||||||||
Hit points | 15 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 60 kg (120 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Mari is one of the bandits raiding the Overgrown Ruins dungeon in Act One. She is instantly hostile to the player as she spots them and will try to alert the other bandits immediately.