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Drilldown: spells
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spells > action type:
action
& spell range:
melee
& extra damage :
1d4 or
2d6 or
2d6 + 1 or
Proficiency or
None
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None
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Showing below up to 204 results in range #1 to #204.
A
B
- Barkskin
- Beak Attack (Dire Raven Companion)
- Beak Attack (Dire Raven)
- Beak Attack (Raven Familiar)
- Beak Attack (Shadow-Cursed Raven)
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Alioramus)
- Bite (Badger)
- Bite (Bat)
- Bite (Bulette)
- Bite (Cloaker)
- Bite (Dire Wolf)
- Bite (Ghost Dogs)
- Bite (Gnoll)
- Bite (Mapped Terror: Spiders)
- Bite (Mapped Terror: Wolves)
- Bite (Mimic)
- Bite (Mother's Loathing)
- Bite (Panther)
- Bite (Phase Spiderling)
- Bite (Rat Combatant)
- Bite (Rat)
- Bite (Sabre-Toothed Tiger)
- Bite (Scratch)
- Bite (Spectator)
- Bite (Spider)
- Bite (Squire)
- Bite (Sword Spider)
- Bite (Tiny Spider)
- Bite (Vampire Spawn)
- Bite (Wolf)
- Bite (Worg)
- Blood Skeleton Slam
- Branding Smite (Melee)
- Break of Dawn
- Bufotoxin
- Bull's Strength
- Burning Claws
- Burrow (Bulette)
C
- Claws (Quasit)
- Claws (Raphael)
- Claws (Vampire)
- Cocoon
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Cure Wounds
D
- Darkvision (spell)
- Death Ward
- Demonic Bite
- Devour (Shadow-Cursed Shambling Mound)
- Devour (Shambling Mound)
- Devour Intellect
- Dispel Evil And Good: Break Enchantment
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
- Eagle's Splendour
- Enhance Ability
- Enhance Leap
- Ensnaring Strands
- Ensnaring Strike (Melee)
- Expert Stitching
F
- Fire Shield: Chill
- Fire Shield: Warm
- Fist
- Flail of Madness
- Flail of Paralysis
- Fox's Cunning
- Freedom of Movement
- Freezing Claws
G
- Garrotte (Meazel)
- Gaseous Form
- Goodberry
- Gore (Deep Rothé)
- Gore (Minotaur)
- Grant Flight
- Greater Restoration
- Guidance
H
I
- Improvised Melee Weapon
- Infectious Bite (Rat)
- Infectious Bite (Wolf Companion)
- Inflict Wounds
- Invisibility
- Ironbound Pursuit
J
K
L
M
- Mage Armour
- Magic Weapon
- Maiming Pinch
- Main Hand Attack
- Maintain Hypnotic Gaze
- Muddy Claws
- Multiattack (Lava Elemental)
N
O
- Otiluke's Conveniently Portable Freezing Sphere
- Otiluke's Freezing Sphere
- Otiluke's Freezing Sphere (Launch)
- Owl's Wisdom
P
- Pacifying Spores
- Petrifying Sting
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Pseudopod (Greaseball)
R
- Razor Claw
- Remove Curse
- Rend Vision (Dire Raven Companion)
- Rend Vision (Dire Raven Wild Shape)
- Rend Vision (Raven Familiar)
- Reprimand
- Resistance (Cantrip)
- Restore Soul
S
- Sapping Strike
- Selûne's Dream
- Shadow Arts: Darkvision
- Shadowjaw Bite
- Shocking Grasp
- Shred Armour
- Slam (Doppelganger)
- Slam (Flesh)
- Slam (Grease Elemental)
- Slam (Greater Zombie)
- Slam (Lava Elemental)
- Slam (Mud Elemental)
- Slam (Water Elemental)
- Slay
- Smouldering Touch
- Soil-Clogged Slam
- Stoneskin
- Strength Drain
- Stunning Strike (Melee)
- Stunning Strike (Unarmed)
- Sumptuous Blood Bath
T
- Talons
- Teleport to Submersible
- Tentacle Lash
- Tentacle Whip (Illithid)
- Throat Punch
- Thunderwave
- Tiny Claws
- Touch of the Storm
- Tusk Attack