Drilldown: spells
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spells > spell range
:
18/
or
melee
or
weapon
& damage save:
None
& condition duration
:
Long Rest
or
Until Long Rest
or
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Use the filters below to narrow your results.
None (67) ·
Bludgeoning (6) ·
Cold (1) ·
Fire (1) ·
Force (2) ·
Healing (1) ·
Lightning (2) ·
Necrotic (2) ·
Piercing (10) ·
Radiant (1) ·
Slashing (6) ·
t (3) ·
Thunder (1) ·
Weapon (10)
None (90) ·
Bludgeoning (1) ·
Cold (1) ·
Fire (2) ·
Force (3) ·
Healing (2) ·
Necrotic (6) ·
Piercing (2) ·
Psychic (1) ·
Radiant (1) ·
Slashing (2) ·
Weapon (2)
Showing below up to 113 results in range #1 to #113.
A
B
- Bane's Wrath
- Banishing Smite
- Banishing Smite (Melee)
- Banishing Smite (Ranged)
- Barkskin
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Alioramus)
- Bite (Squire)
- Bite (Vampire Spawn)
- Blinding Ambush
- Bloodletting
- Bloodrender
- Bolstering Magic: Boon
- Bull's Strength
- Bulwark Rebuke
C
D
- Darkvision (spell)
- Death Ward
- Defensive Flourish (Melee)
- Distracting Strike (Ranged)
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
- Fire Shield: Chill
- Fire Shield: Warm
- Flurry of Blows: Stagger
- Fox's Cunning
- Freedom of Movement
- Frenzied Strike
G
H
I
- Improvised Melee Weapon
- Improvised Melee Weapon (Bonus Action)
- Incise Ligaments
- Infectious Bite (Rat)
- Inject Nostrum
- Invisibility
K
L
M
- Manoeuvring Attack (Melee)
- Manoeuvring Attack (Ranged)
- Mobile Flourish (Melee)
- Multiattack (Cloaker)
- Multiattack (Raphael)
- Multiattack (Shadow-Cursed Shambling Mound)
O
P
- Pacifying Spores
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
R
- Reckless Attack
- Rend Vision (Dire Raven Companion)
- Rend Vision (Dire Raven Wild Shape)
- Rend Vision (Raven Familiar)
- Resistance (Cantrip)
- Rolan's Magic Missile
S
- Searing Smite
- Shadow Arts: Darkvision
- Shocking Grasp
- Shred Armour
- Slam (Water Elemental)
- Slay
- Smouldering Touch
- Stoneskin