Vol: Difference between revisions

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{{Infobox creature|movement m=9|weight kg=75|level=4|str=16|dex=11|con=16|int=10|wis=10|cha=14|str save prof=yes|hp=36|passives=Danger Sense, Opportunity Attack, Unarmoured Defence|e hp=25|ac=13|t hp=46|name=Vol|faction=[[Zhentarim]]|family=|size=Medium|type=[[Humanoid]]|race=[[Human]]|class=[[Barbarian]]|con save prof=yes}}
{{Infobox creature
| movement m = 9
| weight kg = 75
| level = 4
| str = 16
| dex = 11
| con = 16
| int = 10
| wis = 10
| cha = 14
| str save prof = yes
| hp = 36
| passives = Danger Sense, Opportunity Attack, Unarmoured Defence (Barbarian)
| e hp = 25
| ac = 13
| t hp = 46
| name = Vol
| faction = [[Zhentarim]]
| family =
| size = Medium
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Barbarian]]
| con save prof = yes
}}


'''Vol''' is a [[Human]] [[Barbarian]] and an agent of the [[Zhentarim]]. She can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Vol''' is a [[Human]] [[Barbarian]] and an agent of the [[Zhentarim]]. She can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
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===Items===
===Items===
*{{Rarity item|Handaxe}}
*{{Rarity item|Handaxe}}
*{{Rarity item|Simple Toxin}}
*{{Rarity item|Simple Toxin}}
{{NavRisenRoad}}
 
[[Category:Zhentarim]]
 
[[Category:Characters in Act 1]]
{{The Risen Road}}
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Risen Road]]
[[Category:Characters in Act Three]]
[[Category:Members of the Zhentarim]]
[[Category:Barbarians]]
[[Category:Barbarians]]
[[Category:Humanoids]]
[[Category:Humans]]

Latest revision as of 08:31, 4 June 2024

Vol is a Human Barbarian and an agent of the Zhentarim. She can be found in the Zhentarim Basement in Act One, serving as a guard.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Rage Wolf Heart.webp

Enter a Rage Rage so inciting it spurs on your allies.
 Range: Self
Reckless Attack.webp
Normal weapon damage

Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll.

Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

 Range: Normal weapon range
Inciting Howl.webp

Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
AoE: 9 m / 30 ft (Radius)

Items[edit | edit source]