Non-player characters: Difference between revisions
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'''Non-player | {{hatnote|This article is about the concept. For lists of all characters, see [[List of characters]] and [[:Category:Characters]].}} | ||
{{stub}} | |||
'''Non-player characters''' (also known as '''NPCs''') are characters not controlled by the player. They have pre-determined behaviours and defined [[ability score]]s, [[class action]]s, and inventories. NPCs commonly have dialogue and voice lines, and many NPCs in [[Baldur's Gate 3]] are involved in [[quests]]. | |||
Some NPCs, particularly humanoid ones, have sets of abilities that mimic [[Avatar|player character]] progression. A [[ranger]] archetype NPC might have ranger-like abilities such as {{SAI|Hunter's Mark}} or {{SAI|Ensnaring Strike}}. Other NPCs can have class actions that are unique to them and cannot be learned by player characters. | |||
== | == Types of NPC == | ||
NPCs can be divided into a number of archetypes that are not necessarily mutually exclusive. | |||
; Boss | |||
: An informal term used by the [[Baldur's Gate 3]] playerbase to describe unique, particularly strong enemies. Bosses usually have special and powerful abilities, and are often in set-piece areas that play to their strengths. Bosses also often drop plentiful loot, and might have a few unique magic items as well. However, whether an NPC is a boss is ultimately subjective. | |||
; Camp Follower | |||
: A camp follower is an NPC that remains at camp and cannot be invited to the player's party. They may provide services. See [[Camp followers]]. | |||
; Companion | |||
: A companion is an NPC that often has a very large number of interactions. When added to the player's party, they take up one of the four slots available and temporarily become a playable character, albeit with special interactions that a custom player character does not have. They can also still be entered into dialogue with. See [[Companions]]. | |||
; Trader | |||
: A trader is an NPC with an expanded list of items to trade or pickpocket, as well as a large amount of gold. See [[Traders]]. | |||
== List of articles about NPCs == | |||
* [[Camp followers]] | |||
* [[Companions]], which are NPCs when not in the active party. | |||
* [[Origin characters]], which are NPCs when not in the active party. | |||
== | |||
*[[ | [[Category:Gameplay mechanics]] | ||
*[[ | {{NavGameplay/Mechanics}} | ||
*[[ | |||
{{ |
Revision as of 19:19, 22 February 2024
This article is about the concept. For lists of all characters, see List of characters and Category:Characters.
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Non-player characters (also known as NPCs) are characters not controlled by the player. They have pre-determined behaviours and defined ability scores, class actions, and inventories. NPCs commonly have dialogue and voice lines, and many NPCs in Baldur's Gate 3 are involved in quests.
Some NPCs, particularly humanoid ones, have sets of abilities that mimic player character progression. A ranger archetype NPC might have ranger-like abilities such as or . Other NPCs can have class actions that are unique to them and cannot be learned by player characters.
Types of NPC
NPCs can be divided into a number of archetypes that are not necessarily mutually exclusive.
- Boss
- An informal term used by the Baldur's Gate 3 playerbase to describe unique, particularly strong enemies. Bosses usually have special and powerful abilities, and are often in set-piece areas that play to their strengths. Bosses also often drop plentiful loot, and might have a few unique magic items as well. However, whether an NPC is a boss is ultimately subjective.
- Camp Follower
- A camp follower is an NPC that remains at camp and cannot be invited to the player's party. They may provide services. See Camp followers.
- Companion
- A companion is an NPC that often has a very large number of interactions. When added to the player's party, they take up one of the four slots available and temporarily become a playable character, albeit with special interactions that a custom player character does not have. They can also still be entered into dialogue with. See Companions.
- Trader
- A trader is an NPC with an expanded list of items to trade or pickpocket, as well as a large amount of gold. See Traders.
List of articles about NPCs
- Camp followers
- Companions, which are NPCs when not in the active party.
- Origin characters, which are NPCs when not in the active party.