Gnoll Hunter: Difference between revisions

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{{ up to date | 2023-09-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Infobox creature|movement m=9|weight kg=100|level=4|str=12|dex=16|con=12|int=8|wis=12|cha=8|hp=20|ac=14|t hp=26|e hp=14|passives=Darkvision, Opportunity Attack, Rampage|name=Gnoll Hunter|image=
[[Category: Gnolls]]
<gallery>
Gnoll Hunter.jpg|Portrait
Gnoll Hunter Model.png|Model
</gallery>
|size=Medium|type=Humanoid|race=[[Gnoll]]}}


{{Infobox statistics
'''Gnoll Hunters''' are generic [[gnoll]] enemies found in [[Act One]]. They are feral hyena-like [[humanoid]]s that slaughter indiscriminately in an attempt to quell the insatiable hunger their demonic creator, Yeenoghu.  
| name = Gnoll Hunter
| image = Gnoll Hunter.jpg
| size = Medium
| race = Gnoll
| type = Monstrosity
| armour_class = 14
| hit_points = 20
| hit_points_tactician = 26
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 100
| weight_lb =
| level = 4
| str = 12
| dex = 16
| con = 12
| int = 8
| wis = 12
| cha = 8
| feature1_name = Darkvision
| feature1_description = Can attack nearby creatures in the dark without disadvantage.
| feature2_name = Opportunity Attack
| feature2_description = Make a melee attack against an enemy moving out of range.
| feature3_name = Rampage
| feature3_description = After Downing a foe, can use a Bonus action to quickly move and bite another foe.
}}
'''Gnoll Hunters''' are generic [[gnoll]] enemies found in [[Act One]]. They are a type of [[Monstrosity]] of feral hyena-like humanoids that slaughter indiscriminately in an attempt to quell the insatiable hunger their demonic creator, Yeenoghu.  


Cunning and fierce trackers among the gnolls, they are the most common type of their savage kind.
Cunning and fierce trackers among the gnolls, they are the most common type of their savage kind.


== Actions ==
== Actions ==
{{Feature box|Ranged Attack|item=Longbow}}


===Ranged Attack - [[Longbow]]===
{{Feature box|Seething Fury}}
{{Action}}
*This will evolve into {{Cond|Festering Frenzy}}, which in turn grants {{Condition inline|Frenzied Fury}}, allowing the Gnoll to attack three times per turn.


{{Attack Roll}}: +5
{{Feature box|Multiattack (Ranged)}}
{{DamageInfo|count=1|die=8|plus=3|type=Piercing}}


* May use [[Arrow of Acid]].
{{Feature_box|Hamstring Shot}}


=== Multiattack (Ranged) ===
{{Feature_box|Brace (Ranged)}}
{{Action}}
 
{{Attack Roll}}: +5
{{DamageInfo|count=1|die=8|plus=3|type=Piercing}}{{DamageInfo|count=1|die=8|plus=3|type=Piercing}}{{DamageInfo|count=1|die=8|plus=3|type=Piercing}}
 
* May only do when Frenzied through their Seething Fury ability.
 
=== Seething Fury ===
Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.
 
{{Action|Bonus}}
 
{{Recharge|Per Combat}}
 
*This will evolve into Festering Frenzy and than Frenzied, allowing the Gnoll to attack three times per turn.


==Notable loot==
==Notable loot==
Line 64: Line 26:
*{{LgRarityItem|Hyena Ear}}
*{{LgRarityItem|Hyena Ear}}


== Gallery ==
== Known gnoll hunters ==
<gallery heights=250 mode=packed>
* [['Barnabus']]
Gnoll_Hunter_Model.png|Gnoll Hunter in-game model
* [['Timothy']]
</gallery>
* [['Tomelia']]


== External links ==
== External links ==
* {{FRWiki|Gnoll|long}}
* {{FRWiki|Gnoll|long}}
{{NavCreatures}}
 
[[Category:Monstrosities]]
{{Creatures}}
[[Category:Gnolls]]
[[Category:Humanoids]]
[[Category:Archetypes]]

Latest revision as of 09:07, 10 June 2024

Gnoll Hunters are generic gnoll enemies found in Act One. They are feral hyena-like humanoids that slaughter indiscriminately in an attempt to quell the insatiable hunger their demonic creator, Yeenoghu.

Cunning and fierce trackers among the gnolls, they are the most common type of their savage kind.

Actions[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Generic Buff.webp

Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.
 Range: Self
Generic Damage.webp
Normal weapon damage
+ Normal weapon damage

Aim three attacks at a target.
 Range: 18 m / 60 ft
Hamstring Shot.webp
Normal weapon damage

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.
CON Save
 Range: Normal weapon range
Brace Ranged.webp
Brace Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Notable loot[edit | edit source]

Known gnoll hunters[edit | edit source]

External links[edit | edit source]