Balthazar: Difference between revisions
(updated lit formatting) |
(Added feature boxes) |
||
(13 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
| title = Balthazar | | title = Balthazar | ||
Line 5: | Line 4: | ||
| image = Balthazar.png | | image = Balthazar.png | ||
}} | }} | ||
{{Infobox creature | |||
{{Infobox | |||
| name = Balthazar | | name = Balthazar | ||
| image = Balthazar.png | | image = | ||
| | <gallery> | ||
| | Balthazar.png|Portrait | ||
Balthazar Model.png|Model | |||
</gallery> | |||
| va = Roger Ringrose | |||
| title = Commander of the Reborn Dead | |||
| race = Undead | | race = Undead | ||
| class = [[Necromancy School]] [[Wizard]] | | class = [[Necromancy School]] [[Wizard]] | ||
| level = 8 | | level = 8 | ||
| size = Medium | | size = Medium | ||
| type = Undead | | type = Undead | ||
| | | e hp = 63 | ||
| | | hp = 91 | ||
| | | t hp = 118 | ||
| weight kg = 100 | |||
| str = 10 | | str = 10 | ||
| dex = 14 | | dex = 14 | ||
Line 31: | Line 28: | ||
| wis = 14 | | wis = 14 | ||
| cha = 10 | | cha = 10 | ||
| | | con save prof = yes | ||
| | | wis save prof = yes | ||
| proficiency bonus = +3 | |||
| e initiative = +7 | |||
| initiative = +7 | | initiative = +7 | ||
| | | t initiative = +7 | ||
| | | resistances = slashing resistance full, piercing resistance full, bludgeoning resistance full, poison immunity | ||
| | | conditions = Mage Armour, Undead Ward, Undead Ward Aura | ||
| | | t conditions = Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura | ||
| h conditions = Legendary Action: Spectral Aspect, Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura | |||
| passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Opportunity Attack, Turn Resistance | |||
| t passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance | |||
| | | h passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance | ||
| | |||
| | |||
| | |||
}} | }} | ||
'''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two. | '''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two. | ||
Line 91: | Line 59: | ||
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants. | Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants. | ||
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the | Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. | ||
It is also possible to fully avoid contact with Balthazar and his servants until entering the [[Shadowfell]]. | |||
When the party did not kill him and crosses the threshold into the [[Shadowfell]] the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission. | |||
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission. | |||
If the party help Balthazar obtain the [[Dame Aylin|Nightsong]] and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out. | |||
== Combat == | == Combat == | ||
Line 105: | Line 72: | ||
=== Spells and abilities === | === Spells and abilities === | ||
{{ | {{feature box|Animate Dead (Balthazar)|Animate Dead}} Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones. | ||
{{feature box|Bone Chill}} | |||
{{feature box|Cloudkill}} | |||
{{feature box|No Rest for the Wicked}} | |||
{{feature box|Ray of Sickness}} | |||
{{feature box|Misty Step}} | |||
==== Honour mode ==== | ==== Honour mode ==== | ||
{{feature box|The Dead Wastes}} | |||
== | == Notable Loot == | ||
* {{MdRarityItem|Circle of Bones}} | * {{MdRarityItem|Circle of Bones}} | ||
==Gallery== | ==Gallery== | ||
<gallery heights="250" mode=packed> | <gallery heights="250" mode="packed"> | ||
Balthazar Face Concept Art.jpg|Digital | Balthazar Face Concept Art.jpg|Digital Artbook concept art. | ||
Balthazar Face Concept Art 2.png|Digital | Balthazar Face Concept Art 2.png|Digital Artbook concept art. | ||
</gallery> | </gallery> | ||
==Related literature== | ==Related literature== | ||
{{div col}} | |||
* {{MdItemIcon|Stained Book (Thorm Mausoleum)}} | *{{MdItemIcon|Stained Book (Thorm Mausoleum)}} | ||
* {{MdItemIcon|Diary of Ketheric Thorm, Vol 2}} | *{{MdItemIcon|Diary of Ketheric Thorm, Vol 2}} | ||
* {{MdItemIcon|Tissue and Organ Register}} | *{{MdItemIcon|Tissue and Organ Register}} | ||
* {{MdItemIcon|Unsent Letter}} | *{{MdItemIcon|Unsent Letter}} | ||
* {{MdItemIcon|Ornate Letter}} | *{{MdItemIcon|Ornate Letter}} | ||
{{div col end}} | |||
=== Written by Balthazar === | ===Written by Balthazar=== | ||
{{div col}} | {{div col}} | ||
* {{MdItemIcon|Attention Acolytes}} | * {{MdItemIcon|Attention Acolytes}} | ||
Line 155: | Line 118: | ||
*{{FRWiki|Balthazar (necromancer)|long}} | *{{FRWiki|Balthazar (necromancer)|long}} | ||
{{ | {{Gauntlet of Shar}} | ||
{{Mind Flayer Colony}} | |||
[[Category:Undead]] | |||
[[Category:Wizards]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Gauntlet of Shar]] | |||
[[Category:Characters in Act Two]] | |||
[[Category:Authors]] | [[Category:Authors]] | ||
[[Category:Bosses]] |
Latest revision as of 16:06, 6 June 2024
Overview[edit | edit source]
Background[edit | edit source]
Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.
Quests[edit | edit source]
Involvement[edit | edit source]
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. It is also possible to fully avoid contact with Balthazar and his servants until entering the Shadowfell.
When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.
Combat[edit | edit source]
Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).
Spells and abilities[edit | edit source]
Cast as a unique Level 6 variant, only when confronted in the Nightsong's Prison, to reanimate an army of skeletons from the surrounding bones.Honour mode[edit | edit source]
Notable Loot[edit | edit source]
Gallery[edit | edit source]
Related literature[edit | edit source]
Written by Balthazar[edit | edit source]
Notes[edit | edit source]
- Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.