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Orgarth: Difference between revisions

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| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| resistances = poison resistance nm
| resistances = poison resistance full
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision, Phalanx Formation
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision, Phalanx Formation
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Latest revision as of 19:38, 11 July 2024

Stone Guard Orgarth is a duergar fighter who can be found at the Grymforge during Act One.

Involvement[edit | edit source]

Orgarth and Morghal greet the party when they arrive at Grymforge the first time. His comrade Morghal demands some money from the party as a fee because Nere still hasn't payed the Duergar of Clan Flameshade. The party can refuse to pay without serious consequences.

Orgarth is a loyal member of the Clan Flameshade. Should the party conspire with Elder Brithvar against Nere, he would join them against the drow and Duergar cult novices.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.

WIS Save
 Range: Normal weapon range
Action Surge.webp

Immediately gain an extra action to use this turn.

 Range: Self

Tactician only[edit | edit source]

Shove.webp
Shove Shove ()

Try to push your target away.

Your success depends on your Athletics, and the target's Athletics or Acrobatics. You have Advantage Icon.png Advantage if you're Hidden Hidden or Invisible Invisible.

 Range: 1.5 m / 5 ft

Related Quests[edit | edit source]