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Barton: Difference between revisions
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(copyedit; updated dex/int saves, e hp) |
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'''Barton''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act | '''Barton''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]]. | ||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Barton is instantly hostile to the party and can be found within the [[Refectory]]. | Barton is instantly hostile to the party and can be found within the [[Refectory]]. | ||
Line 53: | Line 52: | ||
*{{MdRarityItem|Torch}} | *{{MdRarityItem|Torch}} | ||
*{{MdRarityItem|Gold}} | *{{MdRarityItem|Gold}} | ||
== Notes == | |||
{{notebegin}} | |||
* Barton grants 15 [[Experience|XP]] when killed. | |||
{{noteend}} | |||
== External links == | == External links == |
Latest revision as of 05:18, 26 October 2024
Barton is a Human bandit that is raiding the Overgrown Ruins in Act One.
Involvement[edit | edit source]
Act One[edit | edit source]
Barton is instantly hostile to the party and can be found within the Refectory.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable Loot[edit | edit source]
- Alchemist's Fire (will not drop if already used)
- Basic Poison
- Leather Armour
- Shortbow
- Torch
- Gold
Notes[edit | edit source]
- Barton grants 15 XP when killed.