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[[ | '''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage. | ||
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Player selectable [[Deities]] associated with this domain: [[Deities#Bahamut|Bahamut]], [[Deities#Corellon_Larethian|Corellon Larethian]], [[Deities#Gruumsh|Gruumsh]], [[Deities#Lolth|Lolth]], [[Deities#Tempus|Tempus]], and [[Deities#Tyr|Tyr]]. | |||
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== Subclass features == | |||
{{SubclassNote|Cleric}} | |||
{{Level header|1}} | |||
* Gain {{HeavyArmour}} Proficiency | |||
* Gain {{MartialWeaponsProf}} Proficiency | |||
{{HorizontalRuleImage}} | |||
; {{R|wp|forceplural=yes}}: 3 | |||
: Resource that allows the cleric to make extra attacks with a bonus action. | |||
: {{Recharge|Long Rest}} | |||
{{HorizontalRuleImage}} | |||
{{Passive|War Priest}} | |||
{{HorizontalRuleImage}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Divine Favour|c=16}} | |||
:* {{SAI|Shield of Faith|c=16}} | |||
{{Level header|2}} | |||
{{Spell action|Guided Strike}} | |||
{{Level header|3}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Magic Weapon|c=16}} | |||
:* {{SAI|Spiritual Weapon}} | |||
{{Level header|5}} | |||
; {{R|wp|forceplural=yes}}: 4 | |||
: Gain an additional charge | |||
{{HorizontalRuleImage}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Spirit Guardians|c=16}} | |||
:* {{SAI|Crusader's Mantle|c=16}} | |||
{{Level header|6}} | |||
{{Spell action|War God's Blessing}} | |||
{{Level header|7}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Freedom of Movement}} | |||
:* {{SAI|Stoneskin|c=16}} | |||
{{Level header|8}} | |||
; {{R|wp|forceplural=yes}}: 5 | |||
: Gain an additional charge | |||
{{HorizontalRuleImage}} | |||
{{ | |||
{{Spell action|Divine Strike: Weapon}} | |||
{{Level header|9}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Flame Strike}} | |||
:* {{SAI|Hold Monster|c=16}} | |||
{{Level header|11}} | |||
= | ; {{R|wp|forceplural=yes}}: 6 | ||
: Gain an additional charge | |||
== | == External links == | ||
{{FRWiki|War domain|long}} | |||
{{ClericNavbox}} | |||
[[Category:Subclasses]] |
Latest revision as of 09:18, 20 February 2025
War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.
Player selectable Deities associated with this domain: Bahamut, Corellon Larethian, Gruumsh, Lolth, Tempus, and Tyr.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Proficiency
- Gain
Martial weapons Proficiency

War Priest Charges: 3
- Resource that allows the cleric to make extra attacks with a bonus action.
Recharge: Long rest

- When you make an unarmed or weapon attack, you can spend a
War Priest Charge to make an additional attack as a
Bonus action.

- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 2
)
(- Gain a +10 bonus to your
Attack roll.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
War Priest Charges: 4
- Gain an additional charge

- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
)
(- Endow a nearby ally with the glory of your god to grant them a +10 bonus to their
Attack roll.
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
War Priest Charges: 5
- Gain an additional charge

Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 11
War Priest Charges: 6
- Gain an additional charge
External links[edit | edit source]
War domain on the Forgotten Realms Wiki