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[[Category:Subclasses]]
'''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage.
{{Quote|Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.}}
 
Player selectable [[Deities]] associated with this domain: [[Deities#Bahamut|Bahamut]], [[Deities#Corellon_Larethian|Corellon Larethian]], [[Deities#Gruumsh|Gruumsh]], [[Deities#Lolth|Lolth]], [[Deities#Tempus|Tempus]], and [[Deities#Tyr|Tyr]].
 
{{Quote class|{{PAGENAME}}}}
 
== Subclass features ==
{{SubclassNote|Cleric}}
 
{{Level header|1}}
 
* Gain {{HeavyArmour}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency
 
{{HorizontalRuleImage}}
 
; {{R|wp|forceplural=yes}}: 3
: Resource that allows the cleric to make extra attacks with a bonus action.
: {{Recharge|Long Rest}}
 
{{HorizontalRuleImage}}
 
{{Passive|War Priest}}
 
{{HorizontalRuleImage}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Divine Favour|c=16}}
:* {{SAI|Shield of Faith|c=16}}
 
{{Level header|2}}
 
{{Spell action|Guided Strike}}
 
{{Level header|3}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Magic Weapon|c=16}}
:* {{SAI|Spiritual Weapon}}
 
{{Level header|5}}
 
; {{R|wp|forceplural=yes}}: 4
: Gain an additional charge
 
{{HorizontalRuleImage}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Spirit Guardians|c=16}}
:* {{SAI|Crusader's Mantle|c=16}}
 
{{Level header|6}}
 
{{Spell action|War God's Blessing}}
 
{{Level header|7}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Freedom of Movement}}
:* {{SAI|Stoneskin|c=16}}
 
{{Level header|8}}
 
; {{R|wp|forceplural=yes}}: 5
: Gain an additional charge


[[File:War Domain Icon.png|left|150px]] '''War Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in striking with weapons, dealing physical damage.
{{HorizontalRuleImage}}
{{clear}}
== Subclass Features ==


=== Level 1 ===
{{Spell action|Divine Strike: Weapon}}


* [[File:War Priest Icon.png|frameless|30x30px]] [[War Priest]]: When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a bonus action.
{{Level header|9}}
* [[File:War Priest Charges Icon.png|frameless|upright=0.1]] War Priest Extra Attack Charges: 3
** {{Recharge|Long Rest}}.
* '''Domain Spells:''' You gain spells from your domain. They are '''Always Prepared'''.
** [[File:Divine Favour Icon.png|frameless|30x30px]] [[Divine Favour]]
** [[File:Shield Of Faith Icon.png|frameless|30x30px]] [[Shield of Faith]]
===Level 2===
*'''Channel Divinity Action:''' [[File:Guided Strike Icon.png|frameless|30x30px]] [[Guided Strike]]
===Level 3===
*'''Domain Spells:''' You gain additional spells from your domain. They are '''Always Prepared'''.
**[[File:Magic Weapon Icon.png|frameless|30x30px]] [[Magic Weapon]]
**[[File:Spiritual Weapon Icon.png|frameless|30x30px]] [[Spiritual Weapon]]
===Level 5===
*'''Domain Spells:''' You gain additional spells from your domain. They are '''Always Prepared'''.
**[[File:Spell Conjuration SpiritGuardians.png|frameless|30x30px]] [[Spirit Guardians|Spirit Guardians]]
**[[File:Crusader's Mantle Icon.png|frameless|30x30px]] [[Crusaders Mantle]]


=== Level 6 ===
; Domain Spells
*'''Channel Divinity Action:'''  [[War God's Blessing]]
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Flame Strike}}
:* {{SAI|Hold Monster|c=16}}


=== Level 7 ===
{{Level header|11}}
*'''Domain Spells: You gain additional spells from your domain. They are Always Prepared.'''
**[[File:Stoneskin Icon.png|frameless|30x30px]] [[Stoneskin]]
**[[File:Freedom of Movement Icon.png|frameless|30x30px]] [[Freedom of Movement]]


=== Level 8 ===
; {{R|wp|forceplural=yes}}: 6
*'''[[Divine Strike: Warmaster]]:''' Once per turn deal 1-8 in addition to your melee weapon damage.
: Gain an additional charge


=== Level 9 ===
== External links ==
*'''Domain Spells: You gain additional spells from your domain. They are Always Prepared.'''
{{FRWiki|War domain|long}}
**[[Flame Strike]]
**[[File:Spell Enchantment HoldMonster.png|frameless|30x30px]] [[Hold Monster]]


== External Links ==
{{ClericNavbox}}
* {{FRWiki|War domain|long}}
[[Category:Subclasses]]

Latest revision as of 09:18, 20 February 2025

War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.

Player selectable Deities associated with this domain: Bahamut, Corellon Larethian, Gruumsh, Lolth, Tempus, and Tyr.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Bg3 content hr.png
 War Priest Charges: 3
Resource that allows the cleric to make extra attacks with a bonus action.
Recharge: Long rest
Bg3 content hr.png
War Priest War Priest
When you make an unarmed or weapon attack, you can spend a  War Priest Charge to make an additional attack as a Bonus action.
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 2

Guided Strike Guided Strike ()
Gain a +10 bonus to your Attack roll.

Level 3

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 5

 War Priest Charges: 4
Gain an additional charge
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 6

War God's Blessing War God's Blessing ()
Endow a nearby ally with the glory of your god to grant them a +10 bonus to their Attack roll.

Level 7

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 8

 War Priest Charges: 5
Gain an additional charge
Bg3 content hr.png
Divine Strike: Weapon Divine Strike: Weapon ()
Once per turn deal 1d8Damage TypesWeapon in addition to your weapon damage. ( Recharge: Per turn.)

Level 9

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 11

 War Priest Charges: 6
Gain an additional charge

External links[edit | edit source]

War domain on the Forgotten Realms Wiki