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Weapon actions
Weapon Actions are a type of Action granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as Longswords will typically grant the Lacerate weapon action.
These actions are only usable once per Short Rest and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.
In order to gain access to the Weapon Actions from a weapon, a creature must have Proficiency in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
Overview of Weapon Actions
Melee Weapons
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
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|| Movement 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | |||||
|| ![]() 1.5 m / 5 ft cone || - || Halved weapon damage (added damage is not halved) | |||||
Bludgeoning weapons except Quarterstaves: || ![]() | |||||
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Inflict Crippled | Constitution | 1d4 + Strength Modifier ![]() |
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6 m / 20 ft || Extra damage on attacks this turn || - || Strength Modifier ![]() | |||||
All polearms except Quarterstaves: || ![]() Inflict Off Balance || Strength|| 1d4 + Strength Modifier Inherits weapon damage type | |||||
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|| ![]() Inherits weapon damage type |
Ranged Weapons
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
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6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | |||||
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![]() Dashed or Disengaged this turn || - || Weapon damage | |||||
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Conditions Inflicted by Weapon Actions
Condition | Inflicted by | Saving Throw Penalty | Additional Effects | Removed By |
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Prone | Template:Topple (STR) Template:Backbreaker (DEX) |
Strength Dexterity |
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Using half of Movement Speed |
Off Balance | Template:Rush Attack (STR) Template:Flourish (DEX) |
Strength Dexterity |
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Taking damage or when helped |
Weak Grip | Template:Weakening Strike (STR) | Strength Dexterity |
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When helped |
Crippled | Template:Crippling Strike (CON) | Dexterity | Movement Speed reduced to 0 | Healing |
Chest Trauma | Template:Heartstopper (CON) | Constitution | One less Action for 2 turns | Healing |
Bleeding | Template:Lacerate (CON) | Constitution | Inflicts 2 ![]() |
Healing |
Dazed | Template:Concussive Smash (CON) Template:Pommel Strike (CON) |
Wisdom | Can't take reactions, loses DEX bonus to AC | When helped |
Gaping Wounds | Template:Piercing Shot (CON) Template:Piercing Strike (CON) |
- | Receive additional 2 ![]() |
Healing |
Hamstrung | Template:Hamstring Shot (CON) | - | Movement Speed halved | Healing |