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Torgga

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Revision as of 03:52, 23 November 2024 by SmolPetra (talk | contribs) (copyedit and corrections)
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Torgga is one of the bandits raiding the Overgrown Ruins in Act One.

Involvement

Act One

Torgga can be found in the Refectory and is instantly hostile to the party.

Combat

Attacks and abilities

Ensnaring Strike Ranged.webp
Ensnaring Strike Ensnaring Strike ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

External links