Dexterity: Difference between revisions

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{{ up to date | 2023-09-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{quote|Agility, reflexes, and balance.}}
{{ up to date | 2023-09-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{quote|Agility, reflexes, and balance.}}
[[File:Dexterity Score Icon.png|frameless|left|150px]] '''Dexterity''' is an [[Character Creation#Ability Scores|Ability Score]] and a key ability of [[Rogue]]s, [[Ranger]]s, [[Monk|Monks]] and other wielders of [[Finesse]] weapons.
[[File:Dexterity Score Icon.png|frameless|left|150px]] '''Dexterity''' is an [[ability score]] and a key ability of [[Rogue]]s, [[Ranger]]s, [[Monk]]s, and other wielders of [[finesse]] weapons.


Dexterity affects your [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] skills, as well as your [[Attack Rolls]] for ranged weapons and [[Finesse]] weapons. It also affects your [[Initiative]] and [[Armour Class]].
Dexterity affects your [[Acrobatics]], [[Sleight of Hand]], and [[Stealth]] skills, as well as your [[attack rolls]] for ranged weapons and finesse weapons. It also affects your [[Initiative]] and [[Armour Class]].
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== Dexterity Modifier Chart ==
== Dexterity modifier chart ==
'''Baldur's Gate 3''' uses the [[Point Buy]] ruleset.
''Baldur's Gate 3'' uses the [[Point Buy]] ruleset.
{{AbilityScoreModifierTable}}
{{AbilityScoreModifierTable}}


==Related Items==
==Related items==
===Increases Dexterity "to"===
=== Sets Dexterity ===
*{{RarityItem|Gloves of Dexterity|40}}: ''sets Dexterity to 18''
*{{RarityItem|Gloves of Dexterity|40}}: ''sets Dexterity to 18''


===Increases Dexterity "by"===
=== Increases Dexterity ===
*{{RarityItem|The Graceful Cloth|40}} ''Increases Dexterity by +2 (up to 20), grants {{Advantage}} to {{Ability check|Dexterity}}.''
*{{RarityItem|The Graceful Cloth|40}} ''Increases Dexterity by +2 (up to 20), grants {{Advantage}} to {{Ability check|Dexterity}}.''
*{{RarityItem|Nimblefinger Gloves|40}}: ''+2 Dexterity for [[gnome]]s, +1 dexterity for [[halfling]]s and [[dwarves]]. No limit.''
*{{RarityItem|Nimblefinger Gloves|40}}: ''+2 Dexterity for [[gnome]]s, +1 dexterity for [[halfling]]s and [[dwarves]]. No limit.''


===+1 to Saving Throws===
=== Saving throws ===
The following items add a +1 to Dexterity saving throws:
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
*{{RarityItem|Frayed Drow Hood|40}}
*{{RarityItem|Frayed Drow Hood|40}}
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{{div col end}}
{{div col end}}


===Advantage on Saving Throws===
The following items give [[advantage]] on Dexterity saving throws:
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
*{{RarityItem|Elven Chain|40}}
*{{RarityItem|Elven Chain|40}}
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*{{RarityItem|Ketheric's Shield|40}}
*{{RarityItem|Ketheric's Shield|40}}
{{div col end}}
{{div col end}}
=== Exotic Material ===


The following pieces of [[Armour|Medium Armour]] let you add your full [[Ability Score Modifier|Dexterity Modifier]] to your [[Armour Class]]:
The following item gives disadvantage on Dexterity saving throws:
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
*{{RarityItem|Reaper's Embrace|40}}
*{{RarityItem|Sharpened Snare Cuirass|40}}
*{{RarityItem|Yuan-Ti Scale Mail|40}}
*{{RarityItem|Unwanted Masterwork Scalemail|40}}
*{{RarityItem|Armour of Agility|40}}
{{div col end}}


===Other===
===Ability checks===
* '''Balance:''' +1 to {{ability check|Dexterity}}s
The following items grant the passive feature [[Balance]], which gives a +1 to Dexterity ability checks:
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
:{{RarityItem|Hedge Wanderer Armour|40}}
:{{RarityItem|Hedge Wanderer Armour|40}}
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:{{RarityItem|Leather Armour +2|40}}
:{{RarityItem|Leather Armour +2|40}}
{{div col end}}
{{div col end}}
<br>
 
*{{RarityItem|Reaper's Embrace|40}}: {{Disadvantage}} to {{saving throw|dexterity}}s
=== Exotic Material ===
The following pieces of [[Armour|medium armour]] let you add your full Dexterity [[Abilities#Ability_score_modifiers|modifier]] to your Armour Class through the passive [[Exotic Material]]:
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
*{{RarityItem|Sharpened Snare Cuirass|40}}
*{{RarityItem|Yuan-Ti Scale Mail|40}}
*{{RarityItem|Unwanted Masterwork Scalemail|40}}
*{{RarityItem|Armour of Agility|40}}
{{div col end}}


{{NavGameplay/Character}}
{{NavGameplay/Character}}

Revision as of 10:34, 27 January 2024

Template:Up to date
Agility, reflexes, and balance.
Dexterity Score Icon.png
Dexterity is an ability score and a key ability of Rogues, Rangers, Monks, and other wielders of finesse weapons.

Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your attack rolls for ranged weapons and finesse weapons. It also affects your Initiative and Armour Class.

Dexterity modifier chart

Baldur's Gate 3 uses the Point Buy ruleset.

Ability score modifier chart
Ability score Modifier value Ability score Modifier value
1 -5 16-17 +3
2-3 -4 18-19 +4
4-5 -3 20-21 +5
6-7 -2 22-23 +6
8-9 -1 24-25 +7
10-11 +0 26-27 +8
12-13 +1 28-29 +9
14-15 +2 30 +10

Related items

Sets Dexterity

Increases Dexterity

Saving throws

The following items add a +1 to Dexterity saving throws:

The following items give advantage on Dexterity saving throws:

The following item gives disadvantage on Dexterity saving throws:

Ability checks

The following items grant the passive feature Balance, which gives a +1 to Dexterity ability checks:

Exotic Material

The following pieces of medium armour let you add your full Dexterity modifier to your Armour Class through the passive Exotic Material: